Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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HepPolyhedronTet Class Reference

#include <HepPolyhedron.h>

+ Inheritance diagram for HepPolyhedronTet:

Public Member Functions

 HepPolyhedronTet (const G4double p0[3], const G4double p1[3], const G4double p2[3], const G4double p3[3])
 
virtual ~HepPolyhedronTet ()
 
- Public Member Functions inherited from HepPolyhedron
 HepPolyhedron ()
 
 HepPolyhedron (const HepPolyhedron &from)
 
 HepPolyhedron (HepPolyhedron &&from)
 
virtual ~HepPolyhedron ()
 
HepPolyhedronoperator= (const HepPolyhedron &from)
 
HepPolyhedronoperator= (HepPolyhedron &&from)
 
G4int GetNoVertices () const
 
G4int GetNoVerteces () const
 
G4int GetNoFacets () const
 
HepPolyhedronTransform (const G4Transform3D &t)
 
G4bool GetNextVertexIndex (G4int &index, G4int &edgeFlag) const
 
G4Point3D GetVertex (G4int index) const
 
G4bool GetNextVertex (G4Point3D &vertex, G4int &edgeFlag) const
 
G4bool GetNextVertex (G4Point3D &vertex, G4int &edgeFlag, G4Normal3D &normal) const
 
G4bool GetNextEdgeIndices (G4int &i1, G4int &i2, G4int &edgeFlag, G4int &iface1, G4int &iface2) const
 
G4bool GetNextEdgeIndeces (G4int &i1, G4int &i2, G4int &edgeFlag, G4int &iface1, G4int &iface2) const
 
G4bool GetNextEdgeIndices (G4int &i1, G4int &i2, G4int &edgeFlag) const
 
G4bool GetNextEdgeIndeces (G4int &i1, G4int &i2, G4int &edgeFlag) const
 
G4bool GetNextEdge (G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag) const
 
G4bool GetNextEdge (G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag, G4int &iface1, G4int &iface2) const
 
void GetFacet (G4int iFace, G4int &n, G4int *iNodes, G4int *edgeFlags=0, G4int *iFaces=0) const
 
void GetFacet (G4int iFace, G4int &n, G4Point3D *nodes, G4int *edgeFlags=0, G4Normal3D *normals=0) const
 
G4bool GetNextFacet (G4int &n, G4Point3D *nodes, G4int *edgeFlags=0, G4Normal3D *normals=0) const
 
G4Normal3D GetNormal (G4int iFace) const
 
G4Normal3D GetUnitNormal (G4int iFace) const
 
G4bool GetNextNormal (G4Normal3D &normal) const
 
G4bool GetNextUnitNormal (G4Normal3D &normal) const
 
HepPolyhedron add (const HepPolyhedron &p) const
 
HepPolyhedron subtract (const HepPolyhedron &p) const
 
HepPolyhedron intersect (const HepPolyhedron &p) const
 
G4double GetSurfaceArea () const
 
G4double GetVolume () const
 
G4int createTwistedTrap (G4double Dz, const G4double xy1[][2], const G4double xy2[][2])
 
G4int createPolyhedron (G4int Nnodes, G4int Nfaces, const G4double xyz[][3], const G4int faces[][4])
 

Additional Inherited Members

- Static Public Member Functions inherited from HepPolyhedron
static G4int GetNumberOfRotationSteps ()
 
static void SetNumberOfRotationSteps (G4int n)
 
static void ResetNumberOfRotationSteps ()
 
- Protected Member Functions inherited from HepPolyhedron
void AllocateMemory (G4int Nvert, G4int Nface)
 
G4int FindNeighbour (G4int iFace, G4int iNode, G4int iOrder) const
 
G4Normal3D FindNodeNormal (G4int iFace, G4int iNode) const
 
void CreatePrism ()
 
void RotateEdge (G4int k1, G4int k2, G4double r1, G4double r2, G4int v1, G4int v2, G4int vEdge, G4bool ifWholeCircle, G4int ns, G4int &kface)
 
void SetSideFacets (G4int ii[4], G4int vv[4], G4int *kk, G4double *r, G4double dphi, G4int ns, G4int &kface)
 
void RotateAroundZ (G4int nstep, G4double phi, G4double dphi, G4int np1, G4int np2, const G4double *z, G4double *r, G4int nodeVis, G4int edgeVis)
 
void SetReferences ()
 
void InvertFacets ()
 
- Protected Attributes inherited from HepPolyhedron
G4int nvert
 
G4int nface
 
G4Point3DpV
 
G4FacetpF
 
- Static Protected Attributes inherited from HepPolyhedron
static G4ThreadLocal G4int fNumberOfRotationSteps = DEFAULT_NUMBER_OF_STEPS
 

Detailed Description

Definition at line 518 of file HepPolyhedron.h.

Constructor & Destructor Documentation

◆ HepPolyhedronTet()

HepPolyhedronTet::HepPolyhedronTet ( const G4double  p0[3],
const G4double  p1[3],
const G4double  p2[3],
const G4double  p3[3] 
)

Definition at line 2109 of file HepPolyhedron.cc.

2123{
2124 AllocateMemory(4,4);
2125
2126 pV[1].set(p0[0], p0[1], p0[2]);
2127 pV[2].set(p1[0], p1[1], p1[2]);
2128 pV[3].set(p2[0], p2[1], p2[2]);
2129 pV[4].set(p3[0], p3[1], p3[2]);
2130
2131 G4Vector3D v1(pV[2] - pV[1]);
2132 G4Vector3D v2(pV[3] - pV[1]);
2133 G4Vector3D v3(pV[4] - pV[1]);
2134
2135 if (v1.cross(v2).dot(v3) < 0.)
2136 {
2137 pV[3].set(p3[0], p3[1], p3[2]);
2138 pV[4].set(p2[0], p2[1], p2[2]);
2139 }
2140
2141 pF[1] = G4Facet(1,2, 3,4, 2,3);
2142 pF[2] = G4Facet(1,3, 4,4, 3,1);
2143 pF[3] = G4Facet(1,1, 2,4, 4,2);
2144 pF[4] = G4Facet(2,1, 3,2, 4,3);
2145}
void set(T x1, T y1, T z1)
G4Point3D * pV
void AllocateMemory(G4int Nvert, G4int Nface)
G4Facet * pF

◆ ~HepPolyhedronTet()

HepPolyhedronTet::~HepPolyhedronTet ( )
virtual

Definition at line 2147 of file HepPolyhedron.cc.

2147{}

The documentation for this class was generated from the following files: