Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4LowEIonFragmentation.hh
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25//
26//
27//---------------------------------------------------------------------------
28//
29//
30// ClassName: G4LowEIonFragmentation
31//
32// Author: H.P. Wellisch
33//
34// Modified:
35// 01.06.2010 V.Ivanchenko moved constructor and destructor to the source
36// 14.02.2013 V.Ivanchenko remove all static declarations
37//
38
39#ifndef G4LowEIonFragmentation_h
40#define G4LowEIonFragmentation_h 1
41
42
43#include "G4PreCompoundModel.hh"
46
48
50{
51public:
52
54
56
58
59 virtual G4HadFinalState * ApplyYourself(const G4HadProjectile & thePrimary,
60 G4Nucleus & theNucleus);
61
63 {
64 // G4cout << "area/millibarn = "<<area/millibarn<<G4endl;
65 // G4cout << "hits = "<<hits<<G4endl;
66 // G4cout << "totalTries = "<<totalTries<<G4endl;
67 return area*hits/(static_cast<G4double>(totalTries)*CLHEP::millibarn);
68 }
69
70private:
71
73 const G4LowEIonFragmentation& operator=(const G4LowEIonFragmentation &right);
74 G4bool operator==(const G4LowEIonFragmentation &right) const;
75 G4bool operator!=(const G4LowEIonFragmentation &right) const;
76
77 // Members
78
79 G4HadFinalState theResult;
80 const G4ParticleDefinition* proton;
81
82 G4PreCompoundModel * theModel;
83 G4ExcitationHandler * theHandler;
84
85private:
86
87 G4int hits;
88 G4int totalTries;
89 G4double area;
90
91};
92
93
94#endif
95
96
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
virtual G4HadFinalState * ApplyYourself(const G4HadProjectile &thePrimary, G4Nucleus &theNucleus)