Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4BOptrForceCollisionTrackData.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
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24// ********************************************************************
25//
26//
27//
28// --------------------------------------------------------------------
29// GEANT 4 class header file
30//
31// Class Description:
32// Extends G4Track properties with information needed for the
33// force collision biasing operator.
34// The G4BOptrForceCollision class is made friend of this one in
35// order to keep unexposed to public most of the data members, as
36// they are used to control the logic.
37//
38// ------------------ G4BOptrForceCollisionTrackData ------------------
39//
40// Author: M.Verderi (LLR), October 2015
41//
42// --------------------------------------------------------------------
43
44#ifndef G4BOptrForceCollisionTrackData_hh
45#define G4BOptrForceCollisionTrackData_hh
46
49
51
53
55
56public:
59
60 // -- from base class:
61 void Print() const;
62
63 // -- Get methods:
65 { return ( fForceCollisionState == ForceCollisionState::free);}
66 // -- no set methods are provided : sets are made under exclusive control of G4BOptrForceCollision objects through friendness.
67
68private:
69 const G4BOptrForceCollision* fForceCollisionOperator;
70 ForceCollisionState fForceCollisionState;
71
72 void Reset()
73 {
74 fForceCollisionOperator = nullptr;
75 fForceCollisionState = ForceCollisionState::free;
76 }
77
78};
79
80#endif
bool G4bool
Definition: G4Types.hh:86