50#define G4MT_pcphix ((subInstanceManager.offset[instanceID]).fPhix)
51#define G4MT_pcphiy ((subInstanceManager.offset[instanceID]).fPhiy)
52#define G4MT_pcphiz ((subInstanceManager.offset[instanceID]).fPhiz)
53#define G4MT_pcphik ((subInstanceManager.offset[instanceID]).fPhik)
59 return subInstanceManager;
84 r[0] = tail->
r;
z[0] = tail->
z;
85 r[1] = head->
r;
z[1] = head->
z;
170 : startPhi(0.), deltaPhi(0.),
171 cone(0), rNorm(0.), zNorm(0.), rS(0.), zS(0.), length(0.),
172 prevRS(0.), prevZS(0.), nextRS(0.), nextZS(0.),
203 if (
this == &source) {
return *
this; }
227 kCarTolerance = source.kCarTolerance;
228 fSurfaceArea = source.fSurfaceArea;
271 G4double normSign = outgoing ? +1 : -1;
279 if (nside == 0)
return false;
291 if (normSign*v.
dot(normal) > 0)
308 if (normSign*v.
dot(pNormal) > 0)
314 distFromSurface = -normSign*
DistanceAway( p,
false, distOutside2 );
315 if (distOutside2 < surfTolerance*surfTolerance)
317 if (distFromSurface > -surfTolerance)
329 distFromSurface = s1;
342 if (nside==1)
return false;
354 if (normSign*v.
dot(normal) > 0)
359 if (normSign*v.
dot(pNormal) > 0)
362 distFromSurface = -normSign*
DistanceAway( p,
false, distOutside2 );
363 if (distOutside2 < surfTolerance*surfTolerance)
365 if (distFromSurface > -surfTolerance)
373 distFromSurface = s2;
393 G4double normSign = outgoing ? -1 : +1;
400 if (distFrom > -0.5*kCarTolerance )
406 return std::sqrt( distFrom*distFrom + distOut2 );
408 return std::fabs(distFrom);
415 if (distFrom > -0.5*kCarTolerance)
419 return std::sqrt( distFrom*distFrom + distOut2 );
421 return std::fabs(distFrom);
437 dist2 = distFrom*distFrom + distOut2;
439 *bestDistance = std::sqrt( dist2);
443 if ( (std::fabs(edgeRZnorm) < tolerance)
444 && (distOut2< tolerance*tolerance) )
446 else if (edgeRZnorm < 0)
463 *bestDistance = std::sqrt( dFrom*dFrom + dOut2 );
509 if (bd > ad) ad = bd;
510 if (cd > ad) ad = cd;
511 if (dd > ad) ad = dd;
564 G4double rFudge = 1.0/std::cos(0.5*sigPhi);
694 cosPhi = std::cos(phi),
695 sinPhi = std::sin(phi);
698 v1( r1*cosPhi, r1*sinPhi, z1 ),
713 cosPhi = std::cos(phi),
714 sinPhi = std::sin(phi);
777 }
while( --numPhi > 0 );
791 a1(
r[1]*cosPhi,
r[1]*sinPhi,
z[1] ),
792 b0( r0*cosPhi, r0*sinPhi,
z[0] ),
793 b1( r1*cosPhi, r1*sinPhi,
z[1] );
900 if (opposite) rx = -rx;
905 G4double deltaR = rx -
r[0], deltaZ = zx -
z[0];
915 if (edgeRZnorm !=
nullptr)
921 if (edgeRZnorm !=
nullptr)
931 if (edgeRZnorm !=
nullptr) *edgeRZnorm = answer;
953 if (d2 < d1) d1 = d2;
960 distOutside2 += dist*dist;
961 if (edgeRZnorm !=
nullptr)
963 *edgeRZnorm = std::max(std::fabs(*edgeRZnorm),std::fabs(dist));
989 if (rx < 0) part = -1;
994 G4double deltaR = rx -
r[0]*part, deltaZ = zx -
z[0];
1004 if (edgeRZnorm !=
nullptr)
1012 if (edgeRZnorm !=
nullptr)
1014 deltaR = rx -
r[1]*part;
1022 if (edgeRZnorm !=
nullptr) *edgeRZnorm = answer;
1044 if (d2 < d1) d1 = d2;
1051 distOutside2 += dist*dist;
1052 if (edgeRZnorm !=
nullptr)
1054 *edgeRZnorm = std::max(std::fabs(*edgeRZnorm),std::fabs(dist));
1076 if (!
cone->
HitOn( rx, hit.
z() ))
return false;
1080 G4double phiTolerant = 2.0*kCarTolerance/(rx+kCarTolerance);
1087 while( phi <
startPhi-phiTolerant )
1102 if (normSign*qacb.
dot(v) < 0)
return false;
1104 else if (phi < phiTolerant)
1111 if (normSign*qacb.
dot(v) < 0)
return false;
1143 G4double deter = tx1*ty2 - tx2*ty1;
1145 G4double s1 = ((x2-x1)*ty2 - tx2*(y2-y1))/deter;
1146 G4double s2 = ((x2-x1)*ty1 - tx1*(y2-y1))/deter;
1152 x = 0.5*( x1+s1*tx1 + x2+s2*tx2 );
1153 y = 0.5*( y1+s1*ty1 + y2+s2*ty2 );
1160 if(fSurfaceArea==0.)
1162 fSurfaceArea = (
r[0]+
r[1])* std::sqrt(
sqr(
r[0]-
r[1])+
sqr(
z[0]-
z[1]));
1165 return fSurfaceArea;
1174 dr=
r[1]-
r[0];dz=
z[1]-
z[0];
1195 zz =
z[0]+(rr-
r[0])*dz/dr;
const G4double kCarTolerance
CLHEP::Hep3Vector G4ThreeVector
Hep3Vector cross(const Hep3Vector &) const
double dot(const Hep3Vector &) const
virtual G4bool PartialClip(const G4VoxelLimits &voxelLimit, const EAxis IgnoreMe)
virtual void AddVertexInOrder(const G4ThreeVector vertex)
virtual void ClearAllVertices()
void SetNormal(const G4ThreeVector &newNormal)
G4int CreateSubInstance()
G4double GetSurfaceTolerance() const
static G4GeometryTolerance * GetInstance()
G4bool HitOn(const G4double r, const G4double z)
G4int LineHitsCone(const G4ThreeVector &p, const G4ThreeVector &v, G4double *s1, G4double *s2)
G4double Extent(const G4ThreeVector axis)
G4ThreeVector GetPointOnFace()
G4ThreeVector Normal(const G4ThreeVector &p, G4double *bestDistance)
G4double GetPhi(const G4ThreeVector &p)
static void FindLineIntersect(G4double x1, G4double y1, G4double tx1, G4double ty1, G4double x2, G4double y2, G4double tx2, G4double ty2, G4double &x, G4double &y)
virtual ~G4PolyconeSide()
void CopyStuff(const G4PolyconeSide &source)
G4PolyconeSide(const G4PolyconeSideRZ *prevRZ, const G4PolyconeSideRZ *tail, const G4PolyconeSideRZ *head, const G4PolyconeSideRZ *nextRZ, G4double phiStart, G4double deltaPhi, G4bool phiIsOpen, G4bool isAllBehind=false)
void CalculateExtent(const EAxis axis, const G4VoxelLimits &voxelLimit, const G4AffineTransform &tranform, G4SolidExtentList &extentList)
G4double DistanceAway(const G4ThreeVector &p, G4bool opposite, G4double &distOutside2, G4double *rzNorm=nullptr)
G4bool Intersect(const G4ThreeVector &p, const G4ThreeVector &v, G4bool outgoing, G4double surfTolerance, G4double &distance, G4double &distFromSurface, G4ThreeVector &normal, G4bool &isAllBehind)
EInside Inside(const G4ThreeVector &p, G4double tolerance, G4double *bestDistance)
G4IntersectingCone * cone
G4bool PointOnCone(const G4ThreeVector &hit, G4double normSign, const G4ThreeVector &p, const G4ThreeVector &v, G4ThreeVector &normal)
static const G4PlSideManager & GetSubInstanceManager()
G4PolyconeSide & operator=(const G4PolyconeSide &source)
G4double Distance(const G4ThreeVector &p, G4bool outgoing)
void AddSurface(const G4ClippablePolygon &surface)
const G4int kMaxMeshSections
const G4int kMinMeshSections
const G4double kMeshAngleDefault