Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4GammaParticipants.cc
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1//
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25//
26#include "globals.hh"
28#include "G4LorentzVector.hh"
29#include "G4V3DNucleus.hh"
30#include <utility>
31
32// Class G4GammaParticipants
33
34//#define debugGammaParticipants
35
36G4VSplitableHadron* G4GammaParticipants::SelectInteractions(const G4ReactionProduct &thePrimary)
37{
38 // Check reaction threshold - goes to CheckThreshold
39
42
43 G4LorentzVector aPrimaryMomentum(thePrimary.GetMomentum(), thePrimary.GetTotalEnergy());
44 G4LorentzVector aTargetNMomentum(0.,0.,0.,938.);
45 if((!(aPrimaryMomentum.e()>-1)) && (!(aPrimaryMomentum.e()<1)) )
46 {
47 throw G4HadronicException(__FILE__, __LINE__,
48 "G4GammaParticipants::SelectInteractions: primary nan energy.");
49 }
50 G4double S = (aPrimaryMomentum + aTargetNMomentum).mag2();
51 G4double ThresholdMass = thePrimary.GetMass() + 938.;
53
54 #ifdef debugGammaParticipants
55 G4cout <<G4endl<< "Gamma Participants - SelectInteractions " << G4endl;
56 G4cout << "Energy and Nucleus Mass N "<<thePrimary.GetTotalEnergy()<<" "<<theNucleus->GetMassNumber()<<G4endl;
57 G4cout << "SqrtS ThresholdMass ModelMode " <<std::sqrt(S)<<" "<<ThresholdMass<<" "<<ModelMode<< G4endl;
58 G4cout << "ThresholdParameter QGSMThreshold "<<ThresholdParameter<<" "<<QGSMThreshold<<G4endl;
59 #endif
60
61
62 if (sqr(ThresholdMass + ThresholdParameter) > S)
63 {
65 }
66
67 if (sqr(ThresholdMass + QGSMThreshold) > S)
68 {
70 }
71
72 #ifdef debugGammaParticipants
73 G4cout << "Interaction type (ModelMode) 0 - SOFT, 1 - DIFFRACTIVE: "<<ModelMode<< G4endl;
74 #endif
75
76 std::for_each(theInteractions.begin(), theInteractions.end(), DeleteInteractionContent());
77 theInteractions.clear();
78 G4int totalCuts = 0;
79
80// #ifdef debug_G4GammaParticipants
81// G4double eK = thePrimary.GetKineticEnergy()/GeV;
82// G4int nucleonCount = theNucleus->GetMassNumber();
83// #endif
84
86 G4int NucleonNo=0;
87
89 G4Nucleon * pNucleon =0;
90
91 while( (pNucleon = theNucleus->GetNextNucleon()) ) {if(NucleonNo == theCurrent) break; NucleonNo++;}
92
93 if ( pNucleon ) {
94
95 G4QGSMSplitableHadron* aTarget = new G4QGSMSplitableHadron(*pNucleon);
96 pNucleon->Hit(aTarget);
97
98 if( (0.06 > G4UniformRand() &&(ModelMode==SOFT)) || (ModelMode==DIFFRACTIVE ) ) // (false) //
99 { // Diffractive interaction
102
103 aInteraction->SetTarget(aTarget);
104 aInteraction->SetTargetNucleon(pNucleon);
105 aTarget->SetCollisionCount(0);
106 aTarget->SetStatus(1); // Mark that is Diffr. interaction
107
108 aInteraction->SetNumberOfDiffractiveCollisions(1);
109 aInteraction->SetNumberOfSoftCollisions(0);
110 aInteraction->SetStatus(1);
111
112 theInteractions.push_back(aInteraction);
113 totalCuts += 1;
114 }
115 else
116 {
117 // nondiffractive soft interaction occurs
118 aTarget->IncrementCollisionCount(1);
119 aTarget->SetStatus(0);
120 theTargets.push_back(aTarget);
121
124
125 G4InteractionContent * aInteraction =
127 aInteraction->SetTarget(aTarget);
128 aInteraction->SetTargetNucleon(pNucleon);
129 aInteraction->SetNumberOfSoftCollisions(1);
130 aInteraction->SetStatus(0); // Mark that is non-Diffr. interaction
131 theInteractions.push_back(aInteraction);
132 totalCuts += 1;
133 }
134 }
136}
double S(double temp)
double G4double
Definition: G4Types.hh:83
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
#define TRUE
Definition: Globals.hh:27
#define G4UniformRand()
Definition: Randomize.hh:52
void SetNumberOfDiffractiveCollisions(int)
void SetTargetNucleon(G4Nucleon *aNucleon)
void SetTarget(G4VSplitableHadron *aTarget)
void SetStatus(G4int aValue)
void Hit(G4VSplitableHadron *aHit)
Definition: G4Nucleon.hh:89
const G4double ThresholdParameter
std::vector< G4InteractionContent * > theInteractions
G4QGSMSplitableHadron * theProjectileSplitable
const G4double QGSMThreshold
std::vector< G4VSplitableHadron * > theTargets
G4double GetTotalEnergy() const
G4ThreeVector GetMomentum() const
G4double GetMass() const
virtual G4Nucleon * GetNextNucleon()=0
virtual G4bool StartLoop()=0
virtual G4int GetMassNumber()=0
G4V3DNucleus * theNucleus
void SetStatus(const G4int aStatus)
void SetCollisionCount(G4int aCount)
void IncrementCollisionCount(G4int aCount)
T sqr(const T &x)
Definition: templates.hh:128