Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4CollisionNNElastic Member List

This is the complete list of members for G4CollisionNNElastic, including all inherited members.

CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4VCollisionvirtual
FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4VElasticCollisionvirtual
G4CollisionNNElastic()G4CollisionNNElastic
G4VCollision()G4VCollision
G4VElasticCollision()G4VElasticCollision
GetAngularDistribution() constG4CollisionNNElasticinlineprotectedvirtual
GetComponents() constG4VCollisioninlineprotectedvirtual
GetCrossSectionSource() constG4CollisionNNElasticinlineprotectedvirtual
GetListOfColliders(G4int whichOne) constG4CollisionNNElasticprotectedvirtual
GetName() constG4CollisionNNElasticinlinevirtual
GetNumberOfPartons(G4ParticleDefinition *aP) constG4VCollisioninlineprotected
IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4CollisionNNElasticvirtual
operator!=(const G4CollisionNNElastic &right) constG4CollisionNNElastic
G4VElasticCollision::operator!=(const G4VElasticCollision &right) constG4VElasticCollision
G4VCollision::operator!=(const G4VCollision &right) constG4VCollision
operator==(const G4CollisionNNElastic &right) constG4CollisionNNElastic
G4VElasticCollision::operator==(const G4VElasticCollision &right) constG4VElasticCollision
G4VCollision::operator==(const G4VCollision &right) constG4VCollision
Print() constG4VCollisionvirtual
Print(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4VCollisionvirtual
~G4CollisionNNElastic()G4CollisionNNElasticvirtual
~G4VCollision()G4VCollisionvirtual
~G4VElasticCollision()G4VElasticCollisionvirtual