Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4FRClientServer.cc
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
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24// ********************************************************************
25//
26//
27// $Id$
28//
29// Satoshi TANAKA, Wed Jul 3 14:14:29 JST 1996
30////////////////////////////////
31///// G4FRClientServer.cc /////
32////////////////////////////////
33
34
35//=================//
36#ifdef G4VIS_BUILD_DAWN_DRIVER
37//=================//
38
39#include "G4VisManager.hh"
40#include "G4FRClientServer.hh"
41
42// #define DEBUG_CLIENT_SERVER
43
44#include<sys/param.h>
45
46 //----- const
47const char DEFAULT_SUN_PATH[] = "FR_TMP3" ;
48const int DEFAULT_PORT_NUMBER = 40701 ;
49//const char FR_ENV_SERVER_HOST_NAME[] = "G4DAWN_HOST_NAME" ; // moved to .hh
50const int MAX_BINDING_TRIAL = 10 ;
51const int BINDING_TRIAL_INTERVAL = 5 ;
52const int MAX_CONNECT_TRIAL = 10 ;
53const char FR_DEFAULT_HOST_NAME[] = "localhost" ;
54
55 //----- G4FRClientServer::G4FRClientServer ()
56G4FRClientServer::G4FRClientServer ( char terminator , char end_line ) :
57 TERMINATOR ( terminator ) ,
58 END_OF_LINE( end_line ) ,
59 fSocketFd ( -1 )
60{
61 SetSunPath ( DEFAULT_SUN_PATH ) ; // for Unix domain
62 SetPortNumber ( DEFAULT_PORT_NUMBER ) ;
63 ClearReceivedMessage () ;
64}
65
66
67 //----- G4FRClientServer::ConnectUnix()
68int G4FRClientServer::ConnectUnix()
69{
70 //----- local
71 int flag_connected = 0 ;
72 struct sockaddr_un server_address ;
73
74 //----- make socket
75 fSocketFd = socket( AF_UNIX, SOCK_STREAM, 0 );
76 if( fSocketFd < 0 ) { Err("G4FRClientServer::ConnectUnix(),socket"); }
77
78 //----- set server address
79 memset( (char *)&server_address, '\0', sizeof(server_address)) ;
80 server_address.sun_family = AF_UNIX ;
81 strcpy( server_address.sun_path, SUN_PATH );
82
83 //----- connection
84 int connection_status = -1 ;
85 int num_trial = 0 ;
86 while( connection_status < 0 && num_trial <= MAX_CONNECT_TRIAL ) {
87 num_trial++ ;
88 connection_status = connect( fSocketFd, (struct sockaddr * )(&server_address), sizeof( server_address ) ) ;
89 if( connection_status <0 )
90 {
91#if defined DEBUG_CLIENT_SERVER
92 Err("G4FRClientServer::ConnectUnix(),connect => RETRY");
93#endif
94 flag_connected = 0 ;
95 } else {
96 flag_connected = 1 ;
97 break ;
98 }
99
100 sleep(1);
101
102 } // while(connection_status...)
103
104 //----- return status of connection
105 return flag_connected ;
106
107} // G4FRClientServer::ConnectUnix()
108
109
110 //----- G4FRClientServer::Receive()
111void G4FRClientServer::Receive()
112{
113 //-----
114 ClearReceivedMessage () ;
115 if( recv( fSocketFd, fReceivedMessage, G4FRClientServer::RECV_BUFMAX , 0 ) < 0 )
116 {
117 Err("G4FRClientServer::Receive(), recv");
118 }
119
120#if defined DEBUG_CLIENT_SERVER
122 G4cout << ">>>>> receivedMessage = " << fReceivedMessage << G4endl;
123#endif
124
125}
126
127
128 //----- G4FRClientServer::ReceiveLine()
129void G4FRClientServer::ReceiveLine()
130{
131 //----- local
132 char buf[1];
133 int index = 0 ;
134
135 //----- receive a line (until newline)
136 memset(fReceivedMessage, '\0', RECV_BUFMAX) ;
137 while( read( fSocketFd, buf, 1 ) == 1 ) {
138 fReceivedMessage[index++] = buf[0];
139 if( IsEndOfLine(buf[0]) ) { break ;}
140 }
141} // G4FRClientServer::ReceiveLine()
142
143
144 //----- G4FRClientServer::Send()
145void G4FRClientServer::Send()
146{
147 if( send( fSocketFd, fSendingMessage, strlen(fSendingMessage) , 0 ) < 0 )
148 {
149 Err("G4FRClientServer::Send(), send");
150 }
151
152#if defined DEBUG_CLIENT_SERVER
154 G4cout << "<<<<< SentMessage = " << fSendingMessage << G4endl;
155#endif
156
157} // G4FRClientServer::Send()
158
159
160 //----- G4FRClientServer::Send( message )
161void G4FRClientServer::Send( const char* message )
162{
163 this->SetSendingMessage( message ) ;
164 this->Send();
165
166} // G4FRClientServer::Send( message )
167
168
169 //----- G4FRClientServer::SendLine()
170void G4FRClientServer::SendLine( const char* message )
171{
172 //----- local
173 int smsg_length ;
174
175 //----- set message to sending buf
176 this->SetSendingMessage( message ) ;
177 smsg_length = GetSendingMessageLength() ;
178
179 //----- add newline if necessary
180 if( !IsEndOfLine( fSendingMessage[ (smsg_length - 1)] ) ) {
181 fSendingMessage[ smsg_length ] = GetEndOfLine() ;
182 fSendingMessage[ (smsg_length +1) ] = '\0' ;
183 smsg_length = GetSendingMessageLength();
184 }
185
186 //----- send
187 this->Send();
188
189}// G4FRClientServer::SendLine()
190
191
192 //----- G4FRClientServer::DisConnect()
193void G4FRClientServer::DisConnect()
194{
195 //----- close connection
196 if( shutdown(fSocketFd,2) < 0 ) {
197 Err("G4FRClientServer::DisConnect,shutdown");
198 }
199 close( fSocketFd );
200
201 this->Clear();
202}
203
204
205
206 //----- G4FRClientServer::Clear()
207void G4FRClientServer::Clear()
208{
209 unlink(SUN_PATH) ;
210 fSocketFd = -1 ;
211}
212
213
214 //----- G4FRClientServer::ConnectINET()
215int G4FRClientServer::ConnectINET()
216{
217 //----- local
218 int flag_connected = 0 ;
219 sockaddr_in server_address ;
220 char server_hostname[32] ;
221 hostent* server_host_p ;
222
223 //----- make socket
224 fSocketFd = socket( AF_INET, SOCK_STREAM, 0 );
225 if( fSocketFd < 0 ) {
226#if defined DEBUG_CLIENT_SERVER
227 Err("G4FRClientServer::ConnectINET(),socket");
228#endif
229 }
230
231 //----- get IP address of server from its name
232 if( getenv( FR_ENV_SERVER_HOST_NAME ) != NULL )
233 {
234 //----- get server name
235 strcpy( server_hostname, getenv( FR_ENV_SERVER_HOST_NAME ) );
236
237 //----- get IP address of server from its name,
238 //..... reading /etc/hosts
239 server_host_p = gethostbyname( server_hostname ) ;
240
241 //----- If the host specified by FR_ENV_SERVER_HOST_NAME
242 //..... is not written in /etc/hosts,
243 //...... server host is set to the same as the
244 //...... client host
245 if( !server_host_p ) {
246#if defined DEBUG_CLIENT_SERVER
247 Err("G4FRClientServer::ConnectINET(), gethostbyname");
248#endif
249 server_host_p = gethostbyname( FR_DEFAULT_HOST_NAME ) ;
250 }
251
252 } else {
253 server_host_p = gethostbyname( FR_DEFAULT_HOST_NAME ) ;
254 }
255
256
257
258// #if defined DEBUG_CLIENT_SERVER
260 G4cout << "***** Trying connection to " << server_hostname << G4endl;
261// #endif
262
263
264 //----- connection and binding
265 memset( (char *)&server_address, '\0', sizeof(server_address)) ;
266 // clear server_address
267 server_address.sin_family = AF_INET ;
268 server_address.sin_port = htons( PORT_NUMBER );
269 memcpy( (char *)(&server_address.sin_addr ),
270 (char *)( server_host_p->h_addr ),
271 server_host_p->h_length );
272
273 int connection_status = -1 ;
274 int num_trial = 0 ;
275 while( connection_status < 0 && num_trial <= MAX_CONNECT_TRIAL ) {
276 num_trial++ ;
277 connection_status = connect( fSocketFd, (struct sockaddr * )(&server_address), sizeof( server_address ) ) ;
278 if( connection_status <0 )
279 {
280#if defined DEBUG_CLIENT_SERVER
281 Err("G4FRClientServer::ConnectINET(),connect => RETRY");
282#endif
283 flag_connected = 0 ;
284 } else {
285 flag_connected = 1 ;
286 break ;
287 }
288
289 sleep(1);
290
291 } // while(connection_status...)
292
293 //----- return status of connection
294 return flag_connected ;
295
296} // G4FRClientServer::ConnectINET()
297
298
299 //----- G4FRClientServer::WaitSendBack()
300void G4FRClientServer::WaitSendBack( const char* command_string )
301{
302 //----- wait for sending back
303 while(1) {
304 this->ReceiveLine();
305
306 if( !strncmp( this->GetReceivedMessage(), \
307 command_string , \
308 (strlen(command_string)) ) )
309 {
310 break;
311 } else {
312 sleep(2);
313 }
314
315 } // while
316
317 //----- clear buffer to receive message
318 this->ClearReceivedMessage();
319
320} // G4FRClientServer::WaitSendBack()
321
322#endif // G4VIS_BUILD_DAWN_DRIVER
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
static Verbosity GetVerbosity()
void Clear(Node *)