#include <DriftAndAvalanche.h>
Definition at line 13 of file DriftAndAvalanche.h.
◆ DriftAndAvalanche()
DriftAndAvalanche::DriftAndAvalanche |
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◆ ~DriftAndAvalanche()
DriftAndAvalanche::~DriftAndAvalanche |
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virtual |
◆ getNelectrons()
virtual int DriftAndAvalanche::getNelectrons |
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const |
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pure virtual |
◆ getT()
virtual Float_t DriftAndAvalanche::getT |
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int | n | ) |
const |
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pure virtual |
◆ getTContainer()
virtual const std::vector< Float_t > & DriftAndAvalanche::getTContainer |
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const |
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pure virtual |
◆ getX()
virtual Float_t DriftAndAvalanche::getX |
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int | n | ) |
const |
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pure virtual |
◆ getXContainer()
virtual const std::vector< Float_t > & DriftAndAvalanche::getXContainer |
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const |
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pure virtual |
◆ getY()
virtual Float_t DriftAndAvalanche::getY |
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int | n | ) |
const |
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pure virtual |
◆ getYContainer()
virtual const std::vector< Float_t > & DriftAndAvalanche::getYContainer |
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const |
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pure virtual |
◆ getZ()
virtual Float_t DriftAndAvalanche::getZ |
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int | n | ) |
const |
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pure virtual |
◆ getZContainer()
virtual const std::vector< Float_t > & DriftAndAvalanche::getZContainer |
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const |
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pure virtual |
◆ init()
virtual void DriftAndAvalanche::init |
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ICgemGeomSvc * | geomSvc, |
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double | magConfig ) |
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pure virtual |
◆ setDebugging()
virtual void DriftAndAvalanche::setDebugging |
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bool | debugging | ) |
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pure virtual |
◆ setIonElectrons()
virtual void DriftAndAvalanche::setIonElectrons |
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int | layer, |
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int | nElectrons, |
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std::vector< double > | x, |
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std::vector< double > | y, |
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std::vector< double > | z, |
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std::vector< double > | t ) |
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pure virtual |
The documentation for this class was generated from the following files: