Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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#include <gl2ps_def.h>
Public Attributes | |
tools_GLboolean(* | m_glIsEnabled )(tools_GLenum) |
void(* | m_glBegin )(tools_GLenum) |
void(* | m_glEnd )() |
void(* | m_glGetFloatv )(tools_GLenum, tools_GLfloat *) |
void(* | m_glVertex3f )(tools_GLfloat, tools_GLfloat, tools_GLfloat) |
void(* | m_glGetBooleanv )(tools_GLenum, tools_GLboolean *) |
void(* | m_glGetIntegerv )(tools_GLenum, tools_GLint *) |
tools_GLint(* | m_glRenderMode )(tools_GLenum) |
void(* | m_glFeedbackBuffer )(tools_GLsizei, tools_GLenum, tools_GLfloat *) |
void(* | m_glPassThrough )(tools_GLfloat) |
Definition at line 184 of file gl2ps_def.h.
void(* tools_gl2ps_gl_funcs_t::m_glBegin) (tools_GLenum) |
Definition at line 186 of file gl2ps_def.h.
void(* tools_gl2ps_gl_funcs_t::m_glEnd) () |
Definition at line 187 of file gl2ps_def.h.
void(* tools_gl2ps_gl_funcs_t::m_glFeedbackBuffer) (tools_GLsizei, tools_GLenum, tools_GLfloat *) |
Definition at line 193 of file gl2ps_def.h.
void(* tools_gl2ps_gl_funcs_t::m_glGetBooleanv) (tools_GLenum, tools_GLboolean *) |
Definition at line 190 of file gl2ps_def.h.
void(* tools_gl2ps_gl_funcs_t::m_glGetFloatv) (tools_GLenum, tools_GLfloat *) |
Definition at line 188 of file gl2ps_def.h.
void(* tools_gl2ps_gl_funcs_t::m_glGetIntegerv) (tools_GLenum, tools_GLint *) |
Definition at line 191 of file gl2ps_def.h.
tools_GLboolean(* tools_gl2ps_gl_funcs_t::m_glIsEnabled) (tools_GLenum) |
Definition at line 185 of file gl2ps_def.h.
void(* tools_gl2ps_gl_funcs_t::m_glPassThrough) (tools_GLfloat) |
Definition at line 194 of file gl2ps_def.h.
tools_GLint(* tools_gl2ps_gl_funcs_t::m_glRenderMode) (tools_GLenum) |
Definition at line 192 of file gl2ps_def.h.
void(* tools_gl2ps_gl_funcs_t::m_glVertex3f) (tools_GLfloat, tools_GLfloat, tools_GLfloat) |
Definition at line 189 of file gl2ps_def.h.