Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4VisCommandSceneHandlerAttach Class Reference

#include <G4VisCommandsSceneHandler.hh>

+ Inheritance diagram for G4VisCommandSceneHandlerAttach:

Public Member Functions

 G4VisCommandSceneHandlerAttach ()
 
 ~G4VisCommandSceneHandlerAttach ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()
 
 G4UImessenger (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
virtual ~G4UImessenger ()
 
virtual G4String GetCurrentValue (G4UIcommand *command)
 
virtual void SetNewValue (G4UIcommand *command, G4String newValue)
 
G4bool operator== (const G4UImessenger &messenger) const
 
G4bool operator!= (const G4UImessenger &messenger) const
 
G4bool CommandsShouldBeInMaster () const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static void SetVisManager (G4VisManager *pVisManager)
 
static const G4ColourGetCurrentTextColour ()
 
- Protected Member Functions inherited from G4VVisCommand
void SetViewParameters (G4VViewer *viewer, const G4ViewParameters &viewParams)
 
void RefreshIfRequired (G4VViewer *viewer)
 
void InterpolateViews (G4VViewer *currentViewer, std::vector< G4ViewParameters > viewVector, const G4int nInterpolationPoints=50, const G4int waitTimePerPointmilliseconds=20, const G4String exportString="")
 
void InterpolateToNewView (G4VViewer *currentViewer, const G4ViewParameters &oldVP, const G4ViewParameters &newVP, const G4int nInterpolationPoints=50, const G4int waitTimePerPointmilliseconds=20, const G4String exportString="")
 
const G4StringConvertToColourGuidance ()
 
void ConvertToColour (G4Colour &colour, const G4String &redOrString, G4double green, G4double blue, G4double opacity)
 
G4bool ProvideValueOfUnit (const G4String &where, const G4String &unit, const G4String &category, G4double &value)
 
void CheckSceneAndNotifyHandlers (G4Scene *=nullptr)
 
G4bool CheckView ()
 
void G4VisCommandsSceneAddUnsuccessful (G4VisManager::Verbosity verbosity)
 
void CopyGuidanceFrom (const G4UIcommand *fromCmd, G4UIcommand *toCmd, G4int startLine=0)
 
void CopyParametersFrom (const G4UIcommand *fromCmd, G4UIcommand *toCmd)
 
void DrawExtent (const G4VisExtent &)
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (G4String s)
 
G4long StoL (G4String s)
 
G4double StoD (G4String s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static G4bool ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir = nullptr
 
G4String baseDirName = ""
 
G4bool commandsShouldBeInMaster = false
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = 0
 
static G4int fCurrentArrow3DLineSegmentsPerCircle = 6
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4double fCurrentLineWidth = 1.
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentTextSize = 12.
 
static G4PhysicalVolumeModel::TouchableProperties fCurrentTouchableProperties
 
static G4VisExtent fCurrentExtentForField
 
static std::vector< G4PhysicalVolumesSearchScene::FindingsfCurrrentPVFindingsForField
 

Detailed Description

Definition at line 38 of file G4VisCommandsSceneHandler.hh.

Constructor & Destructor Documentation

◆ G4VisCommandSceneHandlerAttach()

G4VisCommandSceneHandlerAttach::G4VisCommandSceneHandlerAttach ( )

Definition at line 43 of file G4VisCommandsSceneHandler.cc.

43 {
44 G4bool omitable, currentAsDefault;
45 fpCommand = new G4UIcmdWithAString ("/vis/sceneHandler/attach", this);
46 fpCommand -> SetGuidance ("Attaches scene to current scene handler.");
47 fpCommand -> SetGuidance
48 ("If scene-name is omitted, current scene is attached. To see scenes and"
49 "\nscene handlers, use \"/vis/scene/list\" and \"/vis/sceneHandler/list\"");
50 fpCommand -> SetParameterName ("scene-name",
51 omitable = true,
52 currentAsDefault = true);
53}
bool G4bool
Definition: G4Types.hh:86

◆ ~G4VisCommandSceneHandlerAttach()

G4VisCommandSceneHandlerAttach::~G4VisCommandSceneHandlerAttach ( )

Definition at line 55 of file G4VisCommandsSceneHandler.cc.

55 {
56 delete fpCommand;
57}

Member Function Documentation

◆ GetCurrentValue()

G4String G4VisCommandSceneHandlerAttach::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 59 of file G4VisCommandsSceneHandler.cc.

59 {
60 G4Scene* pScene = fpVisManager -> GetCurrentScene ();
61 return pScene ? pScene -> GetName () : G4String("");
62}
static G4VisManager * fpVisManager

◆ SetNewValue()

void G4VisCommandSceneHandlerAttach::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 64 of file G4VisCommandsSceneHandler.cc.

65 {
66
68
69 G4String& sceneName = newValue;
70
71 if (sceneName.length () == 0) {
72 if (verbosity >= G4VisManager::warnings) {
73 G4cout <<
74 "WARNING: No scene specified. Maybe there are no scenes available"
75 "\n yet. Please create one." << G4endl;
76 }
77 return;
78 }
79
80 G4VSceneHandler* pSceneHandler = fpVisManager -> GetCurrentSceneHandler ();
81 if (!pSceneHandler) {
82 if (verbosity >= G4VisManager::errors) {
83 G4cerr <<
84 "ERROR: Current scene handler not defined. Please select or create one."
85 << G4endl;
86 }
87 return;
88 }
89
90 G4SceneList& sceneList = fpVisManager -> SetSceneList ();
91
92 if (sceneList.empty ()) {
93 if (verbosity >= G4VisManager::errors) {
94 G4cerr <<
95 "ERROR: No valid scenes available yet. Please create one."
96 << G4endl;
97 }
98 return;
99 }
100
101 G4int iScene, nScenes = sceneList.size ();
102 for (iScene = 0; iScene < nScenes; iScene++) {
103 if (sceneList [iScene] -> GetName () == sceneName) break;
104 }
105 if (iScene < nScenes) {
106 G4Scene* pScene = sceneList [iScene];
107 pSceneHandler -> SetScene (pScene);
108 // Make sure scene is current...
109 fpVisManager -> SetCurrentScene (pScene);
110 // Refresh viewer, if any (only if auto-refresh)...
111 G4VViewer* pViewer = pSceneHandler -> GetCurrentViewer();
112 if (pViewer && pViewer -> GetViewParameters().IsAutoRefresh()) {
113 pViewer -> SetView ();
114 pViewer -> ClearView ();
115 pViewer -> DrawView ();
116 }
117 if (verbosity >= G4VisManager::confirmations) {
118 G4cout << "Scene \"" << sceneName
119 << "\" attached to scene handler \""
120 << pSceneHandler -> GetName () <<
121 ".\n (You may have to refresh with \"/vis/viewer/flush\" if view"
122 " is not \"auto-refresh\".)"
123 << G4endl;
124 }
125 }
126 else {
127 if (verbosity >= G4VisManager::errors) {
128 G4cerr << "ERROR: Scene \"" << sceneName
129 << "\" not found. Use \"/vis/scene/list\" to see possibilities."
130 << G4endl;
131 }
132 }
133}
int G4int
Definition: G4Types.hh:85
G4GLOB_DLL std::ostream G4cerr
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
static Verbosity GetVerbosity()

The documentation for this class was generated from the following files: