Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4ScaleTransform Class Reference

#include <G4ScaleTransform.hh>

Public Member Functions

 G4ScaleTransform ()
 
 G4ScaleTransform (G4double sx, G4double sy, G4double sz)
 
 G4ScaleTransform (const G4ThreeVector &scale)
 
 G4ScaleTransform (const G4Scale3D &scale)
 
 G4ScaleTransform (const G4ScaleTransform &right)
 
G4ScaleTransformoperator= (const G4ScaleTransform &right)
 
void Init ()
 
const G4ThreeVectorGetScale () const
 
const G4ThreeVectorGetInvScale () const
 
void SetScale (const G4ThreeVector &scale)
 
void SetScale (const G4Scale3D &scale)
 
void SetScale (G4double sx, G4double sy, G4double sz)
 
void Transform (const G4ThreeVector &global, G4ThreeVector &local) const
 
G4ThreeVector Transform (const G4ThreeVector &global) const
 
void InverseTransform (const G4ThreeVector &local, G4ThreeVector &global) const
 
G4ThreeVector InverseTransform (const G4ThreeVector &local) const
 
void TransformNormal (const G4ThreeVector &global, G4ThreeVector &local) const
 
G4ThreeVector TransformNormal (const G4ThreeVector &global) const
 
void InverseTransformNormal (const G4ThreeVector &local, G4ThreeVector &global) const
 
G4ThreeVector InverseTransformNormal (const G4ThreeVector &local) const
 
G4double TransformDistance (G4double dist, const G4ThreeVector &dir) const
 
G4double TransformDistance (G4double safety) const
 
G4double InverseTransformDistance (G4double dist, const G4ThreeVector &dir) const
 
G4double InverseTransformDistance (G4double safety) const
 

Detailed Description

Definition at line 57 of file G4ScaleTransform.hh.

Constructor & Destructor Documentation

◆ G4ScaleTransform() [1/5]

G4ScaleTransform::G4ScaleTransform ( )
inline

◆ G4ScaleTransform() [2/5]

G4ScaleTransform::G4ScaleTransform ( G4double  sx,
G4double  sy,
G4double  sz 
)
inline

◆ G4ScaleTransform() [3/5]

G4ScaleTransform::G4ScaleTransform ( const G4ThreeVector scale)
inline

◆ G4ScaleTransform() [4/5]

G4ScaleTransform::G4ScaleTransform ( const G4Scale3D scale)
inline

◆ G4ScaleTransform() [5/5]

G4ScaleTransform::G4ScaleTransform ( const G4ScaleTransform right)
inline

Member Function Documentation

◆ GetInvScale()

const G4ThreeVector & G4ScaleTransform::GetInvScale ( ) const
inline

◆ GetScale()

◆ Init()

void G4ScaleTransform::Init ( )
inline

◆ InverseTransform() [1/2]

G4ThreeVector G4ScaleTransform::InverseTransform ( const G4ThreeVector local) const
inline

◆ InverseTransform() [2/2]

void G4ScaleTransform::InverseTransform ( const G4ThreeVector local,
G4ThreeVector global 
) const
inline

◆ InverseTransformDistance() [1/2]

G4double G4ScaleTransform::InverseTransformDistance ( G4double  dist,
const G4ThreeVector dir 
) const
inline

◆ InverseTransformDistance() [2/2]

G4double G4ScaleTransform::InverseTransformDistance ( G4double  safety) const
inline

◆ InverseTransformNormal() [1/2]

G4ThreeVector G4ScaleTransform::InverseTransformNormal ( const G4ThreeVector local) const
inline

◆ InverseTransformNormal() [2/2]

void G4ScaleTransform::InverseTransformNormal ( const G4ThreeVector local,
G4ThreeVector global 
) const
inline

◆ operator=()

G4ScaleTransform & G4ScaleTransform::operator= ( const G4ScaleTransform right)
inline

◆ SetScale() [1/3]

void G4ScaleTransform::SetScale ( const G4Scale3D scale)
inline

◆ SetScale() [2/3]

void G4ScaleTransform::SetScale ( const G4ThreeVector scale)
inline

◆ SetScale() [3/3]

void G4ScaleTransform::SetScale ( G4double  sx,
G4double  sy,
G4double  sz 
)
inline

◆ Transform() [1/2]

G4ThreeVector G4ScaleTransform::Transform ( const G4ThreeVector global) const
inline

◆ Transform() [2/2]

void G4ScaleTransform::Transform ( const G4ThreeVector global,
G4ThreeVector local 
) const
inline

◆ TransformDistance() [1/2]

G4double G4ScaleTransform::TransformDistance ( G4double  dist,
const G4ThreeVector dir 
) const
inline

◆ TransformDistance() [2/2]

G4double G4ScaleTransform::TransformDistance ( G4double  safety) const
inline

◆ TransformNormal() [1/2]

G4ThreeVector G4ScaleTransform::TransformNormal ( const G4ThreeVector global) const
inline

◆ TransformNormal() [2/2]

void G4ScaleTransform::TransformNormal ( const G4ThreeVector global,
G4ThreeVector local 
) const
inline

The documentation for this class was generated from the following file: