Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4GIDI.cc
Go to the documentation of this file.
1//
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25//
26/*
27# <<BEGIN-copyright>>
28# <<END-copyright>>
29*/
30#include <iostream>
31
32#include "G4GIDI.hh"
33
34using namespace std;
35using namespace GIDI;
36
37/*
38***************************************************************
39*/
40G4GIDI::G4GIDI( int ip, string &dataDirectory ) {
41
42 init( ip );
43 addDataDirectory( dataDirectory );
44}
45/*
46***************************************************************
47*/
48G4GIDI::G4GIDI( int ip, list<string> &dataDirectoryList ) {
49
50 list<string>::iterator iter;
51
52 init( ip );
53 for( iter = dataDirectoryList.begin( ); iter != dataDirectoryList.end( ); ++iter ) addDataDirectory( *iter );
54}
55/*
56***************************************************************
57*/
59
60 G4GIDI_target *target;
61 list<G4GIDI_map *>::iterator iter;
62
63 while( targets.size( ) > 0 ) {
64 target = targets.back( );
65 targets.pop_back( );
66 delete target;
67 } // Loop checking, 11.06.2015, T. Koi
68
69 while( ( iter = dataDirectories.begin( ) ) != dataDirectories.end( ) ) {
70 delete *iter;
71 dataDirectories.pop_front( );
72 }// Loop checking, 11.06.2015, T. Koi
73}
74/*
75***************************************************************
76*/
77int G4GIDI::init( int ip ) {
78
79 projectileID = ip;
80 if( ip == 0 ) {
81 projectile = string( "g" ); }
82 else if( ip == 1 ) {
83 projectile = string( "n" ); }
84 else if( ip == 2 ) {
85 projectile = string( "p" ); }
86 else if( ip == 3 ) {
87 projectile = string( "d" ); }
88 else if( ip == 4 ) {
89 projectile = string( "t" ); }
90 else if( ip == 5 ) {
91 projectile = string( "h" ); }
92 else if( ip == 6 ) {
93 projectile = string( "a" ); }
94 else {
95 printf( "Invalid projectile ID = %d\n", ip );
96 throw 1;
97 }
98 return( 0 );
99}
100/*
101***************************************************************
102*/
104
105 return( dataDirectories.size( ) );
106}
107/*
108***************************************************************
109*/
110int G4GIDI::addDataDirectory( string &dataDirectory ) {
111
112 list<G4GIDI_map *>::iterator iter;
113
114 for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++ ) {
115 if( (*iter)->path( ) == dataDirectory ) return( 0 );
116 }
117
118 G4GIDI_map *map = new G4GIDI_map( dataDirectory );
119 dataDirectories.push_back( map );
120
121 return( 0 );
122}
123/*
124***************************************************************
125*/
126int G4GIDI::removeDataDirectory( string &dataDirectory ) {
127
128 list<G4GIDI_map *>::iterator iter;
129
130 for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++ ) {
131 if( dataDirectory == (*iter)->path( ) ) {
132
133 }
134 }
135 return( 0 );
136}
137/*
138***************************************************************
139*/
141
142 list<G4GIDI_map *>::iterator iter;
143 unsigned i = (unsigned) index;
144
145 if( index >= 0 ) {
146 if( i >= dataDirectories.size( ) ) return( "" );
147 for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++, index-- ) {
148 if( index == 0 ) return( (*iter)->fileName( ) );
149 }
150 }
151
152 return( "" );
153}
154/*
155***************************************************************
156*/
157vector<string> *G4GIDI::getDataDirectories( void ) {
158
159 int i = 0;
160 list<G4GIDI_map *>::iterator iter;
161 vector<string> *v = new vector<string>( numberOfDataDirectories( ) );
162
163 for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++, i++ ) (*v)[i] = string( (*iter)->fileName( ) );
164 return( v );
165}
166/*
167***************************************************************
168*/
169bool G4GIDI::isThisDataAvailable( string &lib_name, int iZ, int iA, int iM ) {
170
171 bool b;
172 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
173
174 if( targetName == NULL ) return( false );
175 string targetSymbol( targetName );
176 b = isThisDataAvailable( lib_name, targetSymbol );
177 smr_freeMemory( (void **) &targetName );
178 return( b );
179}
180/*
181***************************************************************
182*/
183bool G4GIDI::isThisDataAvailable( string &lib_name, string &targetName ) {
184
185 char *path = dataFilename( lib_name, targetName );
186
187 if( path != NULL ) {
188 smr_freeMemory( (void **) &path );
189 return( true );
190 }
191 return( false );
192}
193/*
194***************************************************************
195*/
196char *G4GIDI::dataFilename( string &lib_name, int iZ, int iA, int iM ) {
197
198 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM ), *fileName;
199
200 if( targetName == NULL ) return( NULL );
201 string targetSymbol( targetName );
202 fileName = dataFilename( lib_name, targetSymbol );
203 smr_freeMemory( (void **) &targetName );
204 return( fileName );
205}
206/*
207***************************************************************
208*/
209char *G4GIDI::dataFilename( string &lib_name, string &targetSymbol ) {
210
211/*
212 char *path;
213 list<G4GIDI_map *>::iterator iter;
214
215 for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++ ) {
216 if( ( path = MCGIDI_map_findTarget( &((*iter)->smr), (*iter)->map, lib_name.c_str( ), projectile.c_str( ), targetSymbol.c_str( ) ) ) != NULL ) {
217 return( path );
218 }
219 }
220 return( NULL );
221*/
222//150121
223//
224 char *path;
225 list<G4GIDI_map *>::iterator iter;
226
227 for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++ ) {
228 if( ( path = MCGIDI_map_findTarget( NULL, (*iter)->map, lib_name.c_str(), projectile.c_str( ), targetSymbol.c_str( ) ) ) != NULL ) {
229 return( path );
230 }
231 }
232 return( NULL );
233}
234/*
235***************************************************************
236*/
237vector<string> *G4GIDI::getNamesOfAvailableLibraries( int iZ, int iA, int iM ) {
238
239 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
240 vector<string> *listOfLibraries;
241
242 if( targetName == NULL ) return( new vector<string>( ) );
243 string targetSymbol( targetName );
244 listOfLibraries = getNamesOfAvailableLibraries( targetSymbol );
245 smr_freeMemory( (void **) &targetName );
246 return( listOfLibraries );
247}
248/*
249***************************************************************
250*/
251vector<string> *G4GIDI::getNamesOfAvailableLibraries( string &targetName ) {
252
253 list<G4GIDI_map *>::iterator iter;
254 vector<string> *listOfLibraries = new vector<string>( );
255
256 MCGIDI_map *map;
257 MCGIDI_mapEntry *entry;
258
259 for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++ ) {
260 map = MCGIDI_map_findAllOfTarget( &((*iter)->smr), (*iter)->map, projectile.c_str( ), targetName.c_str( ) );
261 for( entry = MCGIDI_map_getFirstEntry( map ); entry != NULL; entry = MCGIDI_map_getNextEntry( entry ) ) {
262 listOfLibraries->push_back( entry->evaluation );
263 }
264 MCGIDI_map_free( NULL, map );
265 }
266 return( listOfLibraries );
267}
268/*
269***************************************************************
270*/
271vector<string> *G4GIDI::getNamesOfAvailableTargets( void ) {
272
273 vector<string> *listOfTargets;
274 list<G4GIDI_map *>::iterator iter_map;
275
276 listOfTargets = new vector<string>( );
277 if( listOfTargets == NULL ) return( NULL );
278 for( iter_map = dataDirectories.begin( ); iter_map != dataDirectories.end( ); iter_map++ ) {
279 if( MCGIDI_map_walkTree( NULL, (*iter_map)->map, getNamesOfAvailableTargets_walker, (void *) listOfTargets ) != 0 ) {
280 delete listOfTargets;
281 return( NULL );
282 }
283 }
284 return( listOfTargets );
285}
286/*
287***************************************************************
288*/
289G4GIDI_target *G4GIDI::readTarget( string &lib_name, int iZ, int iA, int iM, bool bind ) {
290
291 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
292 G4GIDI_target *target;
293
294 if( targetName == NULL ) return( NULL );
295 string targetSymbol( targetName );
296 target = readTarget( lib_name, targetSymbol, bind );
297 smr_freeMemory( (void **) &targetName );
298 return( target );
299}
300/*
301***************************************************************
302*/
303G4GIDI_target *G4GIDI::readTarget( string &lib_name, string &targetName, bool bind ) {
304
305 vector<G4GIDI_target *>::iterator iter_targets;
306
307 for( iter_targets = targets.begin( ); iter_targets != targets.end( ); iter_targets++ ) {
308 if( (*iter_targets)->name == targetName ) return( NULL );
309 }
310 char *path = dataFilename( lib_name, targetName );
311 if( path == NULL ) return( NULL );
312
313 G4GIDI_target *target = new G4GIDI_target( path );
314 if( bind ) targets.push_back( target );
315 smr_freeMemory( (void **) &path );
316 return( target );
317}
318/*
319***************************************************************
320*/
321G4GIDI_target *G4GIDI::getAlreadyReadTarget( int iZ, int iA, int iM ) {
322
323 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
324 G4GIDI_target *target;
325
326 if( targetName == NULL ) return( NULL );
327 string targetSymbol( targetName );
328 target = getAlreadyReadTarget( targetSymbol );
329 smr_freeMemory( (void **) &targetName );
330 return( target );
331}
332/*
333***************************************************************
334*/
336
337 vector<G4GIDI_target *>::iterator iter_targets;
338
339 for( iter_targets = targets.begin( ); iter_targets != targets.end( ); iter_targets++ ) {
340 if( ( (*iter_targets)->name == targetSymbol ) ) return( *iter_targets );
341 }
342 return( NULL );
343}
344/*
345***************************************************************
346*/
348
349 vector<G4GIDI_target *>::iterator iter_targets;
350
351 for( iter_targets = targets.begin( ); iter_targets != targets.end( ); iter_targets++ ) {
352 if( *iter_targets == target ) {
353 targets.erase( iter_targets );
354 delete target;
355 return( 0 );
356 }
357 }
358 return( 1 );
359}
360/*
361***************************************************************
362*/
363int G4GIDI::freeTarget( int iZ, int iA, int iM ) {
364
365 int status;
366 char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
367
368 if( targetName == NULL ) return( 1 );
369 string targetSymbol( targetName );
370 status = freeTarget( targetSymbol );
371 smr_freeMemory( (void **) &targetName );
372 return( status );
373}
374/*
375***************************************************************
376*/
377int G4GIDI::freeTarget( string &targetSymbol ) {
378
379 vector<G4GIDI_target *>::iterator iter_targets;
380
381 for( iter_targets = targets.begin( ); iter_targets != targets.end( ); iter_targets++ ) {
382 if( (*iter_targets)->name == targetSymbol ) return( freeTarget( *iter_targets ) );
383 }
384 return( 1 );
385}
386/*
387***************************************************************
388*/
389vector<string> *G4GIDI::getListOfReadTargetsNames( void ) {
390
391 vector<G4GIDI_target *>::iterator iter_targets;
392 vector<string> *listOfTargets;
393
394 listOfTargets = new vector<string>( );
395 if( listOfTargets == NULL ) return( NULL );
396 for( iter_targets = targets.begin( ); iter_targets != targets.end( ); iter_targets++ ) {
397 listOfTargets->push_back( *(*iter_targets)->getName( ) );
398 }
399 return( listOfTargets );
400}
int getNamesOfAvailableTargets_walker(GIDI::MCGIDI_mapEntry *entry, int level, void *userData)
char * G4GIDI_Misc_Z_A_m_ToName(int iZ, int iA, int im=0)
Definition: G4GIDI_Misc.cc:44
int MCGIDI_map_walkTree(statusMessageReporting *smr, MCGIDI_map *map, int(*handler)(MCGIDI_mapEntry *entry, int level, void *userData), void *userData)
Definition: MCGIDI_map.cc:494
void * MCGIDI_map_free(statusMessageReporting *smr, MCGIDI_map *map)
Definition: MCGIDI_map.cc:173
char * MCGIDI_map_findTarget(statusMessageReporting *smr, MCGIDI_map *map, const char *evaluation, const char *projectile, const char *targetName)
Definition: MCGIDI_map.cc:376
MCGIDI_mapEntry * MCGIDI_map_getFirstEntry(MCGIDI_map *map)
Definition: MCGIDI_map.cc:204
MCGIDI_mapEntry * MCGIDI_map_getNextEntry(MCGIDI_mapEntry *entry)
Definition: MCGIDI_map.cc:211
MCGIDI_map * MCGIDI_map_findAllOfTarget(statusMessageReporting *smr, MCGIDI_map *map, const char *projectile, const char *targetName)
Definition: MCGIDI_map.cc:430
G4GIDI(int ip, std::string &dataDirectory)
Definition: G4GIDI.cc:40
int removeDataDirectory(std::string &dataDirectory)
Definition: G4GIDI.cc:126
G4GIDI_target * getAlreadyReadTarget(int iZ, int iA, int iM=0)
Definition: G4GIDI.cc:321
bool isThisDataAvailable(std::string &lib_name, int iZ, int iA, int iM=0)
Definition: G4GIDI.cc:169
std::vector< std::string > * getNamesOfAvailableTargets(void)
Definition: G4GIDI.cc:271
std::vector< std::string > * getDataDirectories(void)
Definition: G4GIDI.cc:157
int numberOfDataDirectories(void)
Definition: G4GIDI.cc:103
std::string getDataDirectoryAtIndex(int index)
Definition: G4GIDI.cc:140
~G4GIDI()
Definition: G4GIDI.cc:58
std::vector< std::string > * getListOfReadTargetsNames(void)
Definition: G4GIDI.cc:389
G4GIDI_target * readTarget(std::string &lib_name, int iZ, int iA, int iM=0, bool bind=true)
Definition: G4GIDI.cc:289
int freeTarget(int iZ, int iA, int iM=0)
Definition: G4GIDI.cc:363
int addDataDirectory(std::string &dataDirectory)
Definition: G4GIDI.cc:110
std::vector< std::string > * getNamesOfAvailableLibraries(int iZ, int iA, int iM=0)
Definition: G4GIDI.cc:237
char * dataFilename(std::string &lib_name, int iZ, int iA, int iM=0)
Definition: G4GIDI.cc:196
void * smr_freeMemory(void **p)