Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4PSFlatSurfaceFlux Member List

This is the complete list of members for G4PSFlatSurfaceFlux, including all inherited members.

CheckAndSetUnit(const G4String &unit, const G4String &category)G4VPrimitiveScorerprotected
clear()G4PSFlatSurfaceFluxvirtual
DefineUnitAndCategory()G4PSFlatSurfaceFluxprotectedvirtual
detectorG4VPrimitiveScorerprotected
DivideByArea(G4bool flg=true)G4PSFlatSurfaceFluxinline
DrawAll()G4PSFlatSurfaceFluxvirtual
EndOfEvent(G4HCofThisEvent *)G4PSFlatSurfaceFluxvirtual
filterG4VPrimitiveScorerprotected
fNiG4VPrimitiveScorerprotected
fNjG4VPrimitiveScorerprotected
fNkG4VPrimitiveScorerprotected
G4PSFlatSurfaceFlux(G4String name, G4int direction, G4int depth=0)G4PSFlatSurfaceFlux
G4PSFlatSurfaceFlux(G4String name, G4int direction, const G4String &unit, G4int depth=0)G4PSFlatSurfaceFlux
G4VPrimitiveScorer(G4String name, G4int depth=0)G4VPrimitiveScorer
GetCollectionID(G4int)G4VPrimitiveScorer
GetFilter() constG4VPrimitiveScorerinline
GetIndex(G4Step *)G4VPrimitiveScorerprotectedvirtual
GetMultiFunctionalDetector() constG4VPrimitiveScorerinline
GetName() constG4VPrimitiveScorerinline
GetUnit() constG4VPrimitiveScorerinline
GetUnitValue() constG4VPrimitiveScorerinline
GetVerboseLevel() constG4VPrimitiveScorerinline
indexDepthG4VPrimitiveScorerprotected
Initialize(G4HCofThisEvent *)G4PSFlatSurfaceFluxvirtual
IsSelectedSurface(G4Step *, G4Box *)G4PSFlatSurfaceFluxprotected
primitiveNameG4VPrimitiveScorerprotected
PrintAll()G4PSFlatSurfaceFluxvirtual
ProcessHits(G4Step *, G4TouchableHistory *)G4PSFlatSurfaceFluxprotectedvirtual
SetFilter(G4VSDFilter *f)G4VPrimitiveScorerinline
SetMultiFunctionalDetector(G4MultiFunctionalDetector *d)G4VPrimitiveScorerinline
SetNijk(G4int i, G4int j, G4int k)G4VPrimitiveScorerinline
SetUnit(const G4String &unit)G4PSFlatSurfaceFluxvirtual
SetVerboseLevel(G4int vl)G4VPrimitiveScorerinline
unitNameG4VPrimitiveScorerprotected
unitValueG4VPrimitiveScorerprotected
verboseLevelG4VPrimitiveScorerprotected
Weighted(G4bool flg=true)G4PSFlatSurfaceFluxinline
~G4PSFlatSurfaceFlux()G4PSFlatSurfaceFluxvirtual
~G4VPrimitiveScorer()G4VPrimitiveScorervirtual