Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4LENDorBERTModel.cc
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26#include "G4LENDorBERTModel.hh"
28#include "G4CascadeInterface.hh"
29#include "G4DynamicParticle.hh"
30
32:G4LENDModel( "LENDorBERTModel" ) {
33 proj = pd;
34 lend = new G4LENDCombinedModel( proj );
35 bert = new G4CascadeInterface;
36}
37
39 lend->BuildPhysicsTable( projectile );
41}
42
44 //G4cout << "Hello from G4LENDorBERTModel::ApplyYourself" << G4endl;
45
46 G4int iZ = aTarg.GetZ_asInt();
47 G4int iA = aTarg.GetA_asInt();
48 G4int iM = 0;
49 if ( aTarg.GetIsotope() != NULL ) iM = aTarg.GetIsotope()->Getm();
50
51 G4DynamicParticle* dp = new G4DynamicParticle( aTrack.GetDefinition() , G4ThreeVector(0.,0.,1.) , aTrack.GetKineticEnergy() );
52 G4bool lendIsOK = lend->HasData( dp , iZ , iA , iM , aTarg.GetIsotope() , NULL , aTrack.GetMaterial() );
53 delete dp;
54
55 G4HadronicInteraction* model=NULL;
56 if ( lendIsOK ) {
57 //G4cout << "LEND is selected" << G4endl;
58 model = lend;
59 } else {
60 //G4cout << "BERT is selected" << G4endl;
61 model = bert;
62 }
63
64 return model->ApplyYourself(aTrack,aTarg);
65}
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
const G4Material * GetMaterial() const
const G4ParticleDefinition * GetDefinition() const
G4double GetKineticEnergy() const
virtual G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
G4int Getm() const
Definition: G4Isotope.hh:99
G4bool HasData(const G4DynamicParticle *, G4int iZ, G4int iA, G4int iM, const G4Isotope *, const G4Element *, const G4Material *)
void BuildPhysicsTable(const G4ParticleDefinition &)
void create_used_target_map()
Definition: G4LENDModel.cc:93
G4ParticleDefinition * proj
Definition: G4LENDModel.hh:83
G4LENDorBERTModel(G4ParticleDefinition *pd)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &aTargetNucleus)
void BuildPhysicsTable(const G4ParticleDefinition &)
G4int GetA_asInt() const
Definition: G4Nucleus.hh:109
G4int GetZ_asInt() const
Definition: G4Nucleus.hh:115
const G4Isotope * GetIsotope()
Definition: G4Nucleus.hh:119