#include <stdlib.h>
#include <iomanip>
#include <cmath>
#include "wcpplib/geometry/vec.h"
#include "wcpplib/random/ranluxint.h"
Go to the source code of this file.
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vfloat | Heed::cos2vec (const vec &r1, const vec &r2) |
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vfloat | Heed::ang2vec (const vec &r1, const vec &r2) |
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vfloat | Heed::sin2vec (const vec &r1, const vec &r2) |
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vec | Heed::project_to_plane (const vec &r, const vec &normal) |
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vfloat | Heed::ang2projvec (const vec &r1, const vec &r2, const vec &normal) |
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std::ostream & | Heed::operator<< (std::ostream &file, const vec &v) |
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std::ostream & | Heed::operator<< (std::ostream &file, const basis &b) |
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std::ostream & | Heed::operator<< (std::ostream &file, const point &p) |
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std::ostream & | Heed::operator<< (std::ostream &file, const abssyscoor &f) |
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std::ostream & | Heed::operator<< (std::ostream &file, const fixsyscoor &f) |
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