1#ifndef G_RANDOM_ENGINE_ROOT_H
2#define G_RANDOM_ENGINE_ROOT_H
19 double Draw()
override {
return m_rng.Rndm(); }
21 void Seed(
const unsigned int s)
override;
23 void Print()
override;
ROOT random number generator.
void Print() override
Print information about the generator used and the seed.
void Seed(const unsigned int s) override
Initialise the random number generator.
~RandomEngineRoot()
Destructor.
RandomEngineRoot()
Constructor.
double Draw() override
Call the random number generator.
Abstract base class for random number generators.