Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4HepRepFileSceneHandler.hh
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29// Joseph Perl 27th January 2002
30// A base class for a scene handler to export geometry and trajectories
31// to the HepRep xml file format.
32
33#ifndef G4HepRepFileSCENEHANDLER_HH
34#define G4HepRepFileSCENEHANDLER_HH
35
36//#define G4HEPREPFILEDEBUG // Comment this out to suppress debug code.
37
38#include "G4VSceneHandler.hh"
39#include "G4Box.hh"
40#include "G4Cons.hh"
41#include "G4Tubs.hh"
42#include "G4Trd.hh"
43#include "G4Trap.hh"
44#include "G4Sphere.hh"
45#include "G4Para.hh"
46#include "G4Torus.hh"
47#include "G4Polycone.hh"
48#include "G4Polyhedra.hh"
49
50// HepRep
52
54class G4LogicalVolume;
57
59
60public:
62 const G4String& name);
64
65 ////////////////////////////////////////////////////////////////
66 // No need to implement these, but if you do...
67 void AddSolid(const G4Box&);
68 void AddSolid(const G4Cons&);
69 void AddSolid(const G4Tubs&);
70 void AddSolid(const G4Trd&);
71 void AddSolid(const G4Trap&);
72 void AddSolid(const G4Sphere&);
73 void AddSolid(const G4Para&);
74 void AddSolid(const G4Torus&);
75 void AddSolid(const G4Polycone&);
76 void AddSolid(const G4Polyhedra&);
77 void AddSolid(const G4Orb&);
78 void AddSolid(const G4Ellipsoid&);
79 void AddSolid(const G4TessellatedSolid&);
80 void AddSolid(const G4VSolid&);
81 void AddCompound (const G4VTrajectory&);
82 void InitTrajectory();
83 void AddCompound (const G4VHit&);
84 void InitHit();
85 void AddCompound (const G4THitsMap<G4double>& hits) {
87 }
90 }
91 void AddCompound (const G4VDigi& digi) {
93 }
94 // void PreAddSolid(const G4Transform3D& objectTransformation,
95 // const G4VisAttributes&);
96 // void PostAddSolid();
97
98 ////////////////////////////////////////////////////////////////
99 // Required implementation of pure virtual functions...
100
101 void AddPrimitive(const G4Polyline&);
102 void AddPrimitive(const G4Text&);
103 void AddPrimitive(const G4Circle&);
104 void AddPrimitive(const G4Square&);
105 void AddPrimitive(const G4Polyhedron&);
106
107 ////////////////////////////////////////////////////////////////
108 ////////////////////////////////////////////////////////////////
109 // Further optional AddPrimtive methods. Explicitly invoke base
110 // class methods if not otherwise defined to avoid warnings about
111 // hiding of base class methods.
112 void AddPrimitive(const G4Polymarker&);
113 void AddPrimitive(const G4Scale& scale) {
115 }
116
117 ////////////////////////////////////////////////////////////////
118 // Further optional virtual functions...
119
120 // void BeginPrimitives(const G4Transform3D& objectTransformation);
121 // void EndPrimitives();
122
123 void BeginModeling();
124 void EndModeling();
125
126 void BeginPrimitives2D(const G4Transform3D& objectTransformation);
127 void EndPrimitives2D();
128
129 //////////////////////////////////////////////////////////////
130 // Administration functions.
131
132 //void ClearStore ();
133 void ClearTransientStore ();
134
135 ////////////////////////////////////////////////////////////////
136 // Required...
137
139
140protected:
141 static G4int fSceneIdCount; // Counter for HepRep scene handlers.
142
143private:
144 G4HepRepFileXMLWriter *hepRepXMLWriter;
145 void AddHepRepInstance(const char* primName,
146 const G4Visible visible);
147 void CheckFileOpen();
148 int fileCounter;
149 G4bool haveVisible;
150 G4bool inPrimitives2D;
151 G4bool warnedAbout3DText;
152 G4bool warnedAbout2DMarkers;
153 G4bool drawingTraj;
154 G4bool doneInitTraj;
155 G4bool drawingHit;
156 G4bool doneInitHit;
157
158 const G4VisTrajContext* trajContext;
159
160 std::vector<G4AttValue>* trajAttValues;
161 std::map<G4String,G4AttDef>* trajAttDefs;
162 std::vector<G4AttValue>* hitAttValues;
163 std::map<G4String,G4AttDef>* hitAttDefs;
164
165#ifdef G4HEPREPFILEDEBUG
166 void PrintThings();
167#endif
168
169};
170
171#endif
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
Definition: G4Box.hh:56
Definition: G4Cons.hh:78
void AddCompound(const G4THitsMap< G4StatDouble > &hits)
G4HepRepFileXMLWriter * GetHepRepXMLWriter()
void AddPrimitive(const G4Polyline &)
void BeginPrimitives2D(const G4Transform3D &objectTransformation)
void AddCompound(const G4THitsMap< G4double > &hits)
void AddCompound(const G4VDigi &digi)
void AddPrimitive(const G4Scale &scale)
void AddCompound(const G4VTrajectory &)
Definition: G4Orb.hh:56
Definition: G4Para.hh:79
Definition: G4Text.hh:72
Definition: G4Trd.hh:63
Definition: G4Tubs.hh:75
Definition: G4VHit.hh:48
virtual void AddCompound(const G4VTrajectory &)
virtual void AddPrimitive(const G4Polyline &)=0