#include <RandGamma.h>
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| RandGamma (HepRandomEngine &anEngine, double k=1.0, double lambda=1.0) |
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| RandGamma (HepRandomEngine *anEngine, double k=1.0, double lambda=1.0) |
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virtual | ~RandGamma () |
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double | fire () |
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double | fire (double k, double lambda) |
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void | fireArray (const int size, double *vect) |
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void | fireArray (const int size, double *vect, double k, double lambda) |
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double | operator() () |
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double | operator() (double k, double lambda) |
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std::ostream & | put (std::ostream &os) const |
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std::istream & | get (std::istream &is) |
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std::string | name () const |
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HepRandomEngine & | engine () |
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Public Member Functions inherited from CLHEP::HepRandom |
| HepRandom () |
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| HepRandom (long seed) |
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| HepRandom (HepRandomEngine &algorithm) |
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| HepRandom (HepRandomEngine *algorithm) |
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virtual | ~HepRandom () |
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double | flat () |
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void | flatArray (const int size, double *vect) |
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double | flat (HepRandomEngine *theNewEngine) |
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void | flatArray (HepRandomEngine *theNewEngine, const int size, double *vect) |
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virtual double | operator() () |
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virtual std::string | name () const |
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virtual HepRandomEngine & | engine () |
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virtual std::ostream & | put (std::ostream &os) const |
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virtual std::istream & | get (std::istream &is) |
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static double | shoot () |
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static double | shoot (double k, double lambda) |
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static void | shootArray (const int size, double *vect, double k=1.0, double lambda=1.0) |
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static double | shoot (HepRandomEngine *anEngine) |
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static double | shoot (HepRandomEngine *anEngine, double k, double lambda) |
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static void | shootArray (HepRandomEngine *anEngine, const int size, double *vect, double k=1.0, double lambda=1.0) |
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static std::string | distributionName () |
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Static Public Member Functions inherited from CLHEP::HepRandom |
static void | setTheSeed (long seed, int lux=3) |
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static long | getTheSeed () |
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static void | setTheSeeds (const long *seeds, int aux=-1) |
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static const long * | getTheSeeds () |
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static void | getTheTableSeeds (long *seeds, int index) |
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static HepRandom * | getTheGenerator () |
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static void | setTheEngine (HepRandomEngine *theNewEngine) |
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static HepRandomEngine * | getTheEngine () |
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static void | saveEngineStatus (const char filename[]="Config.conf") |
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static void | restoreEngineStatus (const char filename[]="Config.conf") |
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static std::ostream & | saveFullState (std::ostream &os) |
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static std::istream & | restoreFullState (std::istream &is) |
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static std::ostream & | saveDistState (std::ostream &os) |
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static std::istream & | restoreDistState (std::istream &is) |
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static std::ostream & | saveStaticRandomStates (std::ostream &os) |
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static std::istream & | restoreStaticRandomStates (std::istream &is) |
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static void | showEngineStatus () |
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static int | createInstance () |
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static std::string | distributionName () |
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- Author
Definition at line 36 of file RandGamma.h.
◆ RandGamma() [1/2]
CLHEP::RandGamma::RandGamma |
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HepRandomEngine & |
anEngine, |
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double |
k = 1.0 , |
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double |
lambda = 1.0 |
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) |
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inline |
◆ RandGamma() [2/2]
CLHEP::RandGamma::RandGamma |
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HepRandomEngine * |
anEngine, |
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double |
k = 1.0 , |
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double |
lambda = 1.0 |
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) |
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inline |
◆ ~RandGamma()
CLHEP::RandGamma::~RandGamma |
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virtual |
◆ distributionName()
static std::string CLHEP::RandGamma::distributionName |
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inlinestatic |
◆ engine()
◆ fire() [1/2]
double CLHEP::RandGamma::fire |
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inline |
◆ fire() [2/2]
double CLHEP::RandGamma::fire |
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double |
k, |
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double |
lambda |
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Definition at line 43 of file RandGamma.cc.
43 {
44 return genGamma( localEngine.get(), k, lambda );
45}
◆ fireArray() [1/2]
void CLHEP::RandGamma::fireArray |
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const int |
size, |
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double * |
vect |
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Definition at line 62 of file RandGamma.cc.
63{
64 for( double* v = vect; v != vect + size; ++v )
65 *v =
fire(defaultK,defaultLambda);
66}
◆ fireArray() [2/2]
void CLHEP::RandGamma::fireArray |
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const int |
size, |
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double * |
vect, |
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double |
k, |
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double |
lambda |
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Definition at line 68 of file RandGamma.cc.
70{
71 for( double* v = vect; v != vect + size; ++v )
73}
◆ get()
std::istream & CLHEP::RandGamma::get |
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std::istream & |
is | ) |
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virtual |
Reimplemented from CLHEP::HepRandom.
Definition at line 238 of file RandGamma.cc.
238 {
239 std::string inName;
240 is >> inName;
241 if (inName !=
name()) {
242 is.clear(std::ios::badbit | is.rdstate());
243 std::cerr << "Mismatch when expecting to read state of a "
244 <<
name() <<
" distribution\n"
245 << "Name found was " << inName
246 << "\nistream is left in the badbit state\n";
247 return is;
248 }
250 std::vector<unsigned long> t(2);
253 return is;
254 }
255
256 is >> defaultLambda;
257 return is;
258}
static double longs2double(const std::vector< unsigned long > &v)
bool possibleKeywordInput(IS &is, const std::string &key, T &t)
◆ name()
std::string CLHEP::RandGamma::name |
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const |
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virtual |
◆ operator()() [1/2]
double CLHEP::RandGamma::operator() |
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inlinevirtual |
◆ operator()() [2/2]
double CLHEP::RandGamma::operator() |
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double |
k, |
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double |
lambda |
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inline |
◆ put()
std::ostream & CLHEP::RandGamma::put |
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std::ostream & |
os | ) |
const |
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virtual |
Reimplemented from CLHEP::HepRandom.
Definition at line 225 of file RandGamma.cc.
225 {
226 int pr=os.precision(20);
227 std::vector<unsigned long> t(2);
228 os <<
" " <<
name() <<
"\n";
229 os << "Uvec" << "\n";
231 os << defaultK << " " << t[0] << " " << t[1] << "\n";
233 os << defaultLambda << " " << t[0] << " " << t[1] << "\n";
234 os.precision(pr);
235 return os;
236}
static std::vector< unsigned long > dto2longs(double d)
◆ shoot() [1/4]
static double CLHEP::RandGamma::shoot |
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inlinestatic |
◆ shoot() [2/4]
double CLHEP::RandGamma::shoot |
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double |
k, |
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double |
lambda |
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static |
Definition at line 38 of file RandGamma.cc.
38 {
40 return genGamma( anEngine, k, lambda );
41}
static HepRandomEngine * getTheEngine()
◆ shoot() [3/4]
◆ shoot() [4/4]
double CLHEP::RandGamma::shoot |
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HepRandomEngine * |
anEngine, |
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double |
k, |
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double |
lambda |
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static |
Definition at line 33 of file RandGamma.cc.
34 {
35 return genGamma( anEngine, k, lambda );
36}
◆ shootArray() [1/2]
void CLHEP::RandGamma::shootArray |
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const int |
size, |
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double * |
vect, |
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double |
k = 1.0 , |
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double |
lambda = 1.0 |
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static |
Definition at line 47 of file RandGamma.cc.
49{
50 for( double* v = vect; v != vect + size; ++v )
52}
◆ shootArray() [2/2]
void CLHEP::RandGamma::shootArray |
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HepRandomEngine * |
anEngine, |
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const int |
size, |
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double * |
vect, |
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double |
k = 1.0 , |
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double |
lambda = 1.0 |
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static |
Definition at line 54 of file RandGamma.cc.
57{
58 for( double* v = vect; v != vect + size; ++v )
59 *v =
shoot(anEngine,k,lambda);
60}
The documentation for this class was generated from the following files: