Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLImmediateViewer.cc
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1//
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27// $Id$
28//
29//
30// Andrew Walkden 7th February 1997
31// Class G4OpenGLImmediateViewer : Encapsulates the `immediateness' of
32// an OpenGL view, for inheritance by
33// derived (X, Xm...) classes.
34
35#ifdef G4VIS_BUILD_OPENGL_DRIVER
36
39
40G4OpenGLImmediateViewer::G4OpenGLImmediateViewer (G4OpenGLImmediateSceneHandler& scene):
41G4VViewer (scene, -1),
42G4OpenGLViewer (scene)
43{}
44
45void G4OpenGLImmediateViewer::ProcessView ()
46{
47 const G4Planes& cutaways = fVP.GetCutawayPlanes();
48 G4bool cutawayUnion = fVP.IsCutaway() &&
49 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion;
50 size_t nPasses = cutawayUnion? cutaways.size(): 1;
51 for (size_t i = 0; i < nPasses; ++i) {
52
53 if (cutawayUnion) {
54 double a[4];
55 a[0] = cutaways[i].a();
56 a[1] = cutaways[i].b();
57 a[2] = cutaways[i].c();
58 a[3] = cutaways[i].d();
59 glClipPlane (GL_CLIP_PLANE2, a);
60 glEnable (GL_CLIP_PLANE2);
61 }
62
63 NeedKernelVisit (); // Always need to visit G4 kernel.
65
66 if (cutawayUnion) glDisable (GL_CLIP_PLANE2);
67 }
68}
69
70#endif
bool G4bool
Definition: G4Types.hh:67
std::vector< G4Plane3D > G4Planes
void ProcessView()
Definition: G4VViewer.cc:115