Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4IntersectionSolid Member List

This is the complete list of members for G4IntersectionSolid, including all inherited members.

BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) constG4IntersectionSolidvirtual
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) constG4IntersectionSolidvirtual
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) constG4VSolidprotected
Clone() constG4IntersectionSolidvirtual
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)G4IntersectionSolidvirtual
CreatePolyhedron() constG4IntersectionSolidvirtual
DescribeYourselfTo(G4VGraphicsScene &scene) constG4IntersectionSolidvirtual
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) constG4IntersectionSolidvirtual
DistanceToIn(const G4ThreeVector &p) constG4IntersectionSolidvirtual
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) constG4IntersectionSolidvirtual
DistanceToOut(const G4ThreeVector &p) constG4IntersectionSolidvirtual
DumpInfo() constG4VSolidinline
EstimateCubicVolume(G4int nStat, G4double epsilon) constG4VSolid
EstimateSurfaceArea(G4int nStat, G4double ell) constG4VSolid
fCubicVolumeG4BooleanSolidprotected
fPtrSolidAG4BooleanSolidprotected
fPtrSolidBG4BooleanSolidprotected
G4BooleanSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB)G4BooleanSolid
G4BooleanSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB, G4RotationMatrix *rotMatrix, const G4ThreeVector &transVector)G4BooleanSolid
G4BooleanSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB, const G4Transform3D &transform)G4BooleanSolid
G4BooleanSolid(__void__ &)G4BooleanSolid
G4BooleanSolid(const G4BooleanSolid &rhs)G4BooleanSolid
G4IntersectionSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB)G4IntersectionSolid
G4IntersectionSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB, G4RotationMatrix *rotMatrix, const G4ThreeVector &transVector)G4IntersectionSolid
G4IntersectionSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB, const G4Transform3D &transform)G4IntersectionSolid
G4IntersectionSolid(__void__ &)G4IntersectionSolid
G4IntersectionSolid(const G4IntersectionSolid &rhs)G4IntersectionSolid
G4VSolid(const G4String &name)G4VSolid
G4VSolid(__void__ &)G4VSolid
G4VSolid(const G4VSolid &rhs)G4VSolid
GetAreaAccuracy() constG4BooleanSolidinline
GetAreaStatistics() constG4BooleanSolidinline
GetConstituentSolid(G4int no) constG4BooleanSolidvirtual
GetConstituentSolid(G4int no)G4BooleanSolidvirtual
GetCubicVolume()G4BooleanSolidvirtual
GetCubVolEpsilon() constG4BooleanSolidinline
GetCubVolStatistics() constG4BooleanSolidinline
GetDisplacedSolidPtr() constG4VSolidvirtual
GetDisplacedSolidPtr()G4VSolidvirtual
GetEntityType() constG4IntersectionSolidvirtual
GetExtent() constG4VSolidvirtual
GetListOfPrimitives(std::vector< std::pair< G4VSolid *, G4Transform3D > > &, const G4Transform3D &) constG4BooleanSolidprotected
GetName() constG4VSolidinline
GetPointOnSurface() constG4BooleanSolidvirtual
GetPolyhedron() constG4BooleanSolidvirtual
GetSurfaceArea()G4BooleanSolidinlinevirtual
GetTolerance() constG4VSolidinline
Inside(const G4ThreeVector &p) constG4IntersectionSolidvirtual
kCarToleranceG4VSolidprotected
operator=(const G4IntersectionSolid &rhs)G4IntersectionSolid
G4BooleanSolid::operator=(const G4BooleanSolid &rhs)G4BooleanSolid
G4VSolid::operator=(const G4VSolid &rhs)G4VSolid
operator==(const G4VSolid &s) constG4VSolidinline
SetAreaAccuracy(G4double ep)G4BooleanSolidinline
SetAreaStatistics(G4int st)G4BooleanSolidinline
SetCubVolEpsilon(G4double ep)G4BooleanSolidinline
SetCubVolStatistics(G4int st)G4BooleanSolidinline
SetName(const G4String &name)G4VSolid
StackPolyhedron(HepPolyhedronProcessor &, const G4VSolid *) constG4BooleanSolidprotected
StreamInfo(std::ostream &os) constG4BooleanSolidvirtual
SurfaceNormal(const G4ThreeVector &p) constG4IntersectionSolidvirtual
~G4BooleanSolid()G4BooleanSolidvirtual
~G4IntersectionSolid()G4IntersectionSolidvirtual
~G4VSolid()G4VSolidvirtual