Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4ParticleHPContEnergyAngular Class Reference

#include <G4ParticleHPContEnergyAngular.hh>

+ Inheritance diagram for G4ParticleHPContEnergyAngular:

Public Member Functions

 G4ParticleHPContEnergyAngular (G4ParticleDefinition *proj)
 
 ~G4ParticleHPContEnergyAngular ()
 
void Init (std::istream &aDataFile)
 
G4double MeanEnergyOfThisInteraction ()
 
G4ReactionProductSample (G4double anEnergy, G4double massCode, G4double mass)
 
void ClearHistories ()
 
- Public Member Functions inherited from G4VParticleHPEnergyAngular
 G4VParticleHPEnergyAngular ()
 
virtual ~G4VParticleHPEnergyAngular ()
 
virtual void Init (std::istream &aDataFile)=0
 
virtual G4ReactionProductSample (G4double anEnergy, G4double massCode, G4double mass)=0
 
virtual G4double MeanEnergyOfThisInteraction ()=0
 
void SetProjectileRP (G4ReactionProduct *aIncidentParticleRP)
 
void SetTarget (G4ReactionProduct *aTarget)
 
G4ReactionProductGetTarget ()
 
G4ReactionProductGetProjectileRP ()
 
G4ReactionProductGetCMS ()
 
void SetQValue (G4double aValue)
 
virtual void ClearHistories ()
 

Additional Inherited Members

- Protected Member Functions inherited from G4VParticleHPEnergyAngular
G4double GetQValue ()
 

Detailed Description

Definition at line 48 of file G4ParticleHPContEnergyAngular.hh.

Constructor & Destructor Documentation

◆ G4ParticleHPContEnergyAngular()

G4ParticleHPContEnergyAngular::G4ParticleHPContEnergyAngular ( G4ParticleDefinition proj)
inline

Definition at line 52 of file G4ParticleHPContEnergyAngular.hh.

53 : theProjectile(proj)
54 {
55 theAngular = 0;
56 currentMeanEnergy.Put( -2 );
57 theTargetCode = -1.0;
58 theAngularRep = -1;
59 nEnergy = -1;
60 theInterpolation = -1;
61 fCacheAngular.Put(0); //fix
62 }
void Put(const value_type &val) const
Definition: G4Cache.hh:321

◆ ~G4ParticleHPContEnergyAngular()

G4ParticleHPContEnergyAngular::~G4ParticleHPContEnergyAngular ( )
inline

Definition at line 64 of file G4ParticleHPContEnergyAngular.hh.

65 {
66 if(theAngular!=0) delete [] theAngular;
67 if (fCacheAngular.Get() != 0) delete fCacheAngular.Get(); //fix
68 }
value_type & Get() const
Definition: G4Cache.hh:315

Member Function Documentation

◆ ClearHistories()

void G4ParticleHPContEnergyAngular::ClearHistories ( )
virtual

Reimplemented from G4VParticleHPEnergyAngular.

Definition at line 115 of file G4ParticleHPContEnergyAngular.cc.

116{
117 if (theAngular!= NULL) {
118 for (G4int i = 0; i < nEnergy; i++) theAngular[i].ClearHistories();
119 }
120
121 // Added fCacheAngular ClearHistories() - this is the one actually used!
122 // Maybe theAngular does not even need ClearHistories()?
123 if (fCacheAngular.Get() != 0) fCacheAngular.Get()->ClearHistories();
124}
int G4int
Definition: G4Types.hh:85

Referenced by ClearHistories().

◆ Init()

void G4ParticleHPContEnergyAngular::Init ( std::istream &  aDataFile)
inlinevirtual

Implements G4VParticleHPEnergyAngular.

Definition at line 70 of file G4ParticleHPContEnergyAngular.hh.

71 {
72 aDataFile >> theTargetCode >> theAngularRep >> theInterpolation >> nEnergy;
73 theAngular = new G4ParticleHPContAngularPar[nEnergy];
74 theManager.Init(aDataFile);
75 for(G4int i=0; i<nEnergy; i++)
76 {
77 theAngular[i].Init(aDataFile, theProjectile);
78 theAngular[i].SetInterpolation(theInterpolation);
79#ifndef PHP_AS_HP
80 theAngular[i].PrepareTableInterpolation();
81#endif
82 }
83 }
void Init(G4int aScheme, G4int aRange)
void Init(std::istream &aDataFile, G4ParticleDefinition *projectile)
void SetInterpolation(G4int theInterpolation)

◆ MeanEnergyOfThisInteraction()

G4double G4ParticleHPContEnergyAngular::MeanEnergyOfThisInteraction ( )
virtual

Implements G4VParticleHPEnergyAngular.

Definition at line 101 of file G4ParticleHPContEnergyAngular.cc.

102{
103 G4double result(0);
104 if (currentMeanEnergy.Get() < -1) {
105 throw G4HadronicException(__FILE__, __LINE__,
106 "G4ParticleHPContEnergyAngular: Logical error in Product class");
107 } else {
108 result = currentMeanEnergy.Get();
109 }
110 currentMeanEnergy.Put(-2);
111 return result;
112}
double G4double
Definition: G4Types.hh:83

Referenced by Sample().

◆ Sample()

G4ReactionProduct * G4ParticleHPContEnergyAngular::Sample ( G4double  anEnergy,
G4double  massCode,
G4double  mass 
)
virtual

Implements G4VParticleHPEnergyAngular.

Definition at line 37 of file G4ParticleHPContEnergyAngular.cc.

39{
40 G4ReactionProduct* result;
41 G4int i(0);
42 G4int it(0);
43 for (i = 0; i < nEnergy; i++) {
44 it = i;
45#ifdef PHP_AS_HP
46 if(theAngular[i].GetEnergy() > anEnergy) break;
47#else
48 if(theAngular[i].GetEnergy() >= anEnergy) break;
49#endif
50 }
51
52 G4double targetMass = GetTarget()->GetMass();
53 if (it == 0) {
54 theAngular[0].SetTarget(GetTarget());
55 theAngular[0].SetTargetCode(theTargetCode);
56 theAngular[0].SetPrimary(GetProjectileRP());
57 result = theAngular[0].Sample(anEnergy, massCode, targetMass,
58 theAngularRep, theInterpolation);
59 currentMeanEnergy.Put(theAngular[0].MeanEnergyOfThisInteraction() );
60
61 } else {
62 // interpolation through alternating sampling. This needs improvement @@@
63 // This is the cause of the He3 problem !!!!!!!!
64 // See to it, if you can improve this.
65 //G4double random = G4UniformRand();
66 //G4double deltaE = theAngular[it].GetEnergy()-theAngular[it-1].GetEnergy();
67 //G4double offset = theAngular[it].GetEnergy()-anEnergy;
68 //if(random<offset/deltaE) it--;
69 //--- create new
70 // if (theManager.GetScheme(0) != LINLIN) {
71 // // asserted in G4ParticleHPContEnergyAngular::init there is only one range
72#ifdef PHP_AS_HP
73 theAngular[it].SetTarget(GetTarget());
74 theAngular[it].SetTargetCode(theTargetCode);
75 theAngular[it].SetPrimary(GetProjectileRP());
76 result = theAngular[it].Sample(anEnergy, massCode, targetMass,
77 theAngularRep, theInterpolation);
78 currentMeanEnergy.Put(theAngular[it].MeanEnergyOfThisInteraction() );
79#else
80 if (fCacheAngular.Get() == NULL) {
81 G4ParticleHPContAngularPar* angpar = new G4ParticleHPContAngularPar(theProjectile);
82 fCacheAngular.Put(angpar);
83 }
84 fCacheAngular.Get()->SetInterpolation(theInterpolation);
85 fCacheAngular.Get()->BuildByInterpolation(anEnergy, theManager.GetScheme(0),
86 (theAngular[it-1]), (theAngular[it]) );
87 fCacheAngular.Get()->SetTarget(GetTarget());
88 fCacheAngular.Get()->SetTargetCode(theTargetCode);
89 fCacheAngular.Get()->SetPrimary(GetProjectileRP());
90
91 result = fCacheAngular.Get()->Sample(anEnergy, massCode, targetMass,
92 theAngularRep, theInterpolation);
93 currentMeanEnergy.Put(fCacheAngular.Get()->MeanEnergyOfThisInteraction() );
94#endif
95 } // end (it != 0) branch
96
97 return result;
98}
G4InterpolationScheme GetScheme(G4int index) const
G4ReactionProduct * Sample(G4double anEnergy, G4double massCode, G4double mass, G4int angularRep, G4int interpol)
void SetPrimary(G4ReactionProduct *aPrimary)
void SetTarget(G4ReactionProduct *aTarget)
void SetTargetCode(G4double aTargetCode)
void BuildByInterpolation(G4double anEnergy, G4InterpolationScheme aScheme, G4ParticleHPContAngularPar &store1, G4ParticleHPContAngularPar &store2)
G4double GetMass() const

The documentation for this class was generated from the following files: