Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4VSensitiveDetector.hh
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28
29#ifndef G4VSensitiveDetector_h
30#define G4VSensitiveDetector_h 1
31
32#include "G4VHit.hh"
33#include "G4Step.hh"
34#include "G4HCofThisEvent.hh"
35#include "G4VReadOutGeometry.hh"
36#include "G4TouchableHistory.hh"
38#include "G4VSDFilter.hh"
39
40// class description:
41//
42// This is the abstract base class of the sensitive detector. The user's
43// sensitive detector which generates hits must be derived from this
44// class.
45// In the derived class constructor, name(s) of hits collection(s) which
46// are made by the sensitive detector must be set to "collectionName" string
47// vector.
48
50{
51
52 public: // with description
55 // Constructors. The user's concrete class must use one of these constructors
56 // by the constructor initializer of the derived class. The name of
57 // the sensitive detector must be unique.
58
59 public:
60 virtual ~G4VSensitiveDetector();
61
63
64 G4bool operator==(const G4VSensitiveDetector &right) const;
65 G4bool operator!=(const G4VSensitiveDetector &right) const;
66
67 public: // with description
68 virtual void Initialize(G4HCofThisEvent*);
69 virtual void EndOfEvent(G4HCofThisEvent*);
70 // These two methods are invoked at the begining and at the end of each
71 // event. The hits collection(s) created by this sensitive detector must
72 // be set to the G4HCofThisEvent object at one of these two methods.
73 virtual void clear();
74 // This method is invoked if the event abortion is occured. Hits collections
75 // created but not beibg set to G4HCofThisEvent at the event should be deleted.
76 // Collection(s) which have already set to G4HCofThisEvent will be deleted
77 // automatically.
78
79 public:
80 virtual void DrawAll();
81 virtual void PrintAll();
82
83 protected: // with description
84 virtual G4bool ProcessHits(G4Step*aStep,G4TouchableHistory*ROhist) = 0;
85 // The user MUST implement this method for generating hit(s) using the
86 // information of G4Step object. Note that the volume and the position
87 // information is kept in PreStepPoint of G4Step.
88 // Be aware that this method is a protected method and it sill be invoked
89 // by Hit() method of Base class after Readout geometry associated to the
90 // sensitive detector is handled.
91 // "ROhist" will be given only is a Readout geometry is defined to this
92 // sensitive detector. The G4TouchableHistory object of the tracking geometry
93 // is stored in the PreStepPoint object of G4Step.
94 virtual G4int GetCollectionID(G4int i);
95 // This is a utility method which returns the hits collection ID of the
96 // "i"-th collection. "i" is the order (starting with zero) of the collection
97 // whose name is stored to the collectionName protected vector.
99 // This protected name vector must be filled at the constructor of the user's
100 // concrete class for registering the name(s) of hits collection(s) being
101 // created by this particular sensitive detector.
102
103 protected:
105 G4String thePathName; // directory path
106 G4String fullPathName; // path + detector name
111
112 public: // with description
113 inline G4bool Hit(G4Step*aStep)
114 {
115 G4TouchableHistory* ROhis = 0;
116 if(!isActive()) return false;
117 if(filter)
118 { if(!(filter->Accept(aStep))) return false; }
119 if(ROgeometry)
120 { if(!(ROgeometry->CheckROVolume(aStep,ROhis))) return false; }
121 return ProcessHits(aStep,ROhis);
122 }
123 // This is the public method invoked by G4SteppingManager for generating
124 // hit(s). The actual user's implementation for generating hit(s) must be
125 // implemented in GenerateHits() virtual protected method. This method
126 // MUST NOT be overrided.
128 { ROgeometry = value; }
129 // Register the Readout geometry.
130 inline void SetFilter(G4VSDFilter*value)
131 { filter = value; }
132 // Register a filter
133
134 public:
136 { return G4int(collectionName.size()); }
138 { return collectionName[id]; }
139 inline void SetVerboseLevel(G4int vl)
140 { verboseLevel = vl; }
141 inline void Activate(G4bool activeFlag)
142 { active = activeFlag; }
143 inline G4bool isActive() const
144 { return active; }
145 inline G4String GetName() const
146 { return SensitiveDetectorName; }
147 inline G4String GetPathName() const
148 { return thePathName; }
150 { return fullPathName; }
152 { return ROgeometry; }
153 inline G4VSDFilter* GetFilter() const
154 { return filter; }
155public:
156 virtual G4VSensitiveDetector* Clone() const;
157};
158
159
160
161
162#endif
163
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
Definition: G4Step.hh:62
virtual G4bool CheckROVolume(G4Step *, G4TouchableHistory *&)
virtual G4bool Accept(const G4Step *) const =0
virtual void EndOfEvent(G4HCofThisEvent *)
virtual G4VSensitiveDetector * Clone() const
void SetROgeometry(G4VReadOutGeometry *value)
G4bool operator==(const G4VSensitiveDetector &right) const
virtual G4int GetCollectionID(G4int i)
G4bool Hit(G4Step *aStep)
G4CollectionNameVector collectionName
void Activate(G4bool activeFlag)
virtual void Initialize(G4HCofThisEvent *)
G4VSDFilter * GetFilter() const
G4int GetNumberOfCollections() const
G4bool operator!=(const G4VSensitiveDetector &right) const
void SetFilter(G4VSDFilter *value)
G4VSensitiveDetector & operator=(const G4VSensitiveDetector &right)
G4VReadOutGeometry * ROgeometry
virtual G4bool ProcessHits(G4Step *aStep, G4TouchableHistory *ROhist)=0
G4String GetCollectionName(G4int id) const
G4String GetFullPathName() const
G4String GetPathName() const
G4VReadOutGeometry * GetROgeometry() const