Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4SimpleLocator.cc
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25//
26// Class G4SimpleLocator implementation
27//
28// 27.10.08 - Tatiana Nikitina, extracted from G4PropagatorInField class
29// 04.10.11 - John Apostolakis, revised convergence to use Surface Normal
30// ---------------------------------------------------------------------------
31
32#include <iomanip>
33
34#include "G4ios.hh"
35#include "G4SimpleLocator.hh"
36
38 : G4VIntersectionLocator(theNavigator)
39{
40}
41
43{
44}
45
46// --------------------------------------------------------------------------
47// G4bool G4PropagatorInField::LocateIntersectionPoint(
48// const G4FieldTrack& CurveStartPointVelocity, // A
49// const G4FieldTrack& CurveEndPointVelocity, // B
50// const G4ThreeVector& TrialPoint, // E
51// G4FieldTrack& IntersectedOrRecalculated // Output
52// G4bool& recalculated ) // Out
53// --------------------------------------------------------------------------
54//
55// Function that returns the intersection of the true path with the surface
56// of the current volume (either the external one or the inner one with one
57// of the daughters:
58//
59// A = Initial point
60// B = another point
61//
62// Both A and B are assumed to be on the true path:
63//
64// E is the first point of intersection of the chord AB with
65// a volume other than A (on the surface of A or of a daughter)
66//
67// Convention of Use :
68// i) If it returns "true", then IntersectionPointVelocity is set
69// to the approximate intersection point.
70// ii) If it returns "false", no intersection was found.
71// The validity of IntersectedOrRecalculated depends on 'recalculated'
72// a) if latter is false, then IntersectedOrRecalculated is invalid.
73// b) if latter is true, then IntersectedOrRecalculated is
74// the new endpoint, due to a re-integration.
75// --------------------------------------------------------------------------
76// NOTE: implementation taken from G4PropagatorInField
77//
79 const G4FieldTrack& CurveStartPointVelocity, // A
80 const G4FieldTrack& CurveEndPointVelocity, // B
81 const G4ThreeVector& TrialPoint, // E
82 G4FieldTrack& IntersectedOrRecalculatedFT, // Output
83 G4bool& recalculatedEndPoint, // Out
84 G4double &fPreviousSafety, //In/Out
86{
87 // Find Intersection Point ( A, B, E ) of true path AB - start at E.
88
89 G4bool found_approximate_intersection = false;
90 G4bool there_is_no_intersection = false;
91
92 G4FieldTrack CurrentA_PointVelocity = CurveStartPointVelocity;
93 G4FieldTrack CurrentB_PointVelocity = CurveEndPointVelocity;
94 G4ThreeVector CurrentE_Point = TrialPoint;
95 G4bool validNormalAtE = false;
96 G4ThreeVector NormalAtEntry;
97
98 G4FieldTrack ApproxIntersecPointV(CurveEndPointVelocity); // FT-Def-Construct
99 G4double NewSafety = 0.0;
100 G4bool last_AF_intersection = false;
101 G4bool final_section = true; // Shows whether current section is last
102 // (i.e. B=full end)
103 recalculatedEndPoint = false;
104
105 G4bool restoredFullEndpoint = false;
106
107 G4int substep_no = 0;
108
109 // Limits for substep number
110 //
111 const G4int max_substeps = 100000000; // Test 120 (old value 100 )
112 const G4int warn_substeps = 1000; // 100
113
114 // Statistics for substeps
115 //
116 static G4ThreadLocal G4int max_no_seen= -1;
117
118 NormalAtEntry = GetSurfaceNormal( CurrentE_Point, validNormalAtE);
119
120#ifdef G4DEBUG_FIELD
121 const G4double tolerance = 1.0e-8;
122 G4ThreeVector StartPosition= CurveStartPointVelocity.GetPosition();
123 if( (TrialPoint - StartPosition).mag() < tolerance * CLHEP::mm )
124 {
125 G4Exception("G4SimpleLocator::EstimateIntersectionPoint()",
126 "GeomNav1002", JustWarning,
127 "Intersection point F is exactly at start point A." );
128 }
129#endif
130
131 do
132 {
133 G4ThreeVector Point_A = CurrentA_PointVelocity.GetPosition();
134 G4ThreeVector Point_B = CurrentB_PointVelocity.GetPosition();
135
136 // F = a point on true AB path close to point E
137 // (the closest if possible)
138 //
139 ApproxIntersecPointV = GetChordFinderFor()
140 ->ApproxCurvePointV( CurrentA_PointVelocity,
141 CurrentB_PointVelocity,
142 CurrentE_Point,
144 // The above method is the key & most intuitive part ...
145
146#ifdef G4DEBUG_FIELD
147 if( ApproxIntersecPointV.GetCurveLength() >
148 CurrentB_PointVelocity.GetCurveLength() * (1.0 + tolerance) )
149 {
150 G4Exception("G4SimpleLocator::EstimateIntersectionPoint()",
151 "GeomNav0003", FatalException,
152 "Intermediate F point is past end B point!" );
153 }
154#endif
155
156 G4ThreeVector CurrentF_Point = ApproxIntersecPointV.GetPosition();
157
158 // First check whether EF is small - then F is a good approx. point
159 // Calculate the length and direction of the chord AF
160 //
161 G4ThreeVector ChordEF_Vector = CurrentF_Point - CurrentE_Point;
162
163 G4ThreeVector NewMomentumDir = ApproxIntersecPointV.GetMomentumDir();
164 G4double MomDir_dot_Norm = NewMomentumDir.dot( NormalAtEntry ) ;
165
166 G4ThreeVector ChordAB = Point_B - Point_A;
167
168#ifdef G4DEBUG_FIELD
170 ReportTrialStep( substep_no, ChordAB, ChordEF_Vector,
171 NewMomentumDir, NormalAtEntry, validNormalAtE );
172#endif
173 // Check Sign is always exiting !! TODO
174 // Could ( > -epsilon) be used instead?
175 //
176 G4bool adequate_angle = ( MomDir_dot_Norm >= 0.0 )
177 || (! validNormalAtE ); // Invalid
178 G4double EF_dist2= ChordEF_Vector.mag2();
179 if ( ( EF_dist2 <= sqr(fiDeltaIntersection) && ( adequate_angle ) )
180 || ( EF_dist2 <= kCarTolerance*kCarTolerance ) )
181 {
182 found_approximate_intersection = true;
183
184 // Create the "point" return value
185 //
186 IntersectedOrRecalculatedFT = ApproxIntersecPointV;
187 IntersectedOrRecalculatedFT.SetPosition( CurrentE_Point );
188
190 {
191 // Try to Get Correction of IntersectionPoint using SurfaceNormal()
192 //
193 G4ThreeVector IP;
194 G4ThreeVector MomentumDir= ApproxIntersecPointV.GetMomentumDirection();
195 G4bool goodCorrection = AdjustmentOfFoundIntersection( Point_A,
196 CurrentE_Point, CurrentF_Point, MomentumDir,
197 last_AF_intersection, IP, NewSafety,
199
200 if ( goodCorrection )
201 {
202 IntersectedOrRecalculatedFT = ApproxIntersecPointV;
203 IntersectedOrRecalculatedFT.SetPosition(IP);
204 }
205 }
206
207 // Note: in order to return a point on the boundary,
208 // we must return E. But it is F on the curve.
209 // So we must "cheat": we are using the position at point E
210 // and the velocity at point F !!!
211 //
212 // This must limit the length we can allow for displacement!
213 }
214 else // E is NOT close enough to the curve (ie point F)
215 {
216 // Check whether any volumes are encountered by the chord AF
217 // ---------------------------------------------------------
218 // First relocate to restore any Voxel etc information
219 // in the Navigator before calling ComputeStep()
220 //
222
223 G4ThreeVector PointG; // Candidate intersection point
224 G4double stepLengthAF;
225 G4bool usedNavigatorAF = false;
226 G4bool Intersects_AF = IntersectChord( Point_A,
227 CurrentF_Point,
228 NewSafety,
231 stepLengthAF,
232 PointG,
233 &usedNavigatorAF );
234 last_AF_intersection = Intersects_AF;
235 if( Intersects_AF )
236 {
237 // G is our new Candidate for the intersection point.
238 // It replaces "E" and we will repeat the test to see if
239 // it is a good enough approximate point for us.
240 // B <- F
241 // E <- G
242
243 CurrentB_PointVelocity = ApproxIntersecPointV;
244 CurrentE_Point = PointG;
245
246 // Need to recalculate the Exit Normal at the new PointG
247 // Relies on a call to Navigator::ComputeStep in IntersectChord above
248 // If the safety was adequate (for the step) this would NOT be called!
249 // But this must not occur, no intersection can be found in that case,
250 // so this branch, ie if( Intersects_AF ) would not be reached!
251 //
252 G4bool validNormalLast;
253 NormalAtEntry = GetSurfaceNormal( PointG, validNormalLast );
254 validNormalAtE = validNormalLast;
255
256 // By moving point B, must take care if current
257 // AF has no intersection to try current FB!!
258 //
259 final_section = false;
260
261#ifdef G4VERBOSE
262 if( fVerboseLevel > 3 )
263 {
264 G4cout << "G4PiF::LI> Investigating intermediate point"
265 << " at s=" << ApproxIntersecPointV.GetCurveLength()
266 << " on way to full s="
267 << CurveEndPointVelocity.GetCurveLength() << G4endl;
268 }
269#endif
270 }
271 else // not Intersects_AF
272 {
273 // In this case:
274 // There is NO intersection of AF with a volume boundary.
275 // We must continue the search in the segment FB!
276 //
278
279 G4double stepLengthFB;
280 G4ThreeVector PointH;
281 G4bool usedNavigatorFB = false;
282
283 // Check whether any volumes are encountered by the chord FB
284 // ---------------------------------------------------------
285
286 G4bool Intersects_FB = IntersectChord( CurrentF_Point, Point_B,
287 NewSafety,fPreviousSafety,
289 stepLengthFB,
290 PointH, &usedNavigatorFB );
291 if( Intersects_FB )
292 {
293 // There is an intersection of FB with a volume boundary
294 // H <- First Intersection of Chord FB
295
296 // H is our new Candidate for the intersection point.
297 // It replaces "E" and we will repeat the test to see if
298 // it is a good enough approximate point for us.
299
300 // Note that F must be in volume volA (the same as A)
301 // (otherwise AF would meet a volume boundary!)
302 // A <- F
303 // E <- H
304 //
305 CurrentA_PointVelocity = ApproxIntersecPointV;
306 CurrentE_Point = PointH;
307
308 // Need to recalculate the Exit Normal at the new PointG
309 // Relies on call to Navigator::ComputeStep in IntersectChord above
310 // If safety was adequate (for the step) this would NOT be called!
311 // But this must not occur, no intersection found in that case,
312 // so this branch, i.e. if( Intersects_AF ) would not be reached!
313 //
314 G4bool validNormalLast;
315 NormalAtEntry = GetSurfaceNormal( PointH, validNormalLast );
316 validNormalAtE = validNormalLast;
317 }
318 else // not Intersects_FB
319 {
320 // There is NO intersection of FB with a volume boundary
321
322 if( final_section )
323 {
324 // If B is the original endpoint, this means that whatever
325 // volume(s) intersected the original chord, none touch the
326 // smaller chords we have used.
327 // The value of 'IntersectedOrRecalculatedFT' returned is
328 // likely not valid
329
330 there_is_no_intersection = true; // real final_section
331 }
332 else
333 {
334 // We must restore the original endpoint
335
336 CurrentA_PointVelocity = CurrentB_PointVelocity; // Got to B
337 CurrentB_PointVelocity = CurveEndPointVelocity;
338 restoredFullEndpoint = true;
339 }
340 } // Endif (Intersects_FB)
341 } // Endif (Intersects_AF)
342
343 // Ensure that the new endpoints are not further apart in space
344 // than on the curve due to different errors in the integration
345 //
346 G4double linDistSq, curveDist;
347 linDistSq = ( CurrentB_PointVelocity.GetPosition()
348 - CurrentA_PointVelocity.GetPosition() ).mag2();
349 curveDist = CurrentB_PointVelocity.GetCurveLength()
350 - CurrentA_PointVelocity.GetCurveLength();
351
352 // Change this condition for very strict parameters of propagation
353 //
354 if( curveDist*curveDist*(1+2* GetEpsilonStepFor()) < linDistSq )
355 {
356 // Re-integrate to obtain a new B
357 //
358 G4FieldTrack newEndPointFT =
359 ReEstimateEndpoint( CurrentA_PointVelocity,
360 CurrentB_PointVelocity,
361 linDistSq, // to avoid recalculation
362 curveDist );
363 G4FieldTrack oldPointVelB = CurrentB_PointVelocity;
364 CurrentB_PointVelocity = newEndPointFT;
365
366 if( (final_section)) // real final section
367 {
368 recalculatedEndPoint = true;
369 IntersectedOrRecalculatedFT = newEndPointFT;
370 // So that we can return it, if it is the endpoint!
371 }
372 }
373 if( curveDist < 0.0 )
374 {
375 fVerboseLevel = 5; // Print out a maximum of information
376 printStatus( CurrentA_PointVelocity, CurrentB_PointVelocity,
377 -1.0, NewSafety, substep_no );
378 std::ostringstream message;
379 message << "Error in advancing propagation." << G4endl
380 << " Point A (start) is " << CurrentA_PointVelocity
381 << G4endl
382 << " Point B (end) is " << CurrentB_PointVelocity
383 << G4endl
384 << " Curve distance is " << curveDist << G4endl
385 << G4endl
386 << "The final curve point is not further along"
387 << " than the original!" << G4endl;
388
389 if( recalculatedEndPoint )
390 {
391 message << "Recalculation of EndPoint was called with fEpsStep= "
393 }
394 message.precision(20);
395 message << " Point A (Curve start) is " << CurveStartPointVelocity
396 << G4endl
397 << " Point B (Curve end) is " << CurveEndPointVelocity
398 << G4endl
399 << " Point A (Current start) is " << CurrentA_PointVelocity
400 << G4endl
401 << " Point B (Current end) is " << CurrentB_PointVelocity
402 << G4endl
403 << " Point E (Trial Point) is " << CurrentE_Point
404 << G4endl
405 << " Point F (Intersection) is " << ApproxIntersecPointV
406 << G4endl
407 << " LocateIntersection parameters are : Substep no= "
408 << substep_no;
409
410 G4Exception("G4SimpleLocator::EstimateIntersectionPoint()",
411 "GeomNav0003", FatalException, message);
412 }
413
414 if ( restoredFullEndpoint )
415 {
416 final_section = restoredFullEndpoint;
417 restoredFullEndpoint = false;
418 }
419 } // EndIf ( E is close enough to the curve, ie point F. )
420 // tests ChordAF_Vector.mag() <= maximum_lateral_displacement
421
422#ifdef G4DEBUG_LOCATE_INTERSECTION
423 G4int trigger_substepno_print= warn_substeps - 20;
424
425 if( substep_no >= trigger_substepno_print )
426 {
427 G4cout << "Difficulty in converging in "
428 << "G4SimpleLocator::EstimateIntersectionPoint():"
429 << G4endl
430 << " Substep no = " << substep_no << G4endl;
431 if( substep_no == trigger_substepno_print )
432 {
433 printStatus( CurveStartPointVelocity, CurveEndPointVelocity,
434 -1.0, NewSafety, 0);
435 }
436 G4cout << " State of point A: ";
437 printStatus( CurrentA_PointVelocity, CurrentA_PointVelocity,
438 -1.0, NewSafety, substep_no-1, 0);
439 G4cout << " State of point B: ";
440 printStatus( CurrentA_PointVelocity, CurrentB_PointVelocity,
441 -1.0, NewSafety, substep_no);
442 }
443#endif
444 ++substep_no;
445
446 } while ( ( ! found_approximate_intersection )
447 && ( ! there_is_no_intersection )
448 && ( substep_no <= max_substeps) ); // UNTIL found or failed
449
450 if( substep_no > max_no_seen )
451 {
452 max_no_seen = substep_no;
453#ifdef G4DEBUG_LOCATE_INTERSECTION
454 if( max_no_seen > warn_substeps )
455 {
456 trigger_substepno_print = max_no_seen-20; // Want to see last 20 steps
457 }
458#endif
459 }
460
461 if( ( substep_no >= max_substeps)
462 && !there_is_no_intersection
463 && !found_approximate_intersection )
464 {
465 G4cout << "ERROR - G4SimpleLocator::EstimateIntersectionPoint()" << G4endl
466 << " Start and Endpoint of Requested Step:" << G4endl;
467 printStatus( CurveStartPointVelocity, CurveEndPointVelocity,
468 -1.0, NewSafety, 0);
469 G4cout << G4endl
470 << " Start and end-point of current Sub-Step:" << G4endl;
471 printStatus( CurrentA_PointVelocity, CurrentA_PointVelocity,
472 -1.0, NewSafety, substep_no-1);
473 printStatus( CurrentA_PointVelocity, CurrentB_PointVelocity,
474 -1.0, NewSafety, substep_no);
475
476 std::ostringstream message;
477 message << "Convergence is requiring too many substeps: "
478 << substep_no << G4endl
479 << " Abandoning effort to intersect." << G4endl
480 << " Found intersection = "
481 << found_approximate_intersection << G4endl
482 << " Intersection exists = "
483 << !there_is_no_intersection << G4endl;
484 message.precision(10);
485 G4double done_len = CurrentA_PointVelocity.GetCurveLength();
486 G4double full_len = CurveEndPointVelocity.GetCurveLength();
487 message << " Undertaken only length: " << done_len
488 << " out of " << full_len << " required." << G4endl
489 << " Remaining length = " << full_len-done_len;
490
491 G4Exception("G4SimpleLocator::EstimateIntersectionPoint()",
492 "GeomNav0003", FatalException, message);
493 }
494 else if( substep_no >= warn_substeps )
495 {
496 std::ostringstream message;
497 message.precision(10);
498
499 message << "Many substeps while trying to locate intersection." << G4endl
500 << " Undertaken length: "
501 << CurrentB_PointVelocity.GetCurveLength()
502 << " - Needed: " << substep_no << " substeps." << G4endl
503 << " Warning level = " << warn_substeps
504 << " and maximum substeps = " << max_substeps;
505 G4Exception("G4SimpleLocator::EstimateIntersectionPoint()",
506 "GeomNav1002", JustWarning, message);
507 }
508 return !there_is_no_intersection; // Success or failure
509}
@ JustWarning
@ FatalException
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.cc:59
#define fPreviousSftOrigin
#define fPreviousSafety
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
double mag2() const
double dot(const Hep3Vector &) const
G4FieldTrack ApproxCurvePointV(const G4FieldTrack &curveAPointVelocity, const G4FieldTrack &curveBPointVelocity, const G4ThreeVector &currentEPoint, G4double epsStep)
const G4ThreeVector & GetMomentumDir() const
G4double GetCurveLength() const
G4ThreeVector GetMomentumDirection() const
G4ThreeVector GetPosition() const
void SetPosition(G4ThreeVector nPos)
virtual void LocateGlobalPointWithinVolume(const G4ThreeVector &position)
Definition: G4Navigator.cc:600
G4SimpleLocator(G4Navigator *aNavigator)
G4bool EstimateIntersectionPoint(const G4FieldTrack &curveStartPointTangent, const G4FieldTrack &curveEndPointTangent, const G4ThreeVector &trialPoint, G4FieldTrack &intersectPointTangent, G4bool &recalculatedEndPoint, G4double &fPreviousSafety, G4ThreeVector &fPreviousSftOrigin)
G4Navigator * GetNavigatorFor()
G4ChordFinder * GetChordFinderFor()
G4ThreeVector GetSurfaceNormal(const G4ThreeVector &CurrentInt_Point, G4bool &validNormal)
void ReportTrialStep(G4int step_no, const G4ThreeVector &ChordAB_v, const G4ThreeVector &ChordEF_v, const G4ThreeVector &NewMomentumDir, const G4ThreeVector &NormalAtEntry, G4bool validNormal)
G4bool IntersectChord(const G4ThreeVector &StartPointA, const G4ThreeVector &EndPointB, G4double &NewSafety, G4double &PreviousSafety, G4ThreeVector &PreviousSftOrigin, G4double &LinearStepLength, G4ThreeVector &IntersectionPoint, G4bool *calledNavigator=nullptr)
G4double GetEpsilonStepFor()
G4FieldTrack ReEstimateEndpoint(const G4FieldTrack &CurrentStateA, const G4FieldTrack &EstimtdEndStateB, G4double linearDistSq, G4double curveDist)
G4bool GetAdjustementOfFoundIntersection()
void printStatus(const G4FieldTrack &startFT, const G4FieldTrack &currentFT, G4double requestStep, G4double safety, G4int stepNum)
G4bool AdjustmentOfFoundIntersection(const G4ThreeVector &A, const G4ThreeVector &CurrentE_Point, const G4ThreeVector &CurrentF_Point, const G4ThreeVector &MomentumDir, const G4bool IntersectAF, G4ThreeVector &IntersectionPoint, G4double &NewSafety, G4double &fPrevSafety, G4ThreeVector &fPrevSftOrigin)
T sqr(const T &x)
Definition: templates.hh:128
#define G4ThreadLocal
Definition: tls.hh:77