Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4ConcreteNNToDeltaNstar Member List

This is the complete list of members for G4ConcreteNNToDeltaNstar, including all inherited members.

CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4VCollisionvirtual
FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4VScatteringCollisionvirtual
G4ConcreteNNToDeltaNstar(const G4ParticleDefinition *aPrimary, const G4ParticleDefinition *bPriamry, const G4ParticleDefinition *aSecondary, const G4ParticleDefinition *bSecondary)G4ConcreteNNToDeltaNstar
G4ConcreteNNTwoBodyResonance(const G4ParticleDefinition *aPrimary, const G4ParticleDefinition *bPriamry, const G4ParticleDefinition *aSecondary, const G4ParticleDefinition *bSecondary, const G4VXResonanceTable &sigmaTable)G4ConcreteNNTwoBodyResonance
G4VCollision()G4VCollision
G4VScatteringCollision()G4VScatteringCollision
GetAngularDistribution() constG4VScatteringCollisioninlinevirtual
GetComponents() constG4VCollisioninlineprotectedvirtual
GetCrossSectionSource() constG4ConcreteNNTwoBodyResonanceinlineprotectedvirtual
GetListOfColliders(G4int) constG4ConcreteNNTwoBodyResonanceinlinevirtual
GetName() constG4ConcreteNNToDeltaNstarinlinevirtual
GetNumberOfPartons(G4ParticleDefinition *aP) constG4VCollisioninlineprotected
GetOutgoingParticles() constG4ConcreteNNTwoBodyResonanceinlineprotectedvirtual
IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4ConcreteNNTwoBodyResonancevirtual
operator!=(const G4ConcreteNNTwoBodyResonance &right) constG4ConcreteNNTwoBodyResonance
G4VScatteringCollision::operator!=(const G4VScatteringCollision &right) constG4VScatteringCollision
G4VCollision::operator!=(const G4VCollision &right) constG4VCollision
operator==(const G4ConcreteNNTwoBodyResonance &right) constG4ConcreteNNTwoBodyResonance
G4VScatteringCollision::operator==(const G4VScatteringCollision &right) constG4VScatteringCollision
G4VCollision::operator==(const G4VCollision &right) constG4VCollision
Print() constG4VCollisionvirtual
Print(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4VCollisionvirtual
~G4ConcreteNNToDeltaNstar()G4ConcreteNNToDeltaNstarvirtual
~G4ConcreteNNTwoBodyResonance()G4ConcreteNNTwoBodyResonancevirtual
~G4VCollision()G4VCollisionvirtual
~G4VScatteringCollision()G4VScatteringCollisionvirtual