Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4FConicalSurface Member List

This is the complete list of members for G4FConicalSurface, including all inherited members.

activeG4Surfaceprotected
AdvancedFaceG4Surfaceprotected
Area() constG4FConicalSurfacevirtual
bboxG4Surfaceprotected
CalcBBox()G4FConicalSurfacevirtual
CalcNormal()G4Surfacevirtual
closest_hitG4Surfaceprotected
ClosestDistanceToPoint(const G4Point3D &Pt)G4Surfacevirtual
Deactivate()G4Surfaceinline
distanceG4Surfaceprotected
Evaluate(register const G4Ray &Rayref)G4Surfacevirtual
Evaluation(const G4Ray &G4Rayref)G4Surfacevirtual
G4FConicalSurface()G4FConicalSurface
G4FConicalSurface(const G4Point3D &o, const G4Vector3D &a, G4double l, G4double sr, G4double lr)G4FConicalSurface
G4STEPEntity()G4STEPEntityinline
G4Surface()G4Surface
GetBBox()G4Surfaceinline
GetClosestHit() constG4Surfaceinline
GetConvex() constG4Surfacevirtual
GetDistance() constG4Surfaceinline
GetEntityType() constG4FConicalSurfaceinlinevirtual
GetLargeRadius() constG4FConicalSurfaceinline
GetLength() constG4FConicalSurfaceinline
GetNextNode()G4Surfaceinline
GetNumberOfPoints() constG4Surfacevirtual
GetOrigin() constG4Surfaceinline
GetPoint(G4int Count) constG4Surfacevirtual
GetSameSense() constG4Surfaceinline
GetSmallRadius() constG4FConicalSurfaceinline
GetTan_Angle() constG4FConicalSurfaceinline
GetUHit() constG4Surfacevirtual
GetVHit() constG4Surfacevirtual
HowNear(const G4Vector3D &x) constG4FConicalSurfacevirtual
InitBounded()G4Surfaceprotectedvirtual
Inside(const G4Vector3D &x) constG4FConicalSurface
Intersect(const G4Ray &ry)G4FConicalSurfacevirtual
IntersectedG4Surfaceprotected
IsActive() constG4Surfaceinline
IsConvex() constG4Surfacevirtual
kAngToleranceG4Surfaceprotected
kCarToleranceG4Surfaceprotected
large_radiusG4FConicalSurfaceprotected
lengthG4FConicalSurfaceprotected
MyType() constG4Surfacevirtual
Name() constG4FConicalSurfacevirtual
nextG4Surfaceprotected
Norm()G4Surfacevirtual
Normal(const G4Vector3D &p) constG4Surfacevirtual
operator==(const G4FConicalSurface &c) constG4FConicalSurface
G4Surface::operator==(const G4Surface &s)G4Surface
originG4Surfaceprotected
PositionG4FConicalSurfaceprotected
PrintOn(std::ostream &os=G4cout) constG4FConicalSurfacevirtual
Project(G4double &Coord, const G4Point3D &Pt, const G4Plane &Pl)G4Surfacestatic
Project()G4Surfacevirtual
Reset()G4Surfacevirtual
resize(G4double l, G4double sr, G4double lr)G4FConicalSurfacevirtual
sameSenseG4Surfaceprotected
Scale() constG4FConicalSurfacevirtual
SetActive(G4int act)G4Surfaceinline
SetBoundaries(G4CurveVector *)G4Surface
SetDistance(G4double Dist)G4Surfaceinline
SetNextNode(G4Surface *)G4Surfaceinline
SetSameSense(G4int sameSense0)G4Surfaceinline
small_radiusG4FConicalSurfaceprotected
surfaceBoundaryG4Surfaceprotected
SurfaceNormal(const G4Point3D &p) constG4FConicalSurfacevirtual
tan_angleG4FConicalSurfaceprotected
TypeG4Surfaceprotected
uhitG4Surfaceprotected
vhitG4Surfaceprotected
WithinBoundary(const G4Vector3D &x) constG4FConicalSurfacevirtual
~G4FConicalSurface()G4FConicalSurfacevirtual
~G4STEPEntity()G4STEPEntityinlinevirtual
~G4Surface()G4Surfacevirtual