Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4RPGTwoBody.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// Author: D.H. Wright
28// Date: 30 May 2007
29//
30
31#ifndef G4RPGTwoBody_h
32#define G4RPGTwoBody_h 1
33
34// Class Description:
35//
36// Calculation of the hadron-nucleus interaction using simple two body
37// scattering. This method is used if the fragmentation or two cluster
38// methods fail or are inappropriate for the given energy.
39
40
41#include "G4RPGReaction.hh"
42#include "G4DynamicParticle.hh"
43#include "G4ReactionProduct.hh"
44#include "G4Nucleus.hh"
45#include "G4FastVector.hh"
46#include "G4HadProjectile.hh"
47
48
50 {
51 public: // with description
52
54
55 G4bool ReactionStage(const G4HadProjectile* /*originalIncident*/,
56 G4ReactionProduct& /*modifiedOriginal*/,
57 G4bool& /*incidentHasChanged*/,
58 const G4DynamicParticle* /*originalTarget*/,
59 G4ReactionProduct& /*targetParticle*/,
60 G4bool& /*targetHasChanged*/,
61 const G4Nucleus& /*targetNucleus*/,
62 G4ReactionProduct& /*currentParticle*/,
64 G4int& /*vecLen*/,
65 G4bool /*leadFlag*/,
66 G4ReactionProduct& /*leadingStrangeParticle*/);
67
68
69 private:
70
71 };
72
73#endif
74
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
G4bool ReactionStage(const G4HadProjectile *, G4ReactionProduct &, G4bool &, const G4DynamicParticle *, G4ReactionProduct &, G4bool &, const G4Nucleus &, G4ReactionProduct &, G4FastVector< G4ReactionProduct, 256 > &, G4int &, G4bool, G4ReactionProduct &)
Definition: G4RPGTwoBody.cc:44