35#ifndef G4RPGAntiNeutronInelastic_h
36#define G4RPGAntiNeutronInelastic_h 1
65 G4bool &incidentHasChanged,
void SetMinEnergy(G4double anEnergy)
void SetMaxEnergy(const G4double anEnergy)
~G4RPGAntiNeutronInelastic()
G4RPGAntiNeutronInelastic()
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)