28#if !defined G4_FR_FEATURES_HH
29#define G4_FR_FEATURES_HH
33\n Features: exact hidden line, hidden surface algorithms.\
34\n high (unlimited) resolution.\
35\n renders to PostScript for viewing and/or hardcopy.\
37\n off-line rendering.\
38\n graphical user interface.\
39\n connection via TCP/IP socket or named pipe Fukui Renderer DAWN.\
40\n Disadvantages: compute intensive, takes time (use a fast graphics\
41\n system, such as OpenGL, to select view, then copy\
42\n to this renderer - /vis~/copy/view, /vis~/set/view).";
46\n Features: exact hidden line, hidden surface algorithms.\
47\n high (unlimited) resolution.\
48\n renders to PostScript for viewing and/or hardcopy.\
50\n off-line rendering.\
51\n graphical user interface.\
52\n connection via g4.prim file to Fukui Renderer DAWN,\
53\n DAVID (DAwn's Visual Intersection Debugger, etc.\
54\n Disadvantages: compute intensive, takes time (use a fast graphics\
55\n system, such as OpenGL, to select view, then copy\
56\n to this renderer - /vis~/copy/view, /vis~/set/view).";
const char FR_DAWNFILE_FEATURES[]
const char FR_DAWN_FEATURES[]