Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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#include <G4IntersectionSolid.hh>
Additional Inherited Members | |
Protected Member Functions inherited from G4BooleanSolid | |
void | GetListOfPrimitives (std::vector< std::pair< G4VSolid *, G4Transform3D > > &, const G4Transform3D &) const |
G4Polyhedron * | StackPolyhedron (HepPolyhedronProcessor &, const G4VSolid *) const |
Protected Member Functions inherited from G4VSolid | |
void | CalculateClippedPolygonExtent (G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
void | ClipCrossSection (G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
void | ClipBetweenSections (G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
void | ClipPolygon (G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) const |
Protected Attributes inherited from G4BooleanSolid | |
G4VSolid * | fPtrSolidA = nullptr |
G4VSolid * | fPtrSolidB = nullptr |
Protected Attributes inherited from G4VSolid | |
G4double | kCarTolerance |
Definition at line 45 of file G4IntersectionSolid.hh.
G4IntersectionSolid::G4IntersectionSolid | ( | const G4String & | pName, |
G4VSolid * | pSolidA, | ||
G4VSolid * | pSolidB | ||
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Definition at line 49 of file G4IntersectionSolid.cc.
G4IntersectionSolid::G4IntersectionSolid | ( | const G4String & | pName, |
G4VSolid * | pSolidA, | ||
G4VSolid * | pSolidB, | ||
G4RotationMatrix * | rotMatrix, | ||
const G4ThreeVector & | transVector | ||
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Definition at line 59 of file G4IntersectionSolid.cc.
G4IntersectionSolid::G4IntersectionSolid | ( | const G4String & | pName, |
G4VSolid * | pSolidA, | ||
G4VSolid * | pSolidB, | ||
const G4Transform3D & | transform | ||
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Definition at line 72 of file G4IntersectionSolid.cc.
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Definition at line 94 of file G4IntersectionSolid.cc.
G4IntersectionSolid::G4IntersectionSolid | ( | __void__ & | a | ) |
Definition at line 85 of file G4IntersectionSolid.cc.
G4IntersectionSolid::G4IntersectionSolid | ( | const G4IntersectionSolid & | rhs | ) |
Definition at line 102 of file G4IntersectionSolid.cc.
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Reimplemented from G4VSolid.
Definition at line 130 of file G4IntersectionSolid.cc.
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Implements G4VSolid.
Definition at line 165 of file G4IntersectionSolid.cc.
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Reimplemented from G4VSolid.
Definition at line 529 of file G4IntersectionSolid.cc.
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Reimplemented from G4VSolid.
Definition at line 549 of file G4IntersectionSolid.cc.
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Implements G4VSolid.
Definition at line 539 of file G4IntersectionSolid.cc.
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Implements G4VSolid.
Definition at line 382 of file G4IntersectionSolid.cc.
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Implements G4VSolid.
Definition at line 275 of file G4IntersectionSolid.cc.
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Implements G4VSolid.
Definition at line 484 of file G4IntersectionSolid.cc.
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Implements G4VSolid.
Definition at line 425 of file G4IntersectionSolid.cc.
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Reimplemented from G4BooleanSolid.
Definition at line 520 of file G4IntersectionSolid.cc.
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Implements G4VSolid.
Definition at line 197 of file G4IntersectionSolid.cc.
Referenced by DistanceToIn(), and DistanceToOut().
G4IntersectionSolid & G4IntersectionSolid::operator= | ( | const G4IntersectionSolid & | rhs | ) |
Definition at line 112 of file G4IntersectionSolid.cc.
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Implements G4VSolid.
Definition at line 213 of file G4IntersectionSolid.cc.