Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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#include <G4RPGPionSuppression.hh>
Additional Inherited Members | |
Protected Member Functions inherited from G4RPGReaction | |
void | Rotate (const G4double numberofFinalStateNucleons, const G4ThreeVector &temp, const G4ReactionProduct &modifiedOriginal, const G4HadProjectile *originalIncident, const G4Nucleus &targetNucleus, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen) |
void | Defs1 (const G4ReactionProduct &modifiedOriginal, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen) |
std::pair< G4int, G4int > | GetFinalStateNucleons (const G4DynamicParticle *originalTarget, const G4FastVector< G4ReactionProduct, 256 > &vec, const G4int &vecLen) |
void | MomentumCheck (const G4ReactionProduct &modifiedOriginal, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen) |
G4double | normal () |
G4ThreeVector | Isotropic (const G4double &) |
Definition at line 47 of file G4RPGPionSuppression.hh.
G4RPGPionSuppression::G4RPGPionSuppression | ( | ) |
Definition at line 36 of file G4RPGPionSuppression.cc.
G4bool G4RPGPionSuppression::ReactionStage | ( | const G4HadProjectile * | , |
G4ReactionProduct & | modifiedOriginal, | ||
G4bool & | incidentHasChanged, | ||
const G4DynamicParticle * | , | ||
G4ReactionProduct & | targetParticle, | ||
G4bool & | targetHasChanged, | ||
const G4Nucleus & | targetNucleus, | ||
G4ReactionProduct & | currentParticle, | ||
G4FastVector< G4ReactionProduct, 256 > & | vec, | ||
G4int & | vecLen, | ||
G4bool | , | ||
G4ReactionProduct & | |||
) |
Definition at line 40 of file G4RPGPionSuppression.cc.