Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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This is the complete list of members for G4FPlane, including all inherited members.
active | G4Surface | protected |
AdvancedFace | G4Surface | protected |
bbox | G4Surface | protected |
CalcBBox() | G4FPlane | virtual |
CalcNormal() | G4FPlane | virtual |
closest_hit | G4Surface | protected |
ClosestDistanceToPoint(const G4Point3D &Pt) | G4FPlane | virtual |
Deactivate() | G4FPlane | inline |
distance | G4Surface | protected |
Evaluate(register const G4Ray &Rayref) | G4Surface | virtual |
Evaluation(const G4Ray &G4Rayref) | G4Surface | virtual |
G4FPlane() | G4FPlane | |
G4FPlane(const G4Vector3D &direction, const G4Vector3D &axis, const G4Point3D &Pt0, G4int sense=1) | G4FPlane | |
G4FPlane(const G4Point3DVector *pVec, const G4Point3DVector *iVec=0, G4int sense=1) | G4FPlane | |
G4STEPEntity() | G4STEPEntity | inline |
G4Surface() | G4Surface | |
GetBBox() | G4Surface | inline |
GetClosestHit() const | G4Surface | inline |
GetConvex() const | G4FPlane | inlinevirtual |
GetDistance() const | G4Surface | inline |
GetEntityType() const | G4Surface | virtual |
GetHitPoint() const | G4FPlane | inline |
GetNextNode() | G4Surface | inline |
GetNumberOfPoints() const | G4FPlane | inlinevirtual |
GetOrigin() const | G4Surface | inline |
GetPoint(G4int Count) const | G4FPlane | inlinevirtual |
GetPplace() const | G4FPlane | inline |
GetPplane() const | G4FPlane | inline |
GetSameSense() const | G4Surface | inline |
GetSrfPoint() const | G4FPlane | inline |
GetUHit() const | G4Surface | virtual |
GetVHit() const | G4Surface | virtual |
hitpoint | G4FPlane | protected |
HowNear(const G4Vector3D &x) const | G4FPlane | virtual |
InitBounded() | G4FPlane | protectedvirtual |
Intersect(const G4Ray &G4Rayref) | G4FPlane | virtual |
Intersected | G4Surface | protected |
IsActive() const | G4Surface | inline |
IsConvex() const | G4FPlane | virtual |
kAngTolerance | G4Surface | protected |
kCarTolerance | G4Surface | protected |
MyType() const | G4FPlane | inlinevirtual |
Name() const | G4FPlane | inlinevirtual |
next | G4Surface | protected |
Norm() | G4FPlane | inlinevirtual |
Normal(const G4Vector3D &p) const | G4Surface | virtual |
operator==(const G4Surface &s) | G4Surface | |
origin | G4Surface | protected |
Project() | G4FPlane | virtual |
G4Surface::Project(G4double &Coord, const G4Point3D &Pt, const G4Plane &Pl) | G4Surface | static |
Reset() | G4Surface | virtual |
sameSense | G4Surface | protected |
SetActive(G4int act) | G4Surface | inline |
SetBoundaries(G4CurveVector *) | G4Surface | |
SetDistance(G4double Dist) | G4Surface | inline |
SetNextNode(G4Surface *) | G4Surface | inline |
SetSameSense(G4int sameSense0) | G4Surface | inline |
surfaceBoundary | G4Surface | protected |
SurfaceNormal(const G4Point3D &Pt) const | G4FPlane | inlinevirtual |
Type | G4Surface | protected |
uhit | G4Surface | protected |
vhit | G4Surface | protected |
~G4FPlane() | G4FPlane | virtual |
~G4STEPEntity() | G4STEPEntity | inlinevirtual |
~G4Surface() | G4Surface | virtual |