35#ifndef G4ScoringMessenger_h
36#define G4ScoringMessenger_h 1
std::vector< G4String > G4TokenVec
void FillTokenVec(G4String newValues, G4TokenVec &token)
void MeshBinCommand(G4VScoringMesh *mesh, G4TokenVec &token)
void Fill1D(G4UIcommand *cmd, G4String newValues)
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValues)