Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4FCylindricalSurface Member List

This is the complete list of members for G4FCylindricalSurface, including all inherited members.

activeG4Surfaceprotected
AdvancedFaceG4Surfaceprotected
Area() constG4FCylindricalSurfacevirtual
bboxG4Surfaceprotected
CalcBBox()G4FCylindricalSurfacevirtual
CalcNormal()G4Surfacevirtual
closest_hitG4Surfaceprotected
ClosestDistanceToPoint(const G4Point3D &Pt)G4Surfacevirtual
Deactivate()G4Surfaceinline
distanceG4Surfaceprotected
Evaluate(register const G4Ray &Rayref)G4Surfacevirtual
Evaluation(const G4Ray &G4Rayref)G4Surfacevirtual
G4FCylindricalSurface()G4FCylindricalSurface
G4FCylindricalSurface(const G4Point3D &o, const G4Vector3D &a, G4double r, G4double l)G4FCylindricalSurface
G4STEPEntity()G4STEPEntityinline
G4Surface()G4Surface
GetAxis() constG4FCylindricalSurfaceinline
GetBBox()G4Surfaceinline
GetClosestHit() constG4Surfaceinline
GetConvex() constG4Surfacevirtual
GetDistance() constG4Surfaceinline
GetEntityType() constG4FCylindricalSurfaceinlinevirtual
GetLength() constG4FCylindricalSurfaceinline
GetNextNode()G4Surfaceinline
GetNumberOfPoints() constG4Surfacevirtual
GetOrigin() constG4Surfaceinline
GetPoint(G4int Count) constG4Surfacevirtual
GetRadius() constG4FCylindricalSurfaceinline
GetSameSense() constG4Surfaceinline
GetUHit() constG4Surfacevirtual
GetVHit() constG4Surfacevirtual
HowNear(const G4Vector3D &x) constG4FCylindricalSurfacevirtual
InitBounded()G4Surfaceprotectedvirtual
InitValues()G4FCylindricalSurface
Inside(const G4Vector3D &x) constG4FCylindricalSurfacevirtual
Intersect(const G4Ray &)G4FCylindricalSurfacevirtual
IntersectedG4Surfaceprotected
IsActive() constG4Surfaceinline
IsConvex() constG4Surfacevirtual
kAngToleranceG4Surfaceprotected
kCarToleranceG4Surfaceprotected
lengthG4FCylindricalSurfaceprotected
MyType() constG4Surfacevirtual
Name() constG4Surfacevirtual
NameOf() constG4FCylindricalSurfacevirtual
nextG4Surfaceprotected
Norm()G4Surfacevirtual
Normal(const G4Vector3D &p) constG4Surfacevirtual
operator==(const G4FCylindricalSurface &c) constG4FCylindricalSurfaceinline
G4Surface::operator==(const G4Surface &s)G4Surface
originG4Surfaceprotected
PositionG4FCylindricalSurfaceprotected
PrintOn(std::ostream &os=G4cout) constG4FCylindricalSurfacevirtual
Project(G4double &Coord, const G4Point3D &Pt, const G4Plane &Pl)G4Surfacestatic
Project()G4Surfacevirtual
radiusG4FCylindricalSurfaceprotected
Reset()G4Surfacevirtual
resize(G4double r, G4double l)G4FCylindricalSurfacevirtual
sameSenseG4Surfaceprotected
Scale() constG4FCylindricalSurfacevirtual
SetActive(G4int act)G4Surfaceinline
SetBoundaries(G4CurveVector *)G4Surface
SetDistance(G4double Dist)G4Surfaceinline
SetNextNode(G4Surface *)G4Surfaceinline
SetRadius(G4double r)G4FCylindricalSurface
SetSameSense(G4int sameSense0)G4Surfaceinline
surfaceBoundaryG4Surfaceprotected
SurfaceNormal(const G4Point3D &p) constG4FCylindricalSurfacevirtual
TypeG4Surfaceprotected
uhitG4Surfaceprotected
vhitG4Surfaceprotected
WithinBoundary(const G4Vector3D &x) constG4FCylindricalSurfacevirtual
~G4FCylindricalSurface()G4FCylindricalSurfacevirtual
~G4STEPEntity()G4STEPEntityinlinevirtual
~G4Surface()G4Surfacevirtual