Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4INCLFinalState.hh
Go to the documentation of this file.
1//
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25//
26// INCL++ intra-nuclear cascade model
27// Alain Boudard, CEA-Saclay, France
28// Joseph Cugnon, University of Liege, Belgium
29// Jean-Christophe David, CEA-Saclay, France
30// Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
31// Sylvie Leray, CEA-Saclay, France
32// Davide Mancusi, CEA-Saclay, France
33//
34#define INCLXX_IN_GEANT4_MODE 1
35
36#include "globals.hh"
37
38/*
39 * G4INCLIChannel.h
40 *
41 * \date Jun 5, 2009
42 * \author Pekka Kaitaniemi
43 */
44
45#ifndef G4INCLFINALSTATE_H_
46#define G4INCLFINALSTATE_H_
47
48#include "G4INCLParticle.hh"
49#include <string>
50
51namespace G4INCL {
52
59 };
60
61 /**
62 * Final state of an interaction
63 */
64 class FinalState {
65 public:
66 FinalState();
67 virtual ~FinalState();
68
69 void reset();
70
71 void setTotalEnergyBeforeInteraction(G4double E) { totalEnergyBeforeInteraction = E; };
72 G4double getTotalEnergyBeforeInteraction() const { return totalEnergyBeforeInteraction; };
73
79
83 ParticleList const &getCreatedParticles() const;
85
86 FinalStateValidity getValidity() const { return validity; }
87 void makeValid() { validity = ValidFS; }
88 void makePauliBlocked() { validity = PauliBlockedFS; }
92
93 std::string print() const;
94
95 private:
96 ParticleList outgoing, created, destroyed, modified, entering;
97 G4double totalEnergyBeforeInteraction;
98 FinalStateValidity validity;
99 };
100
101}
102
103#endif /* G4INCLFINALSTATE_H_ */
double G4double
Definition: G4Types.hh:83
void addEnteringParticle(Particle *p)
void addModifiedParticle(Particle *p)
ParticleList const & getOutgoingParticles() const
ParticleList const & getEnteringParticles() const
std::string print() const
ParticleList const & getModifiedParticles() const
void setTotalEnergyBeforeInteraction(G4double E)
FinalStateValidity getValidity() const
void addOutgoingParticle(Particle *p)
ParticleList const & getDestroyedParticles() const
void addCreatedParticle(Particle *p)
G4double getTotalEnergyBeforeInteraction() const
ParticleList const & getCreatedParticles() const
void addDestroyedParticle(Particle *p)
@ ParticleBelowZeroFS
@ NoEnergyConservationFS
@ ParticleBelowFermiFS