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| G4ScoringProbe (G4String lvName, G4double half_size, G4bool checkOverlap=false) |
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| ~G4ScoringProbe () override=default |
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void | LocateProbe (G4ThreeVector pos) |
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G4int | GetNumberOfProbes () const |
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void | SetProbeSize (G4double val) |
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G4double | GetProbeSize () const |
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G4bool | SetMaterial (G4String val) |
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void | List () const override |
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void | Draw (RunScore *, G4VScoreColorMap *, G4int) override |
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void | DrawColumn (RunScore *, G4VScoreColorMap *, G4int, G4int) override |
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| G4VScoringMesh (const G4String &wName) |
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virtual | ~G4VScoringMesh ()=default |
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virtual void | Construct (G4VPhysicalVolume *fWorldPhys) |
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virtual void | WorkerConstruct (G4VPhysicalVolume *fWorldPhys) |
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virtual void | List () const |
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const G4String & | GetWorldName () const |
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G4bool | IsActive () const |
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void | Activate (G4bool vl=true) |
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MeshShape | GetShape () const |
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void | Accumulate (G4THitsMap< G4double > *map) |
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void | Accumulate (G4THitsMap< G4StatDouble > *map) |
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void | Merge (const G4VScoringMesh *scMesh) |
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void | Dump () |
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void | DrawMesh (const G4String &psName, G4VScoreColorMap *colorMap, G4int axflg=111) |
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void | DrawMesh (const G4String &psName, G4int idxPlane, G4int iColumn, G4VScoreColorMap *colorMap) |
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virtual void | Draw (RunScore *map, G4VScoreColorMap *colorMap, G4int axflg=111)=0 |
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virtual void | DrawColumn (RunScore *map, G4VScoreColorMap *colorMap, G4int idxProj, G4int idxColumn)=0 |
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void | ResetScore () |
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void | SetSize (G4double size[3]) |
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G4ThreeVector | GetSize () const |
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void | SetAngles (G4double, G4double) |
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G4double | GetStartAngle () const |
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G4double | GetAngleSpan () const |
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void | SetCenterPosition (G4double centerPosition[3]) |
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G4ThreeVector | GetTranslation () const |
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void | RotateX (G4double delta) |
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void | RotateY (G4double delta) |
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void | RotateZ (G4double delta) |
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G4RotationMatrix | GetRotationMatrix () const |
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void | SetNumberOfSegments (G4int nSegment[3]) |
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void | GetNumberOfSegments (G4int nSegment[3]) |
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void | SetPrimitiveScorer (G4VPrimitiveScorer *ps) |
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void | SetFilter (G4VSDFilter *filter) |
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void | SetCurrentPrimitiveScorer (const G4String &name) |
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G4bool | FindPrimitiveScorer (const G4String &psname) |
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G4bool | IsCurrentPrimitiveScorerNull () |
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G4String | GetPSUnit (const G4String &psname) |
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G4String | GetCurrentPSUnit () |
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void | SetCurrentPSUnit (const G4String &unit) |
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G4double | GetPSUnitValue (const G4String &psname) |
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void | SetDrawPSName (const G4String &psname) |
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void | GetDivisionAxisNames (G4String divisionAxisNames[3]) |
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void | SetNullToCurrentPrimitiveScorer () |
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void | SetVerboseLevel (G4int vl) |
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MeshScoreMap | GetScoreMap () const |
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G4bool | ReadyForQuantity () const |
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G4VPrimitiveScorer * | GetPrimitiveScorer (const G4String &name) |
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void | SetMeshElementLogical (G4LogicalVolume *val) |
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G4LogicalVolume * | GetMeshElementLogical () const |
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void | SetParallelWorldProcess (G4ParallelWorldProcess *proc) |
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G4ParallelWorldProcess * | GetParallelWorldProcess () const |
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void | GeometryHasBeenDestroyed () |
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void | SetCopyNumberLevel (G4int val) |
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G4int | GetCopyNumberLevel () const |
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G4bool | LayeredMassFlg () |
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Definition at line 39 of file G4ScoringProbe.hh.