Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4InteractionContent.cc
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1//
2// ********************************************************************
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5// * The Geant4 software is copyright of the Copyright Holders of *
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25//
26//
27//
28// ------------------------------------------------------------
29// GEANT 4 class implementation file
30//
31// ---------------- G4InteractionContent----------------
32// by Gunter Folger, June 1998.
33// class for a storing two colliding particles in PartonString Models
34// ------------------------------------------------------------
35
37
38#include "G4PhysicalConstants.hh"
39#include "G4SystemOfUnits.hh"
40
42: theNumberOfHard(0), theNumberOfSoft(0), theNumberOfDiffractive(0),
43 theInteractionTime(0.), curStatus(0)
44{
45 theProjectile=aPrimaryParticipant;
46 theTarget=0;
47 theProjectileNucleon=0;
48 theTargetNucleon=0;
49}
50
52{}
53
54
56{
57 return this->GetInteractionTime() < right.GetInteractionTime();
58}
59
61{theInteractionTime = aValue;}
62
64{return theInteractionTime;}
65
67{curStatus = aValue;}
68
70{return curStatus;}
71
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
G4double GetInteractionTime() const
G4bool operator<(const G4InteractionContent &right) const
void SetStatus(G4int aValue)
void SetInteractionTime(G4double aValue)