Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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#include <G4VViewer.hh>
Public Member Functions | |
G4Spline () | |
~G4Spline () | |
void | AddSplinePoint (const G4Vector3D &v) |
G4Vector3D | GetInterpolatedSplinePoint (G4float t) |
G4int | GetNumPoints () |
G4Vector3D | GetPoint (int) |
G4Vector3D | CatmullRom_Eq (G4float t, const G4Vector3D &p1, const G4Vector3D &p2, const G4Vector3D &p3, const G4Vector3D &p4) |
Definition at line 191 of file G4VViewer.hh.
G4VViewer::G4Spline::G4Spline | ( | ) |
Definition at line 389 of file G4VViewer.cc.
G4VViewer::G4Spline::~G4Spline | ( | ) |
Definition at line 395 of file G4VViewer.cc.
void G4VViewer::G4Spline::AddSplinePoint | ( | const G4Vector3D & | v | ) |
Definition at line 412 of file G4VViewer.cc.
Referenced by G4VViewer::ComputeFlyThrough().
G4Vector3D G4VViewer::G4Spline::CatmullRom_Eq | ( | G4float | t, |
const G4Vector3D & | p1, | ||
const G4Vector3D & | p2, | ||
const G4Vector3D & | p3, | ||
const G4Vector3D & | p4 | ||
) |
Definition at line 399 of file G4VViewer.cc.
G4Vector3D G4VViewer::G4Spline::GetInterpolatedSplinePoint | ( | G4float | t | ) |
Definition at line 429 of file G4VViewer.cc.
Referenced by G4VViewer::ComputeFlyThrough().
G4int G4VViewer::G4Spline::GetNumPoints | ( | ) |
Definition at line 424 of file G4VViewer.cc.
G4Vector3D G4VViewer::G4Spline::GetPoint | ( | int | a | ) |
Definition at line 419 of file G4VViewer.cc.