35#ifndef G4ScoreQuantityMessenger_h
36#define G4ScoreQuantityMessenger_h 1
81 void QuantityCommands();
82 void FilterCommands();
std::vector< G4String > G4TokenVec
void FParticleWithEnergyCommand(G4VScoringMesh *mesh, G4TokenVec &token)
G4bool CheckMeshPS(G4VScoringMesh *mesh, G4String &psname, G4UIcommand *command)
G4String GetCurrentValue(G4UIcommand *)
void SetNewValue(G4UIcommand *command, G4String newValues)
void FillTokenVec(G4String newValues, G4TokenVec &token)
~G4ScoreQuantityMessenger()
void FParticleCommand(G4VScoringMesh *mesh, G4TokenVec &token)