Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4BSplineSurfaceWithKnots Member List

This is the complete list of members for G4BSplineSurfaceWithKnots, including all inherited members.

activeG4Surfaceprotected
AdvancedFaceG4Surfaceprotected
bboxG4Surfaceprotected
CalcBBox()G4BSplineSurfacevirtual
CalcNormal()G4Surfacevirtual
closest_hitG4Surfaceprotected
ClosestDistanceToPoint(const G4Point3D &)G4BSplineSurfacevirtual
Deactivate()G4Surfaceinline
distanceG4Surfaceprotected
Evaluate(register const G4Ray &Rayref)G4Surfacevirtual
G4BSplineSurface()G4BSplineSurface
G4BSplineSurface(const char *nurbfilename, G4Ray &rayref)G4BSplineSurface
G4BSplineSurface(G4int u, G4int v, G4KnotVector &u_kv, G4KnotVector &v_kv, G4ControlPoints &cp)G4BSplineSurface
G4STEPEntity()G4STEPEntityinline
G4Surface()G4Surface
GetBBox()G4Surfaceinline
GetClosestHit() constG4Surfaceinline
GetCols() constG4BSplineSurfaceinline
GetControlPoint(G4int a, G4int b) constG4BSplineSurfaceinline
GetConvex() constG4Surfacevirtual
GetDistance() constG4Surfaceinline
GetEntityType() constG4Surfacevirtual
GetNextNode()G4Surfaceinline
GetNumberOfPoints() constG4Surfacevirtual
GetOrigin() constG4Surfaceinline
GetPoint(G4int Count) constG4Surfacevirtual
GetRows() constG4BSplineSurfaceinline
GetSameSense() constG4Surfaceinline
GetUHit() constG4BSplineSurfaceinlinevirtual
GetVHit() constG4BSplineSurfaceinlinevirtual
HowNear(const G4Vector3D &x) constG4Surfacevirtual
InitBounded()G4Surfaceprotectedvirtual
Intersect(const G4Ray &)G4BSplineSurfacevirtual
IntersectedG4Surfaceprotected
IsActive() constG4Surfaceinline
IsConvex() constG4Surfacevirtual
kAngToleranceG4Surfaceprotected
kCarToleranceG4Surfaceprotected
MyType() constG4BSplineSurfaceinlinevirtual
Name() constG4Surfacevirtual
nextG4Surfaceprotected
Norm()G4Surfacevirtual
Normal(const G4Vector3D &p) constG4Surfacevirtual
operator==(const G4Surface &s)G4Surface
originG4Surfaceprotected
Project(G4double &Coord, const G4Point3D &Pt, const G4Plane &Pl)G4Surfacestatic
Project()G4Surfacevirtual
Reset()G4BSplineSurfaceinlinevirtual
sameSenseG4Surfaceprotected
SetActive(G4int act)G4Surfaceinline
SetBoundaries(G4CurveVector *)G4Surface
SetDistance(G4double Dist)G4Surfaceinline
SetNextNode(G4Surface *)G4Surfaceinline
SetSameSense(G4int sameSense0)G4Surfaceinline
surfaceBoundaryG4Surfaceprotected
TypeG4Surfaceprotected
uhitG4Surfaceprotected
vhitG4Surfaceprotected
~G4BSplineSurface()G4BSplineSurfacevirtual
~G4STEPEntity()G4STEPEntityinlinevirtual
~G4Surface()G4Surfacevirtual