CGEM BOSS 6.6.5.h
BESIII Offline Software System
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#include <CLHEP/Units/PhysicalConstants.h>
#include <CLHEP/Geometry/Point3D.h>
#include <vector>
#include <map>
#include <iostream>
#include "GaudiKernel/Algorithm.h"
#include "GaudiKernel/Property.h"
#include "GaudiKernel/MsgStream.h"
#include "GaudiKernel/IIncidentListener.h"
#include "GaudiKernel/Service.h"
#include "GaudiKernel/IInterface.h"
#include "CgemDigitizerSvc/ICgemDigitizerSvc.h"
#include "GaudiKernel/IDataProviderSvc.h"
#include "GaudiKernel/NTuple.h"
#include "GaudiKernel/INTupleSvc.h"
#include "CLHEP/Vector/ThreeVector.h"
#include "CgemDigitizerSvc/Ionization.h"
#include "CgemDigitizerSvc/IonizationGar.h"
#include "CgemDigitizerSvc/IonizationGTS.h"
#include "CgemDigitizerSvc/DriftAndAvalanche.h"
#include "CgemDigitizerSvc/SamplingGar.h"
#include "CgemDigitizerSvc/SamplingGTS.h"
#include "CgemDigitizerSvc/SamplingGar2.h"
#include "CgemDigitizerSvc/Induction.h"
#include "CgemDigitizerSvc/InductionGar.h"
#include "CgemDigitizerSvc/InductionGTS.h"
#include "CgemDigitizerSvc/InductionGar2.h"
#include "CgemDigitizerSvc/IndexGar.h"
#include "TH1D.h"
#include "TRandom.h"
Go to the source code of this file.
Classes | |
class | CgemDigitizerSvc |
Typedefs | |
typedef float | Float_t |
typedef float Float_t |
Definition at line 42 of file CgemDigitizerSvc.h.