17 double getAtten(
int idx)
const{
return m_atten[idx]; }
18 double getVeff(
int idx)
const{
return m_veff[idx]; }
19 double getP1(
int idx)
const{
return m_p1[idx]; }
20 double getP2(
int idx)
const{
return m_p2[idx]; }
29 double getFPLeft(
int idx)
const{
return m_fpleft[idx]; }
30 double getFPRight(
int idx)
const{
return m_fpright[idx]; }
34 void setAtten(
int idx,
double atten) { m_atten[idx] = atten; }
35 void setVeff(
int idx,
double veff) { m_veff[idx] = veff; }
36 void setP1(
int idx,
double p1) { m_p1[idx] = p1; }
37 void setP2(
int idx,
double p2) { m_p2[idx] = p2; }
38 void setPOff1_bunch0(
int idx,
double poff1_bunch0) { m_poff1_bunch0[idx] = poff1_bunch0; }
39 void setPOff2_bunch0(
int idx,
double poff2_bunch0) { m_poff2_bunch0[idx] = poff2_bunch0; }
40 void setPOff1_bunch1(
int idx,
double poff1_bunch1) { m_poff1_bunch1[idx] = poff1_bunch1; }
41 void setPOff2_bunch1(
int idx,
double poff2_bunch1) { m_poff2_bunch1[idx] = poff2_bunch1; }
42 void setPOff1_bunch2(
int idx,
double poff1_bunch2) { m_poff1_bunch2[idx] = poff1_bunch2; }
43 void setPOff2_bunch2(
int idx,
double poff2_bunch2) { m_poff2_bunch2[idx] = poff2_bunch2; }
44 void setPOff1_bunch3(
int idx,
double poff1_bunch3) { m_poff1_bunch3[idx] = poff1_bunch3; }
45 void setPOff2_bunch3(
int idx,
double poff2_bunch3) { m_poff2_bunch3[idx] = poff2_bunch3; }
46 void setFPLeft(
int idx,
double fp1) { m_fpleft[idx] = fp1; }
47 void setFPRight(
int idx,
double fp2) { m_fpright[idx] = fp2; }
const unsigned int nBarSigma
const unsigned int nBarParOff
const unsigned int nBarSpeed
const unsigned int nBarAtten
const unsigned int nBarSigCnt
const unsigned int nBarPar
double getFPRight(int idx) const
void setPOff1_bunch0(int idx, double poff1_bunch0)
double getPOff2_bunch2(int idx) const
void setPOff2_bunch1(int idx, double poff2_bunch1)
double getPOff1_bunch2(int idx) const
void setPOff1_bunch2(int idx, double poff1_bunch2)
void setAtten(int idx, double atten)
double getP2(int idx) const
double getP1(int idx) const
void setFPCounter(int idx, double fp3)
void setPOff1_bunch3(int idx, double poff1_bunch3)
double getAtten(int idx) const
double getFPLeft(int idx) const
void setP1(int idx, double p1)
void setP2(int idx, double p2)
void setVeff(int idx, double veff)
double getPOff2_bunch1(int idx) const
void setPOff2_bunch2(int idx, double poff2_bunch2)
double getPOff2_bunch0(int idx) const
double getPOff2_bunch3(int idx) const
void setPOff2_bunch3(int idx, double poff2_bunch3)
double getPOff1_bunch0(int idx) const
double getVeff(int idx) const
double getPOff1_bunch1(int idx) const
void setFPRight(int idx, double fp2)
void setFPLeft(int idx, double fp1)
double getPOff1_bunch3(int idx) const
void setPOff2_bunch0(int idx, double poff2_bunch0)
void setPOff1_bunch1(int idx, double poff1_bunch1)
double getFPCounter(int idx) const