Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4PSSphereSurfaceFlux.hh
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1//
2// ********************************************************************
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25//
26//
27//
28
29#ifndef G4PSSphereSurfaceFlux_h
30#define G4PSSphereSurfaceFlux_h 1
31
32#include "G4VPrimitiveScorer.hh"
33#include "G4THitsMap.hh"
34
35#include "G4Sphere.hh"
36#include "G4PSDirectionFlag.hh"
37////////////////////////////////////////////////////////////////////////////////
38// (Description)
39// This is a primitive scorer class for scoring Surface Flux.
40// Flux version assumes only for G4Sphere shape, and the surface
41// is defined at the inside of the sphere.
42// The current is given in the unit of area.
43// e.g. (Number of tracks)/mm2.
44//
45// Surface is defined at the inside of sphere.
46// Direction -Rmin +Rmax
47// 0 IN || OUT ->|<- | fFlux_InOut
48// 1 IN ->| | fFlux_In
49// 2 OUT |<- | fFlux_Out
50//
51// Created: 2005-11-14 Tsukasa ASO, Akinori Kimura.
52// 17-Nov-2005 Bug fix. square definition.
53// 29-Mar-2007 T.Aso, Bug fix for momentum direction for out-going flux.
54// 2010-07-22 Introduce Unit specification.
55// 2010-07-22 Add weighted and divideByArea options
56//
57///////////////////////////////////////////////////////////////////////////////
58
60{
61
62 public: // with description
63 G4PSSphereSurfaceFlux(G4String name, G4int direction, G4int depth=0);
64 G4PSSphereSurfaceFlux(G4String name, G4int direction,
65 const G4String& unit, G4int depth=0);
66 virtual ~G4PSSphereSurfaceFlux();
67
68 inline void Weighted(G4bool flg=true) { weighted = flg; }
69 // Multiply track weight
70
71 inline void DivideByArea(G4bool flg=true) { divideByArea = flg; }
72 // Divided by Area.
73
74 protected: // with description
77
78 public:
79 virtual void Initialize(G4HCofThisEvent*);
80 virtual void EndOfEvent(G4HCofThisEvent*);
81 virtual void clear();
82 virtual void DrawAll();
83 virtual void PrintAll();
84
85 virtual void SetUnit(const G4String& unit);
86
87 protected:
88 virtual void DefineUnitAndCategory();
89
90 private:
91 G4int HCID;
92 G4int fDirection;
94 G4bool weighted;
95 G4bool divideByArea;
96};
97
98#endif
99
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
virtual void EndOfEvent(G4HCofThisEvent *)
virtual void Initialize(G4HCofThisEvent *)
void Weighted(G4bool flg=true)
G4int IsSelectedSurface(G4Step *, G4Sphere *)
virtual void DefineUnitAndCategory()
void DivideByArea(G4bool flg=true)
virtual G4bool ProcessHits(G4Step *, G4TouchableHistory *)
virtual void SetUnit(const G4String &unit)
Definition: G4Step.hh:62