Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4SafetyHelper.hh
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1//
2// ********************************************************************
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24// ********************************************************************
25//
26// class G4SafetyHelper
27//
28// Class description:
29//
30// This class is a helper for physics processes which require
31// knowledge of the safety, and the step size for the 'mass' geometry
32
33// First version: J.Apostolakis, July 5th, 2006
34// --------------------------------------------------------------------
35#ifndef G4SAFETYHELPER_HH
36#define G4SAFETYHELPER_HH 1
37
38#include <vector>
39
40#include "G4Types.hh"
41#include "G4ThreeVector.hh"
42#include "G4Navigator.hh"
43
44class G4PathFinder;
45
47{
48 public: // with description
49
52 // Constructor and destructor
53
55 const G4ThreeVector& direction,
56 const G4double currentMaxStep,
57 G4double& newSafety );
58 // Return linear step for mass geometry
59
60 G4double ComputeSafety( const G4ThreeVector& pGlobalPoint,
61 G4double maxRadius = DBL_MAX );
62 // Return safety for all geometries.
63 //
64 // The 2nd argument is the radius of your interest (e.g. maximum
65 // displacement). Giving this you can reduce the average computational
66 // cost. If the second argument is not given, this is the real
67 // isotropic safety
68
69 void Locate(const G4ThreeVector& pGlobalPoint,
70 const G4ThreeVector& direction);
71 // Locate the point for all geometries
72
73 void ReLocateWithinVolume(const G4ThreeVector& pGlobalPoint );
74 // Relocate the point in the volume of interest
75
77 const G4ThreeVector& pDirection,
78 const G4double pCurrentProposedStepLength,
79 G4double* prDistance,
80 G4double* prNewSafety = nullptr) const;
81 // Trial method for checking potential displacement for MS
82 // Check new Globalpoint, to see whether it is in current volume
83 // (mother) and not in potential entering daughter.
84 // If in mother, check distance to boundary along pDirection.
85 // If in entering daughter, check distance back to boundary.
86 // NOTE:
87 // Can be called only after ComputeStep is called - before ReLocation
88 // Deals only with current volume (and potentially entered)
89
90 inline void EnableParallelNavigation(G4bool parallel);
91 // To have parallel worlds considered, must be true.
92 // Alternative is to use single (mass) Navigator directly
93
95 // Check for new navigator for tracking, and reinitialise pointer
96
97 inline G4int SetVerboseLevel( G4int lev );
99 inline void SetCurrentSafety(G4double val, const G4ThreeVector& pos);
100
101 public: // without description
102
103 void InitialiseHelper();
104
105 private:
106
107 G4PathFinder* fpPathFinder = nullptr;
108 G4Navigator* fpMassNavigator = nullptr;
109 G4int fMassNavigatorId = -1;
110
111 G4bool fUseParallelGeometries = false;
112 // Flag whether to use PathFinder or single (mass) Navigator directly
113 // By default, one geometry only
114 G4bool fFirstCall = true;
115 // Flag of first call
116 G4int fVerbose = 0;
117 // Whether to print warning in case of move outside safety
118
119 // State used during tracking -- for optimisation
120
121 G4ThreeVector fLastSafetyPosition;
122 G4double fLastSafety = 0.0;
123
124 // const G4double fRecomputeFactor = 0.0;
125 // parameter for further optimisation:
126 // if ( move < fact*safety ) do fast recomputation of safety
127
128 // End State (tracking)
129};
130
131// --------------------------------------------------------------------
132// Inline definitions
133// --------------------------------------------------------------------
134
136{
137 G4int oldlv = fVerbose;
138 fVerbose = lev;
139 return oldlv;
140}
141
142inline
144{
145 fUseParallelGeometries = parallel;
146}
147
148inline
150{
151 return fpMassNavigator->GetWorldVolume();
152}
153
154inline
156{
157 fLastSafety = val;
158 fLastSafetyPosition = pos;
159}
160
161#endif
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
G4VPhysicalVolume * GetWorldVolume() const
G4bool RecheckDistanceToCurrentBoundary(const G4ThreeVector &pGlobalPoint, const G4ThreeVector &pDirection, const G4double pCurrentProposedStepLength, G4double *prDistance, G4double *prNewSafety=nullptr) const
G4double ComputeSafety(const G4ThreeVector &pGlobalPoint, G4double maxRadius=DBL_MAX)
G4double CheckNextStep(const G4ThreeVector &position, const G4ThreeVector &direction, const G4double currentMaxStep, G4double &newSafety)
void InitialiseNavigator()
G4int SetVerboseLevel(G4int lev)
void Locate(const G4ThreeVector &pGlobalPoint, const G4ThreeVector &direction)
void ReLocateWithinVolume(const G4ThreeVector &pGlobalPoint)
G4VPhysicalVolume * GetWorldVolume()
void InitialiseHelper()
void EnableParallelNavigation(G4bool parallel)
void SetCurrentSafety(G4double val, const G4ThreeVector &pos)
#define DBL_MAX
Definition: templates.hh:62