Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4VInteractiveSession.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
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12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
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24// ********************************************************************
25//
26//
27
28#ifndef G4VInteractiveSession_H
29#define G4VInteractiveSession_H 1
30
31#include <map>
32
34
35class G4UImessenger;
36
37// Class description :
38//
39// G4VInteractiveSession is a base class to isolate common things
40// to various graphical "basic" G4UI sessions ; AddMenu, AddButton,
41// a dictionnary for widgets.
42// The word "interactor" is for "piece of user interface" or "widget".
43
45{
46 public: //with description
47
49 virtual ~G4VInteractiveSession();
50 virtual void AddMenu (const char*,const char*);
51 virtual void AddButton (const char*,const char*,const char*);
52 virtual void AddIcon (const char*,const char*,const char*,const char*);
53 virtual void DefaultIcons (bool);
56
57 private:
58
59 G4UImessenger* messenger;
60 typedef std::map<G4String,G4Interactor, std::less<G4String> > G4interactor_map;
61 G4interactor_map interactors;
62};
63
64#endif
65
void * G4Interactor
virtual void DefaultIcons(bool)
void AddInteractor(G4String, G4Interactor)
G4Interactor GetInteractor(G4String)
virtual void AddMenu(const char *, const char *)
virtual void AddIcon(const char *, const char *, const char *, const char *)
virtual void AddButton(const char *, const char *, const char *)