Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4PSCylinderSurfaceFlux Class Reference

#include <G4PSCylinderSurfaceFlux.hh>

+ Inheritance diagram for G4PSCylinderSurfaceFlux:

Public Member Functions

 G4PSCylinderSurfaceFlux (G4String name, G4int direction, G4int depth=0)
 
 G4PSCylinderSurfaceFlux (G4String name, G4int direction, const G4String &unit, G4int depth=0)
 
 ~G4PSCylinderSurfaceFlux () override=default
 
void Weighted (G4bool flg=true)
 
void DivideByArea (G4bool flg=true)
 
void Initialize (G4HCofThisEvent *) override
 
void clear () override
 
void PrintAll () override
 
virtual void SetUnit (const G4String &unit)
 
- Public Member Functions inherited from G4VPrimitivePlotter
 G4VPrimitivePlotter (G4String name, G4int depth=0)
 
virtual ~G4VPrimitivePlotter ()
 
void Plot (G4int copyNo, G4int histID)
 
G4int GetNumberOfHist () const
 
- Public Member Functions inherited from G4VPrimitiveScorer
 G4VPrimitiveScorer (G4String name, G4int depth=0)
 
virtual ~G4VPrimitiveScorer ()
 
G4int GetCollectionID (G4int)
 
virtual void Initialize (G4HCofThisEvent *)
 
virtual void EndOfEvent (G4HCofThisEvent *)
 
virtual void clear ()
 
virtual void DrawAll ()
 
virtual void PrintAll ()
 
void SetUnit (const G4String &unit)
 
const G4StringGetUnit () const
 
G4double GetUnitValue () const
 
void SetMultiFunctionalDetector (G4MultiFunctionalDetector *d)
 
G4MultiFunctionalDetectorGetMultiFunctionalDetector () const
 
G4String GetName () const
 
void SetFilter (G4VSDFilter *f)
 
G4VSDFilterGetFilter () const
 
void SetVerboseLevel (G4int vl)
 
G4int GetVerboseLevel () const
 
void SetNijk (G4int i, G4int j, G4int k)
 

Protected Member Functions

G4bool ProcessHits (G4Step *, G4TouchableHistory *) override
 
G4int IsSelectedSurface (G4Step *, G4Tubs *)
 
virtual void DefineUnitAndCategory ()
 
- Protected Member Functions inherited from G4VPrimitiveScorer
virtual G4bool ProcessHits (G4Step *, G4TouchableHistory *)=0
 
virtual G4int GetIndex (G4Step *)
 
void CheckAndSetUnit (const G4String &unit, const G4String &category)
 
G4VSolidComputeSolid (G4Step *aStep, G4int replicaIdx)
 
G4VSolidComputeCurrentSolid (G4Step *aStep)
 

Additional Inherited Members

- Protected Attributes inherited from G4VPrimitivePlotter
std::map< G4int, G4inthitIDMap
 
- Protected Attributes inherited from G4VPrimitiveScorer
G4String primitiveName
 
G4MultiFunctionalDetectordetector
 
G4VSDFilterfilter
 
G4int verboseLevel
 
G4int indexDepth
 
G4String unitName
 
G4double unitValue
 
G4int fNi
 
G4int fNj
 
G4int fNk
 

Detailed Description

Definition at line 60 of file G4PSCylinderSurfaceFlux.hh.

Constructor & Destructor Documentation

◆ G4PSCylinderSurfaceFlux() [1/2]

G4PSCylinderSurfaceFlux::G4PSCylinderSurfaceFlux ( G4String  name,
G4int  direction,
G4int  depth = 0 
)

Definition at line 62 of file G4PSCylinderSurfaceFlux.cc.

64 : G4PSCylinderSurfaceFlux(name, direction, "percm2", depth)
65{}

◆ G4PSCylinderSurfaceFlux() [2/2]

G4PSCylinderSurfaceFlux::G4PSCylinderSurfaceFlux ( G4String  name,
G4int  direction,
const G4String unit,
G4int  depth = 0 
)

Definition at line 67 of file G4PSCylinderSurfaceFlux.cc.

70 : G4VPrimitivePlotter(name, depth)
71 , HCID(-1)
72 , fDirection(direction)
73 , EvtMap(nullptr)
74 , weighted(true)
75 , divideByArea(true)
76{
78 SetUnit(unit);
79}
virtual void SetUnit(const G4String &unit)

◆ ~G4PSCylinderSurfaceFlux()

G4PSCylinderSurfaceFlux::~G4PSCylinderSurfaceFlux ( )
overridedefault

Member Function Documentation

◆ clear()

void G4PSCylinderSurfaceFlux::clear ( )
overridevirtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 231 of file G4PSCylinderSurfaceFlux.cc.

231{ EvtMap->clear(); }
void clear()
Definition: G4THitsMap.hh:524

◆ DefineUnitAndCategory()

void G4PSCylinderSurfaceFlux::DefineUnitAndCategory ( )
protectedvirtual

Definition at line 269 of file G4PSCylinderSurfaceFlux.cc.

270{
271 // Per Unit Surface
272 new G4UnitDefinition("percentimeter2", "percm2", "Per Unit Surface",
273 (1. / cm2));
274 new G4UnitDefinition("permillimeter2", "permm2", "Per Unit Surface",
275 (1. / mm2));
276 new G4UnitDefinition("permeter2", "perm2", "Per Unit Surface", (1. / m2));
277}

Referenced by G4PSCylinderSurfaceFlux().

◆ DivideByArea()

void G4PSCylinderSurfaceFlux::DivideByArea ( G4bool  flg = true)
inline

Definition at line 71 of file G4PSCylinderSurfaceFlux.hh.

71{ divideByArea = flg; }

◆ Initialize()

void G4PSCylinderSurfaceFlux::Initialize ( G4HCofThisEvent HCE)
overridevirtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 222 of file G4PSCylinderSurfaceFlux.cc.

223{
225 GetName());
226 if(HCID < 0)
227 HCID = GetCollectionID(0);
228 HCE->AddHitsCollection(HCID, (G4VHitsCollection*) EvtMap);
229}
void AddHitsCollection(G4int HCID, G4VHitsCollection *aHC)
G4String GetName() const
G4MultiFunctionalDetector * GetMultiFunctionalDetector() const
G4int GetCollectionID(G4int)

◆ IsSelectedSurface()

G4int G4PSCylinderSurfaceFlux::IsSelectedSurface ( G4Step aStep,
G4Tubs tubsSolid 
)
protected

Definition at line 165 of file G4PSCylinderSurfaceFlux.cc.

167{
168 G4TouchableHandle theTouchable =
172
174 {
175 // Entering Geometry
176 G4ThreeVector stppos1 = aStep->GetPreStepPoint()->GetPosition();
177 G4ThreeVector localpos1 =
178 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
179 if(std::fabs(localpos1.z()) > tubsSolid->GetZHalfLength())
180 return -1;
181 // if(std::fabs( localpos1.x()*localpos1.x()+localpos1.y()*localpos1.y()
182 // - (tubsSolid->GetInnerRadius()*tubsSolid->GetInnerRadius()))
183 // <kCarTolerance ){
184 G4double localR2 =
185 localpos1.x() * localpos1.x() + localpos1.y() * localpos1.y();
186 G4double InsideRadius = tubsSolid->GetInnerRadius();
187 if(localR2 >
188 (InsideRadius - kCarTolerance) * (InsideRadius - kCarTolerance) &&
189 localR2 <
190 (InsideRadius + kCarTolerance) * (InsideRadius + kCarTolerance))
191 {
192 return fFlux_In;
193 }
194 }
195
197 {
198 // Exiting Geometry
199 G4ThreeVector stppos2 = aStep->GetPostStepPoint()->GetPosition();
200 G4ThreeVector localpos2 =
201 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos2);
202 if(std::fabs(localpos2.z()) > tubsSolid->GetZHalfLength())
203 return -1;
204 // if(std::fabs( localpos2.x()*localpos2.x()+localpos2.y()*localpos2.y()
205 // - (tubsSolid->GetInnerRadius()*tubsSolid->GetInnerRadius()))
206 // <kCarTolerance ){
207 G4double localR2 =
208 localpos2.x() * localpos2.x() + localpos2.y() * localpos2.y();
209 G4double InsideRadius = tubsSolid->GetInnerRadius();
210 if(localR2 >
211 (InsideRadius - kCarTolerance) * (InsideRadius - kCarTolerance) &&
212 localR2 <
213 (InsideRadius + kCarTolerance) * (InsideRadius + kCarTolerance))
214 {
215 return fFlux_Out;
216 }
217 }
218
219 return -1;
220}
const G4double kCarTolerance
@ fFlux_Out
@ fFlux_In
@ fGeomBoundary
Definition: G4StepStatus.hh:43
double G4double
Definition: G4Types.hh:83
double z() const
double x() const
double y() const
G4ThreeVector TransformPoint(const G4ThreeVector &vec) const
G4double GetSurfaceTolerance() const
static G4GeometryTolerance * GetInstance()
const G4AffineTransform & GetTopTransform() const
G4StepStatus GetStepStatus() const
const G4ThreeVector & GetPosition() const
const G4TouchableHandle & GetTouchableHandle() const
G4StepPoint * GetPreStepPoint() const
G4StepPoint * GetPostStepPoint() const
G4double GetZHalfLength() const
G4double GetInnerRadius() const
virtual const G4NavigationHistory * GetHistory() const
Definition: G4VTouchable.cc:82

Referenced by ProcessHits().

◆ PrintAll()

void G4PSCylinderSurfaceFlux::PrintAll ( )
overridevirtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 233 of file G4PSCylinderSurfaceFlux.cc.

234{
235 G4cout << " MultiFunctionalDet " << detector->GetName() << G4endl;
236 G4cout << " PrimitiveScorer" << GetName() << G4endl;
237 G4cout << " Number of entries " << EvtMap->entries() << G4endl;
238 for(const auto& [copy, flux] : *(EvtMap->GetMap()))
239 {
240 G4cout << " copy no.: " << copy
241 << " flux : " << *(flux) / GetUnitValue() << " ["
242 << GetUnit() << "]" << G4endl;
243 }
244}
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
const G4String & GetUnit() const
G4MultiFunctionalDetector * detector
G4double GetUnitValue() const
Map_t * GetMap() const
Definition: G4THitsMap.hh:155
size_t entries() const
Definition: G4THitsMap.hh:158
void copy(G4double dst[], const G4double src[], std::size_t size=G4FieldTrack::ncompSVEC)
Definition: G4FieldUtils.cc:98

◆ ProcessHits()

G4bool G4PSCylinderSurfaceFlux::ProcessHits ( G4Step aStep,
G4TouchableHistory  
)
overrideprotectedvirtual

Implements G4VPrimitiveScorer.

Definition at line 81 of file G4PSCylinderSurfaceFlux.cc.

82{
83 G4StepPoint* preStep = aStep->GetPreStepPoint();
84 G4VSolid* solid = ComputeCurrentSolid(aStep);
85 assert(dynamic_cast<G4Tubs*>(solid));
86
87 auto tubsSolid = static_cast<G4Tubs*>(solid);
88
89 G4int dirFlag = IsSelectedSurface(aStep, tubsSolid);
90
91 if(dirFlag > 0)
92 {
93 if(fDirection == fFlux_InOut || dirFlag == fDirection)
94 {
95 G4StepPoint* thisStep = nullptr;
96 if(dirFlag == fFlux_In)
97 {
98 thisStep = preStep;
99 }
100 else if(dirFlag == fFlux_Out)
101 {
102 thisStep = aStep->GetPostStepPoint();
103 }
104 else
105 {
106 return false;
107 }
108
109 G4TouchableHandle theTouchable = thisStep->GetTouchableHandle();
110 G4ThreeVector pdirection = thisStep->GetMomentumDirection();
111 G4ThreeVector localdir =
112 theTouchable->GetHistory()->GetTopTransform().TransformAxis(pdirection);
113 G4ThreeVector position = thisStep->GetPosition();
114 G4ThreeVector localpos =
116 G4double angleFactor =
117 (localdir.x() * localpos.x() + localdir.y() * localpos.y()) /
118 std::sqrt(localdir.x() * localdir.x() + localdir.y() * localdir.y() +
119 localdir.z() * localdir.z()) /
120 std::sqrt(localpos.x() * localpos.x() + localpos.y() * localpos.y());
121
122 if(angleFactor < 0)
123 angleFactor *= -1.;
124 G4double square = 2. * tubsSolid->GetZHalfLength() *
125 tubsSolid->GetInnerRadius() *
126 tubsSolid->GetDeltaPhiAngle() / radian;
127
128 G4double flux = 1.0;
129 if(weighted)
130 flux *= preStep->GetWeight();
131 // Current (Particle Weight)
132
133 flux = flux / angleFactor;
134 if(divideByArea)
135 flux /= square;
136 // Flux with angle.
137 G4int index = GetIndex(aStep);
138 EvtMap->add(index, flux);
139
140 if(!hitIDMap.empty() && hitIDMap.find(index) != hitIDMap.cend())
141 {
142 auto filler = G4VScoreHistFiller::Instance();
143 if(filler == nullptr)
144 {
145 G4Exception("G4PSCylinderSurfaceFlux::ProcessHits", "SCORER0123",
147 "G4TScoreHistFiller is not instantiated!! Histogram is "
148 "not filled.");
149 }
150 else
151 {
152 filler->FillH1(hitIDMap[index], thisStep->GetKineticEnergy(), flux);
153 }
154 }
155
156 return true;
157 }
158
159 return false;
160 }
161
162 return false;
163}
@ JustWarning
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.cc:59
@ fFlux_InOut
int G4int
Definition: G4Types.hh:85
G4ThreeVector TransformAxis(const G4ThreeVector &axis) const
G4int IsSelectedSurface(G4Step *, G4Tubs *)
const G4ThreeVector & GetMomentumDirection() const
G4double GetKineticEnergy() const
G4double GetWeight() const
Definition: G4Tubs.hh:75
std::map< G4int, G4int > hitIDMap
virtual G4int GetIndex(G4Step *)
G4VSolid * ComputeCurrentSolid(G4Step *aStep)
static G4VScoreHistFiller * Instance()
size_t add(const G4int &key, U *&aHit) const
Definition: G4THitsMap.hh:177

◆ SetUnit()

void G4PSCylinderSurfaceFlux::SetUnit ( const G4String unit)
virtual

Definition at line 246 of file G4PSCylinderSurfaceFlux.cc.

247{
248 if(divideByArea)
249 {
250 CheckAndSetUnit(unit, "Per Unit Surface");
251 }
252 else
253 {
254 if(unit.empty())
255 {
256 unitName = unit;
257 unitValue = 1.0;
258 }
259 else
260 {
261 G4String msg = "Invalid unit [" + unit + "] (Current unit is [" +
262 GetUnit() + "] ) for " + GetName();
263 G4Exception("G4PSCylinderSurfaceFlux::SetUnit", "DetPS0003", JustWarning,
264 msg);
265 }
266 }
267}
void CheckAndSetUnit(const G4String &unit, const G4String &category)

Referenced by G4PSCylinderSurfaceFlux(), and G4PSCylinderSurfaceFlux3D::G4PSCylinderSurfaceFlux3D().

◆ Weighted()

void G4PSCylinderSurfaceFlux::Weighted ( G4bool  flg = true)
inline

Definition at line 68 of file G4PSCylinderSurfaceFlux.hh.

68{ weighted = flg; }

The documentation for this class was generated from the following files: