Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLStoredXm Class Reference

#include <G4OpenGLStoredXm.hh>

+ Inheritance diagram for G4OpenGLStoredXm:

Public Member Functions

 G4OpenGLStoredXm ()
 
G4VSceneHandlerCreateSceneHandler (const G4String &name="")
 
G4VViewerCreateViewer (G4VSceneHandler &, const G4String &name="")
 
- Public Member Functions inherited from G4OpenGLXm
 G4OpenGLXm (const G4String &name, const G4String &nickname, const G4String &description, Functionality f)
 
G4bool IsUISessionCompatible () const
 
- Public Member Functions inherited from G4VGraphicsSystem
 G4VGraphicsSystem (const G4String &name, Functionality f)
 
 G4VGraphicsSystem (const G4String &name, const G4String &nickname, Functionality f)
 
 G4VGraphicsSystem (const G4String &name, const G4String &nickname, const G4String &description, Functionality f)
 
virtual ~G4VGraphicsSystem ()
 
virtual G4VSceneHandlerCreateSceneHandler (const G4String &name)=0
 
virtual G4VViewerCreateViewer (G4VSceneHandler &, const G4String &name)=0
 
const G4StringGetName () const
 
const G4StringGetNickname () const
 
const std::vector< G4String > & GetNicknames () const
 
const G4StringGetDescription () const
 
Functionality GetFunctionality () const
 
virtual G4bool IsUISessionCompatible () const
 
void AddNickname (const G4String &nickname)
 

Additional Inherited Members

- Public Types inherited from G4VGraphicsSystem
enum  Functionality {
  noFunctionality , nonEuclidian , twoD , twoDStore ,
  threeD , threeDInteractive , virtualReality , fileWriter
}
 
- Protected Attributes inherited from G4VGraphicsSystem
G4String fName
 
std::vector< G4StringfNicknames
 
G4String fDescription
 
Functionality fFunctionality
 

Detailed Description

Definition at line 37 of file G4OpenGLStoredXm.hh.

Constructor & Destructor Documentation

◆ G4OpenGLStoredXm()

G4OpenGLStoredXm::G4OpenGLStoredXm ( )

Member Function Documentation

◆ CreateSceneHandler()

G4VSceneHandler * G4OpenGLStoredXm::CreateSceneHandler ( const G4String name = "")
virtual

Implements G4VGraphicsSystem.

◆ CreateViewer()

G4VViewer * G4OpenGLStoredXm::CreateViewer ( G4VSceneHandler ,
const G4String name = "" 
)
virtual

Implements G4VGraphicsSystem.


The documentation for this class was generated from the following file: