Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4Trd.cc
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1//
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24// ********************************************************************
25//
26// Implementation for G4Trd class
27//
28// 12.01.95 P.Kent: First version
29// 28.04.05 V.Grichine: new SurfaceNormal according to J.Apostolakis proposal
30// 25.05.17 E.Tcherniaev: complete revision, speed-up
31// --------------------------------------------------------------------
32
33#include "G4Trd.hh"
34
35#if !defined(G4GEOM_USE_UTRD)
36
37#include "G4GeomTools.hh"
38
39#include "G4VoxelLimits.hh"
40#include "G4AffineTransform.hh"
41#include "G4BoundingEnvelope.hh"
42#include "G4QuickRand.hh"
43
45
46#include "G4VGraphicsScene.hh"
47
48using namespace CLHEP;
49
50//////////////////////////////////////////////////////////////////////////
51//
52// Constructor - set & check half widths
53
55 G4double pdx1, G4double pdx2,
56 G4double pdy1, G4double pdy2,
57 G4double pdz)
58 : G4CSGSolid(pName), halfCarTolerance(0.5*kCarTolerance),
59 fDx1(pdx1), fDx2(pdx2), fDy1(pdy1), fDy2(pdy2), fDz(pdz)
60{
61 CheckParameters();
62 MakePlanes();
63}
64
65//////////////////////////////////////////////////////////////////////////
66//
67// Fake default constructor - sets only member data and allocates memory
68// for usage restricted to object persistency
69//
70G4Trd::G4Trd( __void__& a )
71 : G4CSGSolid(a), halfCarTolerance(0.5*kCarTolerance),
72 fDx1(1.), fDx2(1.), fDy1(1.), fDy2(1.), fDz(1.)
73{
74 MakePlanes();
75}
76
77//////////////////////////////////////////////////////////////////////////
78//
79// Destructor
80
82{
83}
84
85//////////////////////////////////////////////////////////////////////////
86//
87// Copy constructor
88
90 : G4CSGSolid(rhs), halfCarTolerance(rhs.halfCarTolerance),
91 fDx1(rhs.fDx1), fDx2(rhs.fDx2),
92 fDy1(rhs.fDy1), fDy2(rhs.fDy2), fDz(rhs.fDz),
93 fHx(rhs.fHx), fHy(rhs.fHy)
94{
95 for (G4int i=0; i<4; ++i) { fPlanes[i] = rhs.fPlanes[i]; }
96}
97
98//////////////////////////////////////////////////////////////////////////
99//
100// Assignment operator
101
103{
104 // Check assignment to self
105 //
106 if (this == &rhs) { return *this; }
107
108 // Copy base class data
109 //
111
112 // Copy data
113 //
114 halfCarTolerance = rhs.halfCarTolerance;
115 fDx1 = rhs.fDx1; fDx2 = rhs.fDx2;
116 fDy1 = rhs.fDy1; fDy2 = rhs.fDy2;
117 fDz = rhs.fDz;
118 fHx = rhs.fHx; fHy = rhs.fHy;
119 for (G4int i=0; i<4; ++i) { fPlanes[i] = rhs.fPlanes[i]; }
120
121 return *this;
122}
123
124//////////////////////////////////////////////////////////////////////////
125//
126// Set all parameters, as for constructor - set and check half-widths
127
129 G4double pdy1, G4double pdy2, G4double pdz)
130{
131 // Reset data of the base class
132 fCubicVolume = 0.;
133 fSurfaceArea = 0.;
134 fRebuildPolyhedron = true;
135
136 // Set parameters
137 fDx1 = pdx1; fDx2 = pdx2;
138 fDy1 = pdy1; fDy2 = pdy2;
139 fDz = pdz;
140
141 CheckParameters();
142 MakePlanes();
143}
144
145//////////////////////////////////////////////////////////////////////////
146//
147// Check dimensions
148
149void G4Trd::CheckParameters()
150{
151 G4double dmin = 2*kCarTolerance;
152 if ((fDx1 < 0 || fDx2 < 0 || fDy1 < 0 || fDy2 < 0 || fDz < dmin) ||
153 (fDx1 < dmin && fDx2 < dmin) ||
154 (fDy1 < dmin && fDy2 < dmin))
155 {
156 std::ostringstream message;
157 message << "Invalid (too small or negative) dimensions for Solid: "
158 << GetName()
159 << "\n X - " << fDx1 << ", " << fDx2
160 << "\n Y - " << fDy1 << ", " << fDy2
161 << "\n Z - " << fDz;
162 G4Exception("G4Trd::CheckParameters()", "GeomSolids0002",
163 FatalException, message);
164 }
165}
166
167//////////////////////////////////////////////////////////////////////////
168//
169// Set side planes
170
171void G4Trd::MakePlanes()
172{
173 G4double dx = fDx1 - fDx2;
174 G4double dy = fDy1 - fDy2;
175 G4double dz = 2*fDz;
176 fHx = std::sqrt(dy*dy + dz*dz);
177 fHy = std::sqrt(dx*dx + dz*dz);
178
179 // Set X planes at -Y & +Y
180 //
181 fPlanes[0].a = 0.;
182 fPlanes[0].b = -dz/fHx;
183 fPlanes[0].c = dy/fHx;
184 fPlanes[0].d = fPlanes[0].b*fDy1 + fPlanes[0].c*fDz;
185
186 fPlanes[1].a = fPlanes[0].a;
187 fPlanes[1].b = -fPlanes[0].b;
188 fPlanes[1].c = fPlanes[0].c;
189 fPlanes[1].d = fPlanes[0].d;
190
191 // Set Y planes at -X & +X
192 //
193 fPlanes[2].a = -dz/fHy;
194 fPlanes[2].b = 0.;
195 fPlanes[2].c = dx/fHy;
196 fPlanes[2].d = fPlanes[2].a*fDx1 + fPlanes[2].c*fDz;
197
198 fPlanes[3].a = -fPlanes[2].a;
199 fPlanes[3].b = fPlanes[2].b;
200 fPlanes[3].c = fPlanes[2].c;
201 fPlanes[3].d = fPlanes[2].d;
202}
203
204//////////////////////////////////////////////////////////////////////////
205//
206// Get volume
207
209{
210 if (fCubicVolume == 0.)
211 {
212 fCubicVolume = 2*fDz*( (fDx1+fDx2)*(fDy1+fDy2) +
213 (fDx2-fDx1)*(fDy2-fDy1)/3 );
214 }
215 return fCubicVolume;
216}
217
218//////////////////////////////////////////////////////////////////////////
219//
220// Get surface area
221
223{
224 if (fSurfaceArea == 0.)
225 {
227 4*(fDx1*fDy1 + fDx2*fDy2) + 2*(fDx1+fDx2)*fHx + 2*(fDy1+fDy2)*fHy;
228 }
229 return fSurfaceArea;
230}
231
232//////////////////////////////////////////////////////////////////////////
233//
234// Dispatch to parameterisation for replication mechanism dimension
235// computation & modification
236
238 const G4int n,
239 const G4VPhysicalVolume* pRep )
240{
241 p->ComputeDimensions(*this,n,pRep);
242}
243
244//////////////////////////////////////////////////////////////////////////
245//
246// Get bounding box
247
249{
255
256 G4double xmax = std::max(dx1,dx2);
257 G4double ymax = std::max(dy1,dy2);
258 pMin.set(-xmax,-ymax,-dz);
259 pMax.set( xmax, ymax, dz);
260
261 // Check correctness of the bounding box
262 //
263 if (pMin.x() >= pMax.x() || pMin.y() >= pMax.y() || pMin.z() >= pMax.z())
264 {
265 std::ostringstream message;
266 message << "Bad bounding box (min >= max) for solid: "
267 << GetName() << " !"
268 << "\npMin = " << pMin
269 << "\npMax = " << pMax;
270 G4Exception("G4Trd::BoundingLimits()", "GeomMgt0001", JustWarning, message);
271 DumpInfo();
272 }
273}
274
275//////////////////////////////////////////////////////////////////////////
276//
277// Calculate extent under transform and specified limit
278
280 const G4VoxelLimits& pVoxelLimit,
281 const G4AffineTransform& pTransform,
282 G4double& pMin, G4double& pMax ) const
283{
284 G4ThreeVector bmin, bmax;
285 G4bool exist;
286
287 // Check bounding box (bbox)
288 //
289 BoundingLimits(bmin,bmax);
290 G4BoundingEnvelope bbox(bmin,bmax);
291#ifdef G4BBOX_EXTENT
292 return bbox.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax);
293#endif
294 if (bbox.BoundingBoxVsVoxelLimits(pAxis,pVoxelLimit,pTransform,pMin,pMax))
295 {
296 return exist = (pMin < pMax) ? true : false;
297 }
298
299 // Set bounding envelope (benv) and calculate extent
300 //
306
307 G4ThreeVectorList baseA(4), baseB(4);
308 baseA[0].set(-dx1,-dy1,-dz);
309 baseA[1].set( dx1,-dy1,-dz);
310 baseA[2].set( dx1, dy1,-dz);
311 baseA[3].set(-dx1, dy1,-dz);
312 baseB[0].set(-dx2,-dy2, dz);
313 baseB[1].set( dx2,-dy2, dz);
314 baseB[2].set( dx2, dy2, dz);
315 baseB[3].set(-dx2, dy2, dz);
316
317 std::vector<const G4ThreeVectorList *> polygons(2);
318 polygons[0] = &baseA;
319 polygons[1] = &baseB;
320
321 G4BoundingEnvelope benv(bmin,bmax,polygons);
322 exist = benv.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax);
323 return exist;
324}
325
326//////////////////////////////////////////////////////////////////////////
327//
328// Return whether point inside/outside/on surface, using tolerance
329
331{
332 G4double dx = fPlanes[3].a*std::abs(p.x())+fPlanes[3].c*p.z()+fPlanes[3].d;
333 G4double dy = fPlanes[1].b*std::abs(p.y())+fPlanes[1].c*p.z()+fPlanes[1].d;
334 G4double dxy = std::max(dx,dy);
335
336 G4double dz = std::abs(p.z())-fDz;
337 G4double dist = std::max(dz,dxy);
338
339 return (dist > halfCarTolerance) ? kOutside :
340 ((dist > -halfCarTolerance) ? kSurface : kInside);
341}
342
343//////////////////////////////////////////////////////////////////////////
344//
345// Determine side where point is, and return corresponding normal
346
348{
349 G4int nsurf = 0; // number of surfaces where p is placed
350
351 // Check Z faces
352 //
353 G4double nz = 0;
354 G4double dz = std::abs(p.z()) - fDz;
355 if (std::abs(dz) <= halfCarTolerance)
356 {
357 nz = (p.z() < 0) ? -1 : 1;
358 ++nsurf;
359 }
360
361 // Check Y faces
362 //
363 G4double ny = 0;
364 G4double dy1 = fPlanes[0].b*p.y();
365 G4double dy2 = fPlanes[0].c*p.z() + fPlanes[0].d;
366 if (std::abs(dy2 + dy1) <= halfCarTolerance)
367 {
368 ny += fPlanes[0].b;
369 nz += fPlanes[0].c;
370 ++nsurf;
371 }
372 if (std::abs(dy2 - dy1) <= halfCarTolerance)
373 {
374 ny += fPlanes[1].b;
375 nz += fPlanes[1].c;
376 ++nsurf;
377 }
378
379 // Check X faces
380 //
381 G4double nx = 0;
382 G4double dx1 = fPlanes[2].a*p.x();
383 G4double dx2 = fPlanes[2].c*p.z() + fPlanes[2].d;
384 if (std::abs(dx2 + dx1) <= halfCarTolerance)
385 {
386 nx += fPlanes[2].a;
387 nz += fPlanes[2].c;
388 ++nsurf;
389 }
390 if (std::abs(dx2 - dx1) <= halfCarTolerance)
391 {
392 nx += fPlanes[3].a;
393 nz += fPlanes[3].c;
394 ++nsurf;
395 }
396
397 // Return normal
398 //
399 if (nsurf == 1) return G4ThreeVector(nx,ny,nz);
400 else if (nsurf != 0) return G4ThreeVector(nx,ny,nz).unit(); // edge or corner
401 else
402 {
403 // Point is not on the surface
404 //
405#ifdef G4CSGDEBUG
406 std::ostringstream message;
407 G4long oldprc = message.precision(16);
408 message << "Point p is not on surface (!?) of solid: "
409 << GetName() << G4endl;
410 message << "Position:\n";
411 message << " p.x() = " << p.x()/mm << " mm\n";
412 message << " p.y() = " << p.y()/mm << " mm\n";
413 message << " p.z() = " << p.z()/mm << " mm";
414 G4cout.precision(oldprc) ;
415 G4Exception("G4Trd::SurfaceNormal(p)", "GeomSolids1002",
416 JustWarning, message );
417 DumpInfo();
418#endif
419 return ApproxSurfaceNormal(p);
420 }
421}
422
423//////////////////////////////////////////////////////////////////////////
424//
425// Algorithm for SurfaceNormal() following the original specification
426// for points not on the surface
427
428G4ThreeVector G4Trd::ApproxSurfaceNormal( const G4ThreeVector& p ) const
429{
430 G4double dist = -DBL_MAX;
431 G4int iside = 0;
432 for (G4int i=0; i<4; ++i)
433 {
434 G4double d = fPlanes[i].a*p.x() +
435 fPlanes[i].b*p.y() +
436 fPlanes[i].c*p.z() + fPlanes[i].d;
437 if (d > dist) { dist = d; iside = i; }
438 }
439
440 G4double distz = std::abs(p.z()) - fDz;
441 if (dist > distz)
442 return G4ThreeVector(fPlanes[iside].a, fPlanes[iside].b, fPlanes[iside].c);
443 else
444 return G4ThreeVector(0, 0, (p.z() < 0) ? -1 : 1);
445}
446
447//////////////////////////////////////////////////////////////////////////
448//
449// Calculate distance to shape from outside
450// - return kInfinity if no intersection
451
453 const G4ThreeVector& v ) const
454{
455 // Z intersections
456 //
457 if ((std::abs(p.z()) - fDz) >= -halfCarTolerance && p.z()*v.z() >= 0)
458 return kInfinity;
459 G4double invz = (-v.z() == 0) ? DBL_MAX : -1./v.z();
460 G4double dz = (invz < 0) ? fDz : -fDz;
461 G4double tzmin = (p.z() + dz)*invz;
462 G4double tzmax = (p.z() - dz)*invz;
463
464 // Y intersections
465 //
466 G4double tmin0 = tzmin, tmax0 = tzmax;
467 G4double ya = fPlanes[0].b*v.y(), yb = fPlanes[0].c*v.z();
468 G4double yc = fPlanes[0].b*p.y(), yd = fPlanes[0].c*p.z()+fPlanes[0].d;
469 G4double cos0 = yb + ya;
470 G4double dis0 = yd + yc;
471 if (dis0 >= -halfCarTolerance)
472 {
473 if (cos0 >= 0) return kInfinity;
474 G4double tmp = -dis0/cos0;
475 if (tmin0 < tmp) tmin0 = tmp;
476 }
477 else if (cos0 > 0)
478 {
479 G4double tmp = -dis0/cos0;
480 if (tmax0 > tmp) tmax0 = tmp;
481 }
482
483 G4double tmin1 = tmin0, tmax1 = tmax0;
484 G4double cos1 = yb - ya;
485 G4double dis1 = yd - yc;
486 if (dis1 >= -halfCarTolerance)
487 {
488 if (cos1 >= 0) return kInfinity;
489 G4double tmp = -dis1/cos1;
490 if (tmin1 < tmp) tmin1 = tmp;
491 }
492 else if (cos1 > 0)
493 {
494 G4double tmp = -dis1/cos1;
495 if (tmax1 > tmp) tmax1 = tmp;
496 }
497
498 // X intersections
499 //
500 G4double tmin2 = tmin1, tmax2 = tmax1;
501 G4double xa = fPlanes[2].a*v.x(), xb = fPlanes[2].c*v.z();
502 G4double xc = fPlanes[2].a*p.x(), xd = fPlanes[2].c*p.z()+fPlanes[2].d;
503 G4double cos2 = xb + xa;
504 G4double dis2 = xd + xc;
505 if (dis2 >= -halfCarTolerance)
506 {
507 if (cos2 >= 0) return kInfinity;
508 G4double tmp = -dis2/cos2;
509 if (tmin2 < tmp) tmin2 = tmp;
510 }
511 else if (cos2 > 0)
512 {
513 G4double tmp = -dis2/cos2;
514 if (tmax2 > tmp) tmax2 = tmp;
515 }
516
517 G4double tmin3 = tmin2, tmax3 = tmax2;
518 G4double cos3 = xb - xa;
519 G4double dis3 = xd - xc;
520 if (dis3 >= -halfCarTolerance)
521 {
522 if (cos3 >= 0) return kInfinity;
523 G4double tmp = -dis3/cos3;
524 if (tmin3 < tmp) tmin3 = tmp;
525 }
526 else if (cos3 > 0)
527 {
528 G4double tmp = -dis3/cos3;
529 if (tmax3 > tmp) tmax3 = tmp;
530 }
531
532 // Find distance
533 //
534 G4double tmin = tmin3, tmax = tmax3;
535 if (tmax <= tmin + halfCarTolerance) return kInfinity; // touch or no hit
536 return (tmin < halfCarTolerance ) ? 0. : tmin;
537}
538
539//////////////////////////////////////////////////////////////////////////
540//
541// Calculate exact shortest distance to any boundary from outside
542// This is the best fast estimation of the shortest distance to trap
543// - returns 0 if point is inside
544
546{
547 G4double dx = fPlanes[3].a*std::abs(p.x())+fPlanes[3].c*p.z()+fPlanes[3].d;
548 G4double dy = fPlanes[1].b*std::abs(p.y())+fPlanes[1].c*p.z()+fPlanes[1].d;
549 G4double dxy = std::max(dx,dy);
550
551 G4double dz = std::abs(p.z())-fDz;
552 G4double dist = std::max(dz,dxy);
553
554 return (dist > 0) ? dist : 0.;
555}
556
557//////////////////////////////////////////////////////////////////////////
558//
559// Calculate distance to surface of shape from inside and
560// find normal at exit point, if required
561// - when leaving the surface, return 0
562
564 const G4bool calcNorm,
565 G4bool* validNorm, G4ThreeVector* n) const
566{
567 // Z intersections
568 //
569 if ((std::abs(p.z()) - fDz) >= -halfCarTolerance && p.z()*v.z() > 0)
570 {
571 if (calcNorm)
572 {
573 *validNorm = true;
574 n->set(0, 0, (p.z() < 0) ? -1 : 1);
575 }
576 return 0;
577 }
578 G4double vz = v.z();
579 G4double tmax = (vz == 0) ? DBL_MAX : (std::copysign(fDz,vz) - p.z())/vz;
580 G4int iside = (vz < 0) ? -4 : -2; // little trick: (-4+3)=-1, (-2+3)=+1
581
582 // Y intersections
583 //
584 G4int i = 0;
585 for ( ; i<2; ++i)
586 {
587 G4double cosa = fPlanes[i].b*v.y() + fPlanes[i].c*v.z();
588 if (cosa > 0)
589 {
590 G4double dist = fPlanes[i].b*p.y()+fPlanes[i].c*p.z()+fPlanes[i].d;
591 if (dist >= -halfCarTolerance)
592 {
593 if (calcNorm)
594 {
595 *validNorm = true;
596 n->set(0, fPlanes[i].b, fPlanes[i].c);
597 }
598 return 0;
599 }
600 G4double tmp = -dist/cosa;
601 if (tmax > tmp) { tmax = tmp; iside = i; }
602 }
603 }
604
605 // X intersections
606 //
607 for ( ; i<4; ++i)
608 {
609 G4double cosa = fPlanes[i].a*v.x()+fPlanes[i].c*v.z();
610 if (cosa > 0)
611 {
612 G4double dist = fPlanes[i].a*p.x()+fPlanes[i].c*p.z()+fPlanes[i].d;
613 if (dist >= -halfCarTolerance)
614 {
615 if (calcNorm)
616 {
617 *validNorm = true;
618 n->set(fPlanes[i].a, fPlanes[i].b, fPlanes[i].c);
619 }
620 return 0;
621 }
622 G4double tmp = -dist/cosa;
623 if (tmax > tmp) { tmax = tmp; iside = i; }
624 }
625 }
626
627 // Set normal, if required, and return distance
628 //
629 if (calcNorm)
630 {
631 *validNorm = true;
632 if (iside < 0)
633 n->set(0, 0, iside + 3); // (-4+3)=-1, (-2+3)=+1
634 else
635 n->set(fPlanes[iside].a, fPlanes[iside].b, fPlanes[iside].c);
636 }
637 return tmax;
638}
639
640//////////////////////////////////////////////////////////////////////////
641//
642// Calculate exact shortest distance to any boundary from inside
643// - returns 0 if point is outside
644
646{
647#ifdef G4CSGDEBUG
648 if( Inside(p) == kOutside )
649 {
650 std::ostringstream message;
651 G4long oldprc = message.precision(16);
652 message << "Point p is outside (!?) of solid: " << GetName() << G4endl;
653 message << "Position:\n";
654 message << " p.x() = " << p.x()/mm << " mm\n";
655 message << " p.y() = " << p.y()/mm << " mm\n";
656 message << " p.z() = " << p.z()/mm << " mm";
657 G4cout.precision(oldprc);
658 G4Exception("G4Trd::DistanceToOut(p)", "GeomSolids1002",
659 JustWarning, message );
660 DumpInfo();
661 }
662#endif
663 G4double dx = fPlanes[3].a*std::abs(p.x())+fPlanes[3].c*p.z()+fPlanes[3].d;
664 G4double dy = fPlanes[1].b*std::abs(p.y())+fPlanes[1].c*p.z()+fPlanes[1].d;
665 G4double dxy = std::max(dx,dy);
666
667 G4double dz = std::abs(p.z())-fDz;
668 G4double dist = std::max(dz,dxy);
669
670 return (dist < 0) ? -dist : 0.;
671}
672
673//////////////////////////////////////////////////////////////////////////
674//
675// GetEntityType
676
678{
679 return G4String("G4Trd");
680}
681
682//////////////////////////////////////////////////////////////////////////
683//
684// Make a clone of the object
685//
687{
688 return new G4Trd(*this);
689}
690
691//////////////////////////////////////////////////////////////////////////
692//
693// Stream object contents to an output stream
694
695std::ostream& G4Trd::StreamInfo( std::ostream& os ) const
696{
697 G4long oldprc = os.precision(16);
698 os << "-----------------------------------------------------------\n"
699 << " *** Dump for solid - " << GetName() << " ***\n"
700 << " ===================================================\n"
701 << " Solid type: G4Trd\n"
702 << " Parameters: \n"
703 << " half length X, surface -dZ: " << fDx1/mm << " mm \n"
704 << " half length X, surface +dZ: " << fDx2/mm << " mm \n"
705 << " half length Y, surface -dZ: " << fDy1/mm << " mm \n"
706 << " half length Y, surface +dZ: " << fDy2/mm << " mm \n"
707 << " half length Z : " << fDz/mm << " mm \n"
708 << "-----------------------------------------------------------\n";
709 os.precision(oldprc);
710
711 return os;
712}
713
714//////////////////////////////////////////////////////////////////////////
715//
716// Return a point randomly and uniformly selected on the solid surface
717
719{
720 // Set areas
721 //
722 G4double sxz = (fDx1 + fDx2)*fHx;
723 G4double syz = (fDy1 + fDy2)*fHy;
724 G4double ssurf[6] = { 4.*fDx1*fDy1, sxz, sxz, syz, syz, 4.*fDx2*fDy2 };
725 ssurf[1] += ssurf[0];
726 ssurf[2] += ssurf[1];
727 ssurf[3] += ssurf[2];
728 ssurf[4] += ssurf[3];
729 ssurf[5] += ssurf[4];
730
731 // Select face
732 //
733 G4double select = ssurf[5]*G4QuickRand();
734 G4int k = 5;
735 k -= (select <= ssurf[4]);
736 k -= (select <= ssurf[3]);
737 k -= (select <= ssurf[2]);
738 k -= (select <= ssurf[1]);
739 k -= (select <= ssurf[0]);
740
741 // Generate point on selected surface
742 //
743 G4double u = G4QuickRand();
744 G4double v = G4QuickRand();
745 switch(k)
746 {
747 case 0: // base at -Z
748 {
749 return G4ThreeVector((2.*u - 1.)*fDx1, (2.*v - 1.)*fDy1, -fDz);
750 }
751 case 1: // X face at -Y
752 {
753 if (u + v > 1.) { u = 1. - u; v = 1. - v; }
754 G4ThreeVector p0(-fDx1,-fDy1,-fDz);
755 G4ThreeVector p1( fDx2,-fDy2, fDz);
756 return (select <= ssurf[0] + fDx1*fHx) ?
757 (1. - u - v)*p0 + u*p1 + v*G4ThreeVector( fDx1,-fDy1,-fDz) :
758 (1. - u - v)*p0 + u*p1 + v*G4ThreeVector(-fDx2,-fDy2, fDz);
759 }
760 case 2: // X face at +Y
761 {
762 if (u + v > 1.) { u = 1. - u; v = 1. - v; }
763 G4ThreeVector p0( fDx1, fDy1,-fDz);
764 G4ThreeVector p1(-fDx2, fDy2, fDz);
765 return (select <= ssurf[1] + fDx1*fHx) ?
766 (1. - u - v)*p0 + u*p1 + v*G4ThreeVector(-fDx1, fDy1,-fDz) :
767 (1. - u - v)*p0 + u*p1 + v*G4ThreeVector( fDx2, fDy2, fDz);
768 }
769 case 3: // Y face at -X
770 {
771 if (u + v > 1.) { u = 1. - u; v = 1. - v; }
772 G4ThreeVector p0(-fDx1, fDy1,-fDz);
773 G4ThreeVector p1(-fDx2,-fDy2, fDz);
774 return (select <= ssurf[2] + fDy1*fHy) ?
775 (1. - u - v)*p0 + u*p1 + v*G4ThreeVector(-fDx1,-fDy1,-fDz) :
776 (1. - u - v)*p0 + u*p1 + v*G4ThreeVector(-fDx2, fDy2, fDz);
777 }
778 case 4: // Y face at +X
779 {
780 if (u + v > 1.) { u = 1. - u; v = 1. - v; }
781 G4ThreeVector p0( fDx1,-fDy1,-fDz);
782 G4ThreeVector p1( fDx2, fDy2, fDz);
783 return (select <= ssurf[3] + fDy1*fHy) ?
784 (1. - u - v)*p0 + u*p1 + v*G4ThreeVector( fDx1, fDy1,-fDz) :
785 (1. - u - v)*p0 + u*p1 + v*G4ThreeVector( fDx2,-fDy2, fDz);
786 }
787 case 5: // base at +Z
788 {
789 return G4ThreeVector((2.*u - 1.)*fDx2, (2.*v - 1.)*fDy2, fDz);
790 }
791 }
792 return G4ThreeVector(0., 0., 0.);
793}
794
795//////////////////////////////////////////////////////////////////////////
796//
797// Methods for visualisation
798
800{
801 scene.AddSolid (*this);
802}
803
805{
806 return new G4PolyhedronTrd2 (fDx1, fDx2, fDy1, fDy2, fDz);
807}
808
809#endif
const G4double kCarTolerance
std::vector< G4ThreeVector > G4ThreeVectorList
@ JustWarning
@ FatalException
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.cc:59
G4double G4QuickRand()
Definition: G4QuickRand.hh:34
CLHEP::Hep3Vector G4ThreeVector
double G4double
Definition: G4Types.hh:83
long G4long
Definition: G4Types.hh:87
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
double z() const
Hep3Vector unit() const
double x() const
double y() const
void set(double x, double y, double z)
G4bool BoundingBoxVsVoxelLimits(const EAxis pAxis, const G4VoxelLimits &pVoxelLimits, const G4Transform3D &pTransform3D, G4double &pMin, G4double &pMax) const
G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimits, const G4Transform3D &pTransform3D, G4double &pMin, G4double &pMax) const
G4double fSurfaceArea
Definition: G4CSGSolid.hh:71
G4double fCubicVolume
Definition: G4CSGSolid.hh:70
G4bool fRebuildPolyhedron
Definition: G4CSGSolid.hh:72
G4CSGSolid & operator=(const G4CSGSolid &rhs)
Definition: G4CSGSolid.cc:89
Definition: G4Trd.hh:63
void SetAllParameters(G4double pdx1, G4double pdx2, G4double pdy1, G4double pdy2, G4double pdz)
Definition: G4Trd.cc:128
G4double GetXHalfLength2() const
G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const
Definition: G4Trd.cc:279
EInside Inside(const G4ThreeVector &p) const
Definition: G4Trd.cc:330
G4Trd(const G4String &pName, G4double pdx1, G4double pdx2, G4double pdy1, G4double pdy2, G4double pdz)
Definition: G4Trd.cc:54
G4double b
Definition: G4Trd.hh:170
G4double DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const
Definition: G4Trd.cc:452
void DescribeYourselfTo(G4VGraphicsScene &scene) const
Definition: G4Trd.cc:799
G4Trd & operator=(const G4Trd &rhs)
Definition: G4Trd.cc:102
G4double GetYHalfLength2() const
void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)
Definition: G4Trd.cc:237
std::ostream & StreamInfo(std::ostream &os) const
Definition: G4Trd.cc:695
G4double a
Definition: G4Trd.hh:170
G4ThreeVector GetPointOnSurface() const
Definition: G4Trd.cc:718
G4double GetXHalfLength1() const
G4GeometryType GetEntityType() const
Definition: G4Trd.cc:677
G4double c
Definition: G4Trd.hh:170
G4double d
Definition: G4Trd.hh:170
G4ThreeVector SurfaceNormal(const G4ThreeVector &p) const
Definition: G4Trd.cc:347
G4double GetYHalfLength1() const
G4VSolid * Clone() const
Definition: G4Trd.cc:686
~G4Trd()
Definition: G4Trd.cc:81
G4double GetSurfaceArea()
Definition: G4Trd.cc:222
G4double DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=nullptr, G4ThreeVector *n=nullptr) const
Definition: G4Trd.cc:563
G4Polyhedron * CreatePolyhedron() const
Definition: G4Trd.cc:804
void BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const
Definition: G4Trd.cc:248
G4double GetCubicVolume()
Definition: G4Trd.cc:208
G4double GetZHalfLength() const
virtual void AddSolid(const G4Box &)=0
virtual void ComputeDimensions(G4Box &, const G4int, const G4VPhysicalVolume *) const
G4String GetName() const
void DumpInfo() const
G4double kCarTolerance
Definition: G4VSolid.hh:299
EAxis
Definition: geomdefs.hh:54
EInside
Definition: geomdefs.hh:67
@ kInside
Definition: geomdefs.hh:70
@ kOutside
Definition: geomdefs.hh:68
@ kSurface
Definition: geomdefs.hh:69
Definition: DoubConv.h:17
#define DBL_MAX
Definition: templates.hh:62