Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4VisAttributes.hh
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1//
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29// John Allison 23rd October 1996
30
31// Class Description:
32// Visualization attributes are a set of information associated with the
33// visualizable objects. This information is necessary only for
34// visualization, and is not included in geometrical information such
35// as shapes, position, and orientation.
36// A typical example of a visualization attribute is "colour".
37// For example, in visualizing a box, the Visualization Manager must know
38// its colour. If an object to be visualized has not been assigned a set of
39// visualization attributes, then a proper default set is used
40// automatically. A set of visualization attributes is held by an
41// instance of class G4VisAttributes defined in the graphics_reps
42// category. The followings are commonly-used attributes:
43// - visibility
44// - visibility of daughters
45// - force style
46// - force auxiliary edge visibility
47// - force line segments per circle
48// - colour
49// Class Description - End:
50
51
52#ifndef __G4VISATTRIBUTES_HH__
53#define __G4VISATTRIBUTES_HH__
54
55#include "globals.hh"
56#include <vector>
57#include <map>
58
59#include "graphics_reps_defs.hh"
60
61#include "G4Colour.hh"
62#include "G4Color.hh"
63
64class G4AttValue;
65class G4AttDef;
66
68
70
71 friend std::ostream& operator << (std::ostream& os, const G4VisAttributes& a);
72
73public: // With description
74
77
79 G4VisAttributes (G4bool visibility);
80 G4VisAttributes (const G4Colour& colour);
81 G4VisAttributes (G4bool visibility, const G4Colour& colour);
85
86#ifndef WIN32
87 // Deprecated 14 July 2016 JA
88 // Use GetInvisible() instead. E.g.:
89 // logical_volume->SetVisAttributes(G4VisAttributes::GetInvisible());
90 // or use one of the above constructors or SetVisibility and
91 // logical_volume->SetVisAttributes(my_vis_attributes);
93#endif
94
95 static const G4VisAttributes& GetInvisible();
96
97 G4bool operator != (const G4VisAttributes& a) const;
98 G4bool operator == (const G4VisAttributes& a) const;
99
100 void SetVisibility (G4bool = true);
102 void SetColour (const G4Colour&);
103 void SetColor (const G4Color&);
104 void SetColour (G4double red, G4double green, G4double blue,
105 G4double alpha = 1.);
106 void SetColor (G4double red, G4double green, G4double blue,
107 G4double alpha = 1.);
110 void SetForceWireframe (G4bool = true);
111 void SetForceSolid (G4bool = true);
112 void SetForceCloud (G4bool = true);
113 void SetForceNumberOfCloudPoints (G4int nPoints);
114 // nPoints <= 0 means under control of viewer
115 void SetForceAuxEdgeVisible (G4bool = true);
116 void SetForceLineSegmentsPerCircle (G4int nSegments);
117 // Allows choice of circle approximation. A circle of 360 degrees
118 // will be composed of nSegments line segments. If your solid has
119 // curves of D degrees that you need to divide into N segments,
120 // specify nSegments = N * 360 / D.
123 void SetAttValues (const std::vector<G4AttValue>*);
124 void SetAttDefs (const std::map<G4String,G4AttDef>*);
125
128 const G4Colour& GetColour () const;
129 const G4Color& GetColor () const;
142 // Returns an expendable copy of the G4AttValues...
143 const std::vector<G4AttValue>* CreateAttValues () const;
144 // Returns the orginal long life G4AttDefs...
145 const std::map<G4String,G4AttDef>* GetAttDefs () const;
146
147 static constexpr G4int fMinLineSegmentsPerCircle = 3;
148 // Minumum number of sides per circle
149
150 static constexpr G4double fVeryLongTime = 1.e100 * CLHEP::ns;
151 // About 1.e75 billion years!! Used as default for start and end time.
152
153private:
154
155 G4bool fVisible; // Visibility flag
156 G4bool fDaughtersInvisible; // Make daughters invsibile.
157 G4Colour fColour;
158 LineStyle fLineStyle;
159 G4double fLineWidth; // Units of "normal" device linewidth, e.g.,
160 // pixels for screen, 0.1 mm for paper.
161 G4bool fForceDrawingStyle; // To switch on forced drawing style.
162 ForcedDrawingStyle fForcedStyle; // Value of forced drawing style.
163 G4int fForcedNumberOfCloudPoints; // Number of points used for cloud style.
164 // <=0 means take viewer default
165 G4bool fForceAuxEdgeVisible; // To switch on a forced auxiliary edge mode.
166 G4bool fForcedAuxEdgeVisible; // Whether aux edges are visible or not.
167 G4int fForcedLineSegmentsPerCircle; // Forced lines segments per
168 // circle. <=0 means not forced.
169 G4double fStartTime, fEndTime; // Time range.
170 const std::vector<G4AttValue>* fAttValues; // For picking, etc.
171 const std::map<G4String,G4AttDef>* fAttDefs; // Corresponding definitions.
172};
173
174#include "G4VisAttributes.icc"
175
176#endif
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
const std::map< G4String, G4AttDef > * GetAttDefs() const
G4bool IsForceLineSegmentsPerCircle() const
G4int GetForcedNumberOfCloudPoints() const
G4double GetLineWidth() const
const G4Color & GetColor() const
G4double GetStartTime() const
G4bool IsDaughtersInvisible() const
void SetColour(const G4Colour &)
void SetColour(G4double red, G4double green, G4double blue, G4double alpha=1.)
void SetVisibility(G4bool=true)
void SetForceAuxEdgeVisible(G4bool=true)
friend std::ostream & operator<<(std::ostream &os, const G4VisAttributes &a)
void SetForceCloud(G4bool=true)
G4int GetForcedLineSegmentsPerCircle() const
void SetForceWireframe(G4bool=true)
void SetLineWidth(G4double)
void SetAttValues(const std::vector< G4AttValue > *)
LineStyle GetLineStyle() const
const std::vector< G4AttValue > * CreateAttValues() const
void SetAttDefs(const std::map< G4String, G4AttDef > *)
const G4Colour & GetColour() const
G4bool IsVisible() const
G4bool IsForceAuxEdgeVisible() const
static constexpr G4int fMinLineSegmentsPerCircle
static constexpr G4double fVeryLongTime
G4bool IsForcedAuxEdgeVisible() const
static const G4VisAttributes & GetInvisible()
G4bool operator!=(const G4VisAttributes &a) const
ForcedDrawingStyle GetForcedDrawingStyle() const
static G4int GetMinLineSegmentsPerCircle()
void SetEndTime(G4double)
void SetForceSolid(G4bool=true)
void SetColor(G4double red, G4double green, G4double blue, G4double alpha=1.)
void SetLineStyle(LineStyle)
void SetForceLineSegmentsPerCircle(G4int nSegments)
G4VisAttributes & operator=(const G4VisAttributes &)
void SetDaughtersInvisible(G4bool=true)
static const G4VisAttributes Invisible
G4bool operator==(const G4VisAttributes &a) const
void SetStartTime(G4double)
void SetForceNumberOfCloudPoints(G4int nPoints)
G4double GetEndTime() const
G4bool IsForceDrawingStyle() const
void SetColor(const G4Color &)