Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4DAWNFILESceneHandler.cc
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1//
2// ********************************************************************
3// * License and Disclaimer *
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5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
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24// ********************************************************************
25//
26//
27//
28// Satoshi TANAKA
29// DAWNFILE scene.
30
31
32#define __G_ANSI_C__
33
34// #define DEBUG_FR_SCENE
35
36 //----- header files
37#include <fstream>
38#include <stdlib.h>
39#include <string.h>
40#include <sstream>
41#include <iomanip>
42#include "globals.hh"
43#include "G4VisManager.hh"
44#include "G4FRConst.hh"
45#include "G4DAWNFILE.hh"
47#include "G4DAWNFILEViewer.hh"
48#include "G4Point3D.hh"
49#include "G4VisAttributes.hh"
50#include "G4Scene.hh"
51#include "G4Transform3D.hh"
52#include "G4Polyhedron.hh"
53#include "G4Box.hh"
54#include "G4Cons.hh"
55#include "G4Polyline.hh"
56#include "G4Trd.hh"
57#include "G4Tubs.hh"
58#include "G4Trap.hh"
59#include "G4Torus.hh"
60#include "G4Sphere.hh"
61#include "G4Para.hh"
62#include "G4Text.hh"
63#include "G4Circle.hh"
64#include "G4Square.hh"
65#include "G4VPhysicalVolume.hh"
66
67//----- constants
68const char FR_ENV_CULL_INVISIBLE_OBJECTS [] = "G4DAWN_CULL_INVISIBLE_OBJECTS";
69const char G4PRIM_FILE_HEADER [] = "g4_";
70const char DEFAULT_G4PRIM_FILE_NAME[] = "g4_0000.prim";
71
72// const int FR_MAX_FILE_NUM = 1 ;
73// const int FR_MAX_FILE_NUM = 5 ;
74// const int FR_MAX_FILE_NUM = 10 ;
75// const int FR_MAX_FILE_NUM = 15 ;
76// const int FR_MAX_FILE_NUM = 20 ;
77 const int FR_MAX_FILE_NUM = 100 ;
78
79
80///////////////////////////
81// Driver-dependent part //
82///////////////////////////
83
84
85 //----- G4DAWNFILESceneHandler, constructor
87G4VSceneHandler (system, fSceneIdCount++, name) ,
88fSystem (system) ,
89fPrimDest () ,
90FRflag_in_modeling (false) ,
91flag_saving_g4_prim (false) ,
92COMMAND_BUF_SIZE (G4FRofstream::SEND_BUFMAX),
93fPrec (9), fPrec2 (16)
94{
95 // g4.prim filename and its directory
96 if ( std::getenv( "G4DAWNFILE_DEST_DIR" ) == NULL ) {
97 strcpy( fG4PrimDestDir , "" ) ; // output dir
98 strcpy( fG4PrimFileName, DEFAULT_G4PRIM_FILE_NAME ); // filename
99 } else {
100 strcpy( fG4PrimDestDir , std::getenv( "G4DAWNFILE_DEST_DIR" ) ); // output dir
101 strcpy( fG4PrimFileName, DEFAULT_G4PRIM_FILE_NAME ); // filename
102 }
103
104 // maximum number of g4.prim files in the dest directory
105 fMaxFileNum = FR_MAX_FILE_NUM ; // initialization
106 if ( std::getenv( "G4DAWNFILE_MAX_FILE_NUM" ) != NULL ) {
107
108 sscanf( std::getenv("G4DAWNFILE_MAX_FILE_NUM"), "%d", &fMaxFileNum ) ;
109
110 } else {
111 fMaxFileNum = FR_MAX_FILE_NUM ;
112 }
113 if( fMaxFileNum < 1 ) { fMaxFileNum = 1 ; }
114
115
116 //----- precision control
117 if( std::getenv( "G4DAWNFILE_PRECISION" ) != NULL ) {
118 sscanf( std::getenv("G4DAWNFILE_PRECISION"), "%d", &fPrec ) ;
119 } else {
120 fPrec = 9 ;
121 }
122 fPrec2 = fPrec + 7 ;
123
124}
125
126
127 //----- G4DAWNFILESceneHandler, destructor
129{
130#if defined DEBUG_FR_SCENE
132 G4cout << "***** ~G4DAWNFILESceneHandler" << G4endl;
133#endif
134 if (fPrimDest.IsOpen())
135 {
136 //----- End of modeling
137 // !EndModeling, !DrawAll, !CloseDevice,
138 // close g4.prim
140 }
141}
142
143//-----
145{
146 // g4_0000.prim, g4_0001.prim, ..., g4_MAX_FILE_INDEX.prim
147 const int MAX_FILE_INDEX = fMaxFileNum - 1 ;
148
149 // dest directory (null if no environmental variables is set)
150 strcpy ( fG4PrimFileName, fG4PrimDestDir) ;
151
152 // create full path name (default)
153 strcat ( fG4PrimFileName, DEFAULT_G4PRIM_FILE_NAME );
154
155 // Automatic updation of file names
156 for( int i = 0 ; i < fMaxFileNum ; i++) {
157
158 // Message in the final execution
159 if( i == MAX_FILE_INDEX )
160 {
162 G4cout << "===========================================" << G4endl;
163 G4cout << "WARNING MESSAGE from DAWNFILE driver: " << G4endl;
164 G4cout << " This file name is the final one in the " << G4endl;
165 G4cout << " automatic updation of the output file name." << G4endl;
166 G4cout << " You may overwrite existing files, i.e. " << G4endl;
167 G4cout << " g4_XXXX.prim and g4_XXXX.eps " << G4endl;
168 G4cout << "===========================================" << G4endl;
169 }
170 }
171
172 // re-determine file name as G4DAWNFILE_DEST_DIR/g4_XXXX.prim
173 std::ostringstream filename; filename
174 << fG4PrimDestDir << G4PRIM_FILE_HEADER
175 << std::setw(4) << std::setfill('0') << i << ".prim";
176 strncpy(fG4PrimFileName,filename.str().c_str(),sizeof(fG4PrimFileName)-1);
177 fG4PrimFileName[sizeof(fG4PrimFileName)-1] = '\0';
178
179 // check validity of the file name
180 std::ifstream fin ;
181 fin.open(fG4PrimFileName) ;
182 if(!fin) {
183 // new file
184 fin.close();
185 break;
186 } else {
187 // already exists (try next)
188 fin.close();
189 }
190
191 } // for
192
193 G4cout << "=========================================== " << G4endl;
194 G4cout << "Output file: " << fG4PrimFileName << G4endl;
195 G4cout << "Destination directory (current dir if NULL): " << fG4PrimDestDir << G4endl;
196 G4cout << "Maximal number of files in the destination directory: " << fMaxFileNum << G4endl;
197 G4cout << "Note: " << G4endl;
198 G4cout << " * The maximal number is customizable as: " << G4endl;
199 G4cout << " % setenv G4DAWNFILE_MAX_FILE_NUM number " << G4endl;
200 G4cout << " * The destination directory is customizable as:" << G4endl;
201 G4cout << " % setenv G4DAWNFILE_DEST_DIR dir_name/ " << G4endl;
202 G4cout << " ** Do not forget \"/\" at the end of the " << G4endl;
203 G4cout << " dir_name, e.g. \"./tmp/\". " << G4endl;
204 G4cout << "=========================================== " << G4endl;
205
206} // G4DAWNFILESceneHandler::SetG4PrimFileName()
207
208
209//-----
211{
212#if defined DEBUG_FR_SCENE
214 G4cout << "***** BeginSavingG4Prim (called)\n";
215#endif
216
217 if( !IsSavingG4Prim() )
218 {
219#if defined DEBUG_FR_SCENE
221 G4cout << "***** (started) " ;
222 G4cout << "(open g4.prim, ##)" << G4endl;
223 }
224#endif
225 SetG4PrimFileName() ; // result set to fG4PrimFileName
226 fPrimDest.Open(fG4PrimFileName) ;
227
229 flag_saving_g4_prim = true ;
230 }
231}
232
234{
235#if defined DEBUG_FR_SCENE
237 G4cout << "***** EndSavingG4Prim (called)\n";
238#endif
239
240 if( IsSavingG4Prim() )
241 {
242#if defined DEBUG_FR_SCENE
244 G4cout << "***** (started) (close g4.prim)" << G4endl;
245#endif
246 fPrimDest.Close() ;
247 flag_saving_g4_prim = false ;
248 }
249}
250
251
252//-----
254{
255 if( !FRIsInModeling() )
256 {
257#if defined DEBUG_FR_SCENE
259 G4cout << "***** G4DAWNFILESceneHandler::FRBeginModeling (called & started)" << G4endl;
260#endif
261
262 //----- Send saving command and heading comment
264
265 //----- Send bounding box command
267
268 //----- send SET_CAMERA command
269#if defined DEBUG_FR_SCENE
271 G4cout << "***** (!SetCamera in FRBeginModeling())" << G4endl;
272#endif
274
275 //----- open device
276#if defined DEBUG_FR_SCENE
278 G4cout << "***** (!OpenDevice in FRBeginModeling())" << G4endl;
279#endif
281
282 //----- begin sending primitives
283#if defined DEBUG_FR_SCENE
285 G4cout << "***** (!BeginModeling in FRBeginModeling())" << G4endl;
286#endif
287 SendStr( FR_BEGIN_MODELING ); FRflag_in_modeling = true ;
288
289 } // if
290
291}
292
293
294/////////////////////////////////////////
295// Common to DAWN and DAWNFILE drivers //
296/////////////////////////////////////////
297
298#define G4FRSCENEHANDLER G4DAWNFILESceneHandler
299#include "G4FRSceneFunc.icc"
300#undef G4FRSCENEHANDLER
301
302//////////////////////
303// static variables //
304//////////////////////
305
306 //----- static variables
307G4int G4DAWNFILESceneHandler::fSceneIdCount = 0;
const int FR_MAX_FILE_NUM
const char DEFAULT_G4PRIM_FILE_NAME[]
const char FR_ENV_CULL_INVISIBLE_OBJECTS[]
const char G4PRIM_FILE_HEADER[]
const char FR_G4_PRIM_HEADER[]
Definition: G4FRConst.hh:37
const char FR_OPEN_DEVICE[]
Definition: G4FRConst.hh:45
const char FR_BEGIN_MODELING[]
Definition: G4FRConst.hh:63
const char FR_SET_CAMERA[]
Definition: G4FRConst.hh:44
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
void SendBoundingBox(void)
void SendStr(const char *char_string)
G4DAWNFILESceneHandler(G4DAWNFILE &system, const G4String &name="")
void Open(const char *filename)
Definition: G4FRofstream.hh:73
G4bool IsOpen()
Definition: G4FRofstream.hh:59
static Verbosity GetVerbosity()