#include <iostream>
#include "CLHEP/Units/PhysicalConstants.h"
#include "CLHEP/Geometry/Point3D.h"
Go to the source code of this file.
◆ HepPoint3D
◆ operator<<()
ostream & operator<< |
( |
ostream & | os, |
|
|
const EmcRecCrystal & | aCrystal ) |
Definition at line 3 of file EmcRecCrystal.cxx.
4{
5 int i;
7 for(i=0;i<8;i++){
8 if(i<7) {
9 os<<aCrystal.
Get(i)<<endl;
10 } else {
12 }
13 }
14 }
16 for(i=0;i<10;i++){
17 if(i<9) {
18 os<<aCrystal.
Get(i)<<endl;
19 } else {
21 }
22 }
23 }
24 return os;
25}
HepPoint3D Get(int index) const